Sergeanur
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d5676be83e
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Fix premake copy
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2020-05-12 04:41:17 +03:00 |
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Sergeanur
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12b1eedcbf
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Include oal files
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2020-05-12 04:36:10 +03:00 |
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erorcun
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5f40f06bf0
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Merge pull request #533 from erorcun/master
Linux build support
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2020-05-12 00:33:13 +03:00 |
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eray orçunus
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c4a154557b
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Fix appveyor (hopefully)
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2020-05-12 00:10:50 +03:00 |
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Sergeanur
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0aa7f13c32
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Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssociation.h
# src/animation/AnimBlendClumpData.h
# src/animation/AnimManager.h
# src/animation/FrameUpdate.cpp
# src/control/AutoPilot.h
# src/control/PathFind.h
# src/core/PlayerInfo.h
# src/entities/Building.h
# src/entities/Dummy.h
# src/entities/Entity.h
# src/entities/Physical.h
# src/entities/Treadable.h
# src/modelinfo/BaseModelInfo.h
# src/modelinfo/ClumpModelInfo.cpp
# src/modelinfo/ClumpModelInfo.h
# src/modelinfo/PedModelInfo.h
# src/modelinfo/SimpleModelInfo.h
# src/modelinfo/TimeModelInfo.h
# src/modelinfo/VehicleModelInfo.h
# src/objects/CutsceneHead.h
# src/objects/CutsceneObject.h
# src/objects/DummyObject.h
# src/objects/Object.h
# src/peds/DummyPed.h
# src/peds/PedIK.cpp
# src/rw/VisibilityPlugins.cpp
# src/vehicles/Automobile.h
# src/vehicles/Boat.h
# src/vehicles/Heli.h
# src/vehicles/Plane.h
# src/vehicles/Train.h
# src/vehicles/Vehicle.h
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2020-05-11 21:07:12 +03:00 |
|
eray orçunus
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36e2bc95d3
|
Fix Windows build and premake
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2020-05-11 20:10:01 +03:00 |
|
eray orçunus
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8a4fa58cd4
|
Linux build support
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2020-05-11 21:00:55 +03:00 |
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Sergeanur
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85c44715ea
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remove aps from premake
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2020-05-11 15:08:19 +03:00 |
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blattersturm
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2c147608e4
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fix premake failing if not passing any action (such as with --help)
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2020-05-11 10:15:59 +02:00 |
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aap
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edd9301d7f
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reverting fuckup
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2020-05-06 09:59:04 +02:00 |
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aap
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8e84728f41
|
Merge branch 'master' of github.com:GTAmodding/re3
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2020-05-06 09:24:18 +02:00 |
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aap
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bb0541404d
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updated librw
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2020-05-06 09:24:12 +02:00 |
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aap
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68d3ea9c42
|
getting the vice city map to work
|
2020-05-05 23:27:43 +02:00 |
|
Sergeanur
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a02b4c9592
|
Merge branch 'master' into miami
|
2020-05-05 20:54:54 +03:00 |
|
Sergeanur
|
3adf740bd5
|
Remove audio from premake
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2020-05-05 20:51:23 +03:00 |
|
Sergeanur
|
4bd4d24802
|
Merge branch 'master' into miami
# Conflicts:
# premake5.lua
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2020-05-05 20:42:11 +03:00 |
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Sergeanur
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52907088f9
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Fix build status and don't add random files into the project
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2020-05-05 20:40:27 +03:00 |
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aap
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e81652c2fc
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cleaned up MIAMI ifdefs
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2020-05-05 18:06:38 +02:00 |
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aap
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0bdb558804
|
improvements (?) to premakefile
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2020-04-29 11:44:26 +02:00 |
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Sergeanur
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d5256f74e5
|
premake stuff
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2020-04-28 23:50:59 +03:00 |
|
eray orçunus
|
6c1a1f7cd2
|
Initial GLFW support
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2020-04-26 13:29:50 +03:00 |
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aap
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5bb4e99926
|
implemented debugmenu
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2020-04-24 14:08:06 +02:00 |
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aap
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f03b4eec4c
|
implemented skinned peds, no cutscene hands yet
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2020-04-24 11:42:38 +02:00 |
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Sergeanur
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444d6462c5
|
premake cleanup
|
2020-04-18 14:20:49 +03:00 |
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ThirteenAG
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a6825e1ae6
|
librw compilation in prebuild event of reIII
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2020-04-18 11:59:46 +03:00 |
|
Sergeanur
|
5922a9b88d
|
premake fixes
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2020-04-17 19:46:17 +03:00 |
|
Sergeanur
|
6822cc5de8
|
Use LIBRW env var it it's set
|
2020-04-17 19:22:29 +03:00 |
|
Sergeanur
|
4ff01484c8
|
Update links
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2020-04-17 18:22:33 +03:00 |
|
Sergeanur
|
599164006a
|
Remove patches
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2020-04-17 16:31:11 +03:00 |
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aap
|
90be379bed
|
implemented most of librw wrapper
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2020-04-15 14:05:40 +02:00 |
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Filip Gawin
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25841cb9b3
|
Update premake5.lua
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2020-04-15 00:57:45 +02:00 |
|
Sergeanur
|
daceee593b
|
Link with RW libs
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2020-04-11 23:37:04 +03:00 |
|
Sergeanur
|
fa4dbcab35
|
save
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2020-01-27 18:22:51 +02:00 |
|
Sergeanur
|
bc0ddc6b18
|
CText encoding fixes
|
2019-10-20 20:31:59 +03:00 |
|
Fire-Head
|
6ba2b05443
|
sampman done
|
2019-08-02 23:20:12 +03:00 |
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aap
|
2d986b79d2
|
Merge pull request #153 from ThirteenAG/master
premake and appveyor update
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2019-07-20 15:31:09 +02:00 |
|
ThirteenAG
|
9c16c1fa63
|
small cleanup
|
2019-07-20 16:30:03 +03:00 |
|
ThirteenAG
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a8dfcc25c7
|
premake and appveyor update
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2019-07-20 16:13:16 +03:00 |
|
Filip Gawin
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a04d8f24be
|
ComputeDopplerEffectedFrequency
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2019-07-19 16:22:46 +02:00 |
|
aap
|
53023eb65b
|
the great reorganization
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2019-07-07 13:09:11 +02:00 |
|
_AG
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f299e9ebd5
|
Update HUD stuff, bug and format fixes.
Added environment variables to premake5.lua.
Update README.md
|
2019-06-17 02:11:30 +02:00 |
|
Filip Gawin
|
8eea89d3b1
|
CI add debug mode
|
2019-06-13 12:11:50 +02:00 |
|
aap
|
b4afb591a7
|
implemented GTA stream read functions
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2019-06-13 11:57:43 +02:00 |
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aap
|
e7ed4d0096
|
added animation system (with skin support for now)
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2019-06-11 08:59:28 +02:00 |
|
Fire-Head
|
be7e94981a
|
premake: disabled SAFESEH
|
2019-06-06 21:33:57 +03:00 |
|
Fire-Head
|
b1f9e28cd1
|
skeleton updated, windows specific stuff added
|
2019-06-02 06:00:38 +03:00 |
|
Fire-Head
|
28fce310d5
|
rw skeleton
|
2019-05-31 20:02:26 +03:00 |
|
Fire-Head
|
3ef6029764
|
fixed CParticle crash && RandTable
implemented PC codewarrior rand
updated premake
|
2019-05-31 00:49:06 +03:00 |
|
aap
|
820fd66a94
|
implemented some of CCam and dependencies
|
2019-05-29 18:06:33 +02:00 |
|
Filip Gawin
|
9b78f232e5
|
AppVeyor
|
2019-05-19 23:28:35 +02:00 |
|
aap
|
9e496100b7
|
more work on CPhysical
|
2019-05-18 12:39:39 +02:00 |
|
aap
|
600bf03514
|
first commit
|
2019-05-15 16:52:37 +02:00 |
|