CI add debug mode

revert-856-patch-2
Filip Gawin 4 years ago
parent b4afb591a7
commit 8eea89d3b1
  1. 7
      .appveyor.yml
  2. 8
      README.md
  3. 11
      premake5.lua

@ -1,5 +1,7 @@
image: Visual Studio 2017
configuration: ReleaseCI
configuration:
- DebugCI
- ReleaseCI
platform:
- Win32
environment:
@ -14,4 +16,5 @@ build:
project: c:\projects\re3\build\re3.sln
verbosity: minimal
artifacts:
- path: bin/ReleaseCI/re3.dll
path: bin/%CONFIGURATION%/re3.dll

@ -4,8 +4,12 @@ The aim of this project is to reverse GTA III for PC by replacing
parts of the game [one by one](https://en.wikipedia.org/wiki/Ship_of_Theseus)
such that we have a working game at all times.
Apparently you can download a binary of the latest version
[here](https://ci.appveyor.com/api/projects/aap/re3/artifacts/bin%2FReleaseCI%2Fre3.dll?branch=master).
Apparently you can download a binary of the latest version here:
[Debug](https://ci.appveyor.com/api/projects/app/re3/artifacts/bin/DebugCI/re3.dll?branch=master&job=Configuration%3A+DebugCI),
[Release](https://ci.appveyor.com/api/projects/app/re3/artifacts/bin/ReleaseCI/re3.dll?branch=master&job=Configuration%3A+ReleaseCI).
Build status:
[![Build status](https://ci.appveyor.com/api/projects/status/hyiwgegks122h8jg?svg=true)](https://ci.appveyor.com/project/aap/re3/branch/master)
Re3 starts the script main_freeroam.scm by default. Make sure you copy it to your data directory.

@ -1,5 +1,5 @@
workspace "re3"
configurations { "ReleaseCI", "Release", "ReleaseFH", "Debug" }
configurations { "DebugCI", "ReleaseCI", "Release", "ReleaseFH", "Debug" }
location "build"
files { "src/*.*" }
@ -62,12 +62,11 @@ project "re3"
debugcommand "F:/Rockstar Games/GTAIII/gta3.exe"
targetextension ".asi"
targetdir "F:/Rockstar Games/GTAIII/scripts"
filter "configurations:DebugCI"
defines { "DEBUG" }
symbols "On"
staticruntime "on"
filter "configurations:ReleaseCI"
defines { "NDEBUG" }
optimize "On"
staticruntime "on"
filter "configurations:DebugCI"
defines { "DEBUG" }
staticruntime "on"
symbols "On"

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