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158 commits

Author SHA1 Message Date
aap 5bedca7692 fixed COcclusion 2020-07-20 23:25:04 +02:00
Sergeanur d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur 6eb8f6ae5a Add cutscene borders switch to the menu 2020-07-11 12:04:26 +03:00
eray orçunus ceb1defc4e fixes from master, menu helper text 2020-07-04 23:50:43 +03:00
eray orçunus 15548758ac Bettah car enter canceling, fix CFO crash, ped objs. renaming 2020-07-03 16:51:33 +03:00
aap 2141247e08 CBoat and friends 2020-07-01 18:04:02 +02:00
erorcun eda50bc32b
Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) 2020-07-01 15:28:43 +03:00
Sergeanur b26eec5daf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/control/Script.cpp
#	src/control/ScriptCommands.h
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Pad.cpp
#	src/core/Pad.h
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/render/Credits.cpp
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Timecycle.cpp
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
#	src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire-Head 63fdcf7e64 menu fixes 2020-06-29 10:29:02 +03:00
aap c5205a89ee CCamera done 2020-06-20 14:54:11 +02:00
aap 7ceedc1d47 CCam done 2020-06-16 13:54:18 +02:00
eray orçunus 2d976827dd much better mission switcher 2020-06-15 00:26:19 +03:00
eray orçunus db6110e996 Peds, mission switcher & fixes 2020-06-14 22:57:26 +03:00
aap d5515c9d0e cleaned up and updated animviewer; fixed animation bug 2020-06-08 13:01:23 +02:00
aap 94e5b24fc8 cleaned up and fixed animviewer 2020-06-08 13:01:20 +02:00
aap 647fd951ec more CBike 2020-06-05 00:24:42 +02:00
majestic 20ffcb68b6 some orig chearts
- weapon model indices added
- orig weapon cheats added
- some cheats' names changed to original ones
2020-06-03 14:48:26 -07:00
Sergeanur 509ca11d76 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/GameLogic.cpp
#	src/control/PathFind.cpp
#	src/control/RoadBlocks.cpp
#	src/control/Script.cpp
#	src/control/Script.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/core/TempColModels.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.h
#	src/render/Skidmarks.h
#	src/render/WaterLevel.cpp
#	src/save/GenericGameStorage.h
#	src/vehicles/Automobile.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/DamageManager.cpp
#	src/vehicles/Vehicle.cpp
#	src/vehicles/Vehicle.h
2020-06-03 01:24:08 +03:00
aap 2ca3c50463 some CBike code; vehicle cleanup 2020-06-02 23:35:20 +02:00
aap bfd13d58e0 add freeroam; clean up debug menu 2020-06-01 22:02:22 +02:00
aap 7c7727e7da fixed timebar toggle 2020-06-01 13:21:19 +02:00
aap 21ce0a4b28 CAutomobile done 2020-05-31 17:05:59 +02:00
aap 218772c296 gahhh 2020-05-31 17:05:59 +02:00
rollschuh2282 20cacb18f0
Add files via upload 2020-05-29 12:03:32 +02:00
eray orçunus 329a387fdf Frontend customization functions, freecam toggle, minor things 2020-05-28 11:34:12 +03:00
Sergeanur 0ce2af7a0d Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/Garages.cpp
#	src/core/SurfaceTable.cpp
#	src/core/SurfaceTable.h
#	src/core/World.cpp
#	src/core/main.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/Ped.cpp
#	src/render/Timecycle.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Heli.cpp
#	src/vehicles/Vehicle.cpp
#	src/weapons/Weapon.cpp
#	src/weapons/WeaponInfo.h
2020-05-26 17:24:47 +03:00
Nikolay Korolev ad8e8f4341 switch collision with debug menu 2020-05-25 23:59:55 +03:00
aap 7bf8337854 CVehicle 2020-05-25 18:33:34 +02:00
Xinerki 1c00e3cf2c vehicle cheats and debug cheat string display 2020-05-21 17:28:03 +03:00
Xinerki 6692f5b2aa make reloadables optional 2020-05-21 16:47:48 +03:00
Xinerki 46c6b0d29d fancy HUD.TXD reloader
TODO: make optional with defines, also add more reload options
2020-05-21 16:25:46 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Sergeanur 5f1c3fa208 Merge remote-tracking branch 'origin/miami' into miami 2020-05-11 21:07:36 +03:00
Sergeanur 0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap d4250fc2c7 CRenderer 2020-05-11 17:03:44 +02:00
erorcun c66c45f4c8
Merge pull request #509 from Fire-Head/master
OpenAL update
2020-05-11 03:23:36 +03:00
aap 9e842f1628 vehicle model descriptions; a bit of heli code 2020-05-10 20:51:29 +02:00
Sergeanur 35c41208f5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
2020-05-10 01:26:12 +03:00
Sergeanur 28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
aap aff89c6f5c typo 2020-05-07 11:47:08 +02:00
aap 05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
Fire-Head 12a3499ca3 oal wav/mp3 stream update 2020-05-07 09:26:16 +03:00
aap e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
aap 702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Sergeanur 52390062b3 SetPosition, part 2 2020-05-02 15:28:19 +03:00
aap 339365806a update librw (vsynch) 2020-05-02 10:08:58 +02:00
Sergeanur 7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
aap f15a5ac0f9 using librw GS alpha test emulation 2020-04-25 12:16:50 +02:00
aap 5bb4e99926 implemented debugmenu 2020-04-24 14:08:06 +02:00
Fire_Head ff46dc1c6c
Merge branch 'master' into master 2020-04-23 11:50:06 +03:00
Fire-Head 75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
eray orçunus c80403a2e0 Crossplatform work continues 2020-04-22 05:24:02 +03:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
eray orçunus 425395ad25 Ped fixes and ref removal 2020-04-17 07:01:54 +03:00
eray orçunus 2c2da558ca Some refs removed, little fixes and teleport 2020-04-16 22:19:56 +03:00
Nikolay Korolev fbed2c4530 fix debug stuff 2020-04-14 20:12:26 +03:00
Nikolay Korolev f54c83c0b5 Merge branch 'master' into game_dev 2020-04-14 01:18:53 +03:00
Nikolay Korolev cb85091d34 scene edit 2020-04-13 21:50:56 +03:00
erorcun e2fb0578b5
Merge pull request #413 from erorcun/erorcun
CFileLoader last funcs and Frontend cleanup
2020-04-13 15:36:05 +03:00
eray orçunus 60c412149d CFileLoader last funcs and Frontend cleanup 2020-04-13 05:42:02 +03:00
aap 3aae52d220 finished CBoat 2020-04-13 00:20:44 +02:00
erorcun 207aebc46c
Merge pull request #400 from erorcun/erorcun
CMenuManager done and CHud fixes
2020-04-12 00:57:46 +03:00
eray orçunus f2995640bd CMenuManager done and CHud fixes 2020-04-12 00:56:27 +03:00
Sergeanur daceee593b Link with RW libs 2020-04-11 23:37:04 +03:00
aap c5d61392ea implemented CTrafficLights 2020-04-10 18:36:39 +02:00
Nikolay Korolev e556ffd3f6 fixes 2020-04-08 01:52:08 +03:00
aap 7ff5a3a65c CCamera fixes 2020-04-03 09:26:10 +02:00
eray orçunus 5e2fe749bd Mouse free cam for peds&cars (under FREE_CAM) 2020-03-31 06:05:49 +03:00
aap ac097e6fc7 rotating FollowPed cam (disabled by default for now) 2020-03-29 14:07:38 +02:00
Filip Gawin b235c35834 Cleanup patching system 2020-03-28 19:46:09 +01:00
Filip Gawin 184a80cc3b Remove assembly from patcher.h 2020-03-27 21:25:39 +01:00
aap e7c18fc17f removed windows.h for most .cpps 2020-03-27 20:53:47 +01:00
aap 22e022cc9f implemented some unused PS2 cams 2020-03-27 18:21:46 +01:00
aap f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
Sergeanur 5e37c3e805 Console 2020-03-22 16:19:10 +02:00
Wes Hampson c7f16879df GenericSave complete, still needs some testing 2020-03-11 00:12:40 -07:00
eray orçunus 03b995c6ef Some fixes and some cosmetic things 2020-02-02 16:58:52 +03:00
eray orçunus 680fe0f7e6 CCivilianPed done & restore peds running to phone 2019-11-26 02:35:05 +03:00
eray orçunus be7d1d1a63 Frontend, Peds & logic and overflow fixes 2019-11-12 23:34:28 +01:00
eray orçunus d5619fb5ae Peds & a few fixes 2019-11-05 03:52:06 +03:00
eray orçunus 2d998b2416 Fixes&Peds 2019-10-25 22:17:55 +03:00
Sergeanur 0600edd49d Fixed save game Load/Save failed assertion on Debug build 2019-10-12 00:06:30 +03:00
eray orçunus c9d92a7d1b Little fix 2019-10-07 01:13:18 +03:00
eray orçunus d5d1c7ec5f Peds 2019-10-07 00:39:25 +03:00
eray orçunus 14c7c1d7ca World and Peds 2019-09-12 03:46:15 +03:00
Filip Gawin 2fabbc3b4c More more more audio 2019-08-27 21:18:47 +02:00
Filip Gawin 458fc63f01 Cleanup 2019-08-27 21:14:28 +02:00
Filip Gawin af5bd951ae More audio ped 2019-08-27 21:13:17 +02:00
eray orçunus cf8b27c453 Little CPed fixes & Peddebug 2019-08-16 19:25:02 +03:00
eray orçunus be1c7b0761 P.e.d.s. and fixes 2019-08-11 20:31:36 +03:00
eray orçunus 2fc69a0aa5 CPed part 218 2019-08-05 16:07:10 +03:00
aap a3e3527a3b implemented CHeli 2019-08-04 00:31:00 +02:00
aap e200eb1a2f CAutomobile effect stuff 2019-07-26 18:48:14 +02:00
aap 9a50a59a3c CAutomobile::FireTruckControl and HydraulicControl 2019-07-26 14:27:13 +02:00
aap 3bb607f9cb implemented CAutomobile::TankControl 2019-07-25 16:33:37 +02:00
Fire_Head b79f77634d
Merge branch 'master' into master 2019-07-24 20:59:16 +03:00
Fire-Head 0c0e564019 update 2019-07-24 20:30:09 +03:00
Fire-Head b4ecb3e3da shadows done 2019-07-24 19:55:43 +03:00