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143 commits

Author SHA1 Message Date
erorcun 08d78fb6ff Timer, main 2020-10-23 04:26:52 +03:00
Roman Masanin 881db86895 CSpecialFX and some other classes 2020-10-09 20:29:38 +03:00
Sergeanur c3d7a73c0b Fix OpenGL Z-write
# Conflicts:
#	src/core/main.cpp
2020-09-26 00:26:43 +03:00
Sergeanur 0ce8082bda Fix OpenGL Z-write 2020-09-26 00:25:39 +03:00
eray orçunus 3e549a7d44 CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
aap a6fe606ce6 CStreaming done, hopefully 2020-08-20 23:44:40 +02:00
aap 764af8735c rw stuff done & other small things 2020-08-20 12:53:17 +02:00
aap 827ba62671 neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
aap e3405f4be4 Merge branch 'master' of github.com:gtamodding/re3 2020-08-18 11:09:50 +02:00
aap c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
Sergeanur 9956b27767 Merge branch 'master' into miami
# Conflicts:
#	src/control/Darkel.cpp
#	src/core/main.cpp
2020-08-15 15:13:46 +03:00
Sergeanur e7945625b5 Original screen grabber 2020-08-14 18:57:23 +03:00
aap b02c7cdc44 coronas done 2020-08-09 13:17:48 +02:00
eray orçunus e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
eray orçunus 429f6b03c4 CCopPed, except spike traps 2020-07-28 17:04:34 +03:00
aap ee2d0ffc14
Merge pull request #650 from majesticCoding/miami
COcclusion done, I hope
2020-07-20 19:56:18 +02:00
majestic 1ff27e3363 cosmetic fixes 2020-07-20 09:49:39 -07:00
Sergeanur 87eb96453a Add compatibility with RW 3.4 2020-07-18 13:30:51 +03:00
Sergeanur d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur 6eb8f6ae5a Add cutscene borders switch to the menu 2020-07-11 12:04:26 +03:00
eray orçunus aabf0f4c2c keep loading screen, but for a second 2020-07-09 21:48:43 +03:00
Sergeanur c012e5a7ff Disable loading screen 2020-07-09 20:40:15 +03:00
Sergeanur b26eec5daf Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/audio/soundlist.h
#	src/control/Script.cpp
#	src/control/ScriptCommands.h
#	src/core/Cam.cpp
#	src/core/Camera.cpp
#	src/core/Camera.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.cpp
#	src/core/MenuScreens.cpp
#	src/core/Pad.cpp
#	src/core/Pad.h
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/render/Credits.cpp
#	src/render/Fluff.cpp
#	src/render/Hud.cpp
#	src/render/MBlur.cpp
#	src/render/Timecycle.cpp
#	src/skel/glfw/glfw.cpp
#	src/skel/win/win.cpp
#	src/text/Text.cpp
2020-06-29 12:56:50 +03:00
Fire_Head 860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fire-Head 1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
aap d5515c9d0e cleaned up and updated animviewer; fixed animation bug 2020-06-08 13:01:23 +02:00
eray orçunus e07b6fdce7 Message box, letterbox and ped attaching 2020-06-07 21:44:54 +03:00
Fire-Head 9c0adf6a8f Revert "FONT_BANK renamed to FONT_STANDARD"
This reverts commit 552205dfba.
2020-06-07 05:03:06 +03:00
Sergeanur 1c01899799 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/Frontend.cpp
#	src/peds/PlayerPed.cpp
#	src/render/Hud.cpp
#	src/vehicles/Train.cpp
2020-06-07 04:15:10 +03:00
Sergeanur 552205dfba FONT_BANK renamed to FONT_STANDARD 2020-06-07 04:10:06 +03:00
Sergeanur 509ca11d76 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/GameLogic.cpp
#	src/control/PathFind.cpp
#	src/control/RoadBlocks.cpp
#	src/control/Script.cpp
#	src/control/Script.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/core/TempColModels.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.h
#	src/render/Skidmarks.h
#	src/render/WaterLevel.cpp
#	src/save/GenericGameStorage.h
#	src/vehicles/Automobile.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/DamageManager.cpp
#	src/vehicles/Vehicle.cpp
#	src/vehicles/Vehicle.h
2020-06-03 01:24:08 +03:00
aap 7c7727e7da fixed timebar toggle 2020-06-01 13:21:19 +02:00
rollschuh2282 20cacb18f0
Add files via upload 2020-05-29 12:03:32 +02:00
eray orçunus 329a387fdf Frontend customization functions, freecam toggle, minor things 2020-05-28 11:34:12 +03:00
Fire-Head 63d0bdc863 VC Water 2020-05-27 21:50:01 +03:00
eray orçunus 14755a4ff4 all my fixes live in exes 2020-05-24 16:41:29 +03:00
eray orçunus 4870d9a31b Menu borders and weapon fixes 2020-05-24 03:05:48 +03:00
aap 9313bfa155 skeleton typos 2020-05-23 11:34:48 +02:00
aap e2d3ef449c skeleton typos 2020-05-23 11:34:40 +02:00
erorcun 8b82e9c40f
Merge pull request #574 from Xinerki/miami
many additions
2020-05-22 15:49:37 +03:00
eray orçunus a5f23a0342 VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Xinerki 1c00e3cf2c vehicle cheats and debug cheat string display 2020-05-21 17:28:03 +03:00
aap 13903d7c46 radar sprites 2020-05-17 22:21:39 +02:00
aap a0703fd9e1 loading screens 2020-05-17 19:45:21 +02:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
aap bcd2f8c64c remove debug shit 2020-05-12 20:44:37 +02:00
aap 98a233da43 little fixes to CClouds; disabled object clipping for SA cam 2020-05-12 16:36:23 +02:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap d4250fc2c7 CRenderer 2020-05-11 17:03:44 +02:00
Sergeanur 35c41208f5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
2020-05-10 01:26:12 +03:00
Sergeanur 28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
aap 68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap ac19de45b8 few fixes 2020-04-25 00:41:17 +02:00
aap 5bb4e99926 implemented debugmenu 2020-04-24 14:08:06 +02:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Sergeanur d455cd8a62 Default native resolution mode and small camera fixes 2020-04-16 00:46:09 +03:00
Nikolay Korolev 5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
Nikolay Korolev a43ca86542
Merge pull request #429 from Nick007J/master
Scene edit
2020-04-15 23:27:23 +03:00
eray orçunus 4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
Fire-Head daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Nikolay Korolev cb85091d34 scene edit 2020-04-13 21:50:56 +03:00
aap c5d61392ea implemented CTrafficLights 2020-04-10 18:36:39 +02:00
Fire-Head 590ff32469 PS2 Cheats, restored R*names 2020-04-09 06:20:44 +03:00
Fire-Head c97ff5b31a cleanup 2020-04-09 03:06:43 +03:00
Fire-Head 3769170113 (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode 2020-04-09 02:52:38 +03:00
aap daaf443cfa finished CMotionBlurStreaks, CSpecialFX 2020-04-07 22:26:01 +02:00
Sergeanur 409663adb8 timebars 2020-03-31 16:11:45 +03:00
Fire-Head 194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
aap f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
Nikolay Korolev 861506d048 merge with upstream 2020-03-22 19:47:14 +03:00
Filip Gawin 8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
Nikolay Korolev 34b1881528 CGame::Initialise 2020-03-22 17:23:40 +03:00
Sergeanur 5e37c3e805 Console 2020-03-22 16:19:10 +02:00
Nikolay Korolev 56c83dfaae more stuff + intro fix 2020-02-24 21:17:15 +03:00
erorcun f9316d9cc3
CPlayerPed & CMenuManager (#286)
Make Frontend great again!
2020-01-07 17:23:09 +03:00
Fire-Head 537aaca5c2 ControllerConfig done
Fix Cam enum
2019-10-27 06:17:30 +03:00
Sergeanur 1df8e7976f Aspect ratio fix for player skin menu 2019-10-07 15:08:39 +03:00
eray orçunus 39223901bf AnimViewer messages, Particle fix, Peds 2019-08-17 22:21:10 +03:00
eray orçunus 82dc813ab3 AnimViewer fixes 2019-08-15 18:59:09 +03:00
eray orçunus 5bea16c7cc AnimViewer! 2019-08-15 17:51:39 +03:00
aap 5f6b235301 implemented CTrain 2019-07-31 14:33:27 +02:00
Fire_Head b79f77634d
Merge branch 'master' into master 2019-07-24 20:59:16 +03:00
Fire-Head 0c0e564019 update 2019-07-24 20:30:09 +03:00
Fire-Head b4ecb3e3da shadows done 2019-07-24 19:55:43 +03:00
aap 0ad39c020c implemented col line rendering 2019-07-19 13:58:19 +02:00
aap 90e093cd47 and of course the last commit didnt fix everything 2019-07-10 17:34:11 +02:00
aap d360229b5b fixed some stuff in frontend, badly broke others; disabled reversed frontend for the moment 2019-07-10 13:42:48 +02:00
aap 53023eb65b the great reorganization 2019-07-07 13:09:11 +02:00
Renamed from src/main.cpp (Browse further)