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559 commits

Author SHA1 Message Date
Filip Gawin d2fac78413 Port debug messagess for audio cache 2021-01-16 01:42:16 +01:00
Sergeanur 4bd7bafd7c Merge branch 'miami' into lcs
# Conflicts:
#	.github/workflows/reLCS_msvc_amd64.yml
#	.github/workflows/reLCS_msvc_x86.yml
#	premake5.lua
#	src/control/Script2.cpp
#	src/control/Script8.cpp
2021-01-15 17:57:35 +02:00
Sergeanur 19749effce Fix Jumbo Sound reseting when walking 2021-01-15 17:54:21 +02:00
Filip Gawin 7541fa7cb7 Revert extra checks before autolinking 2021-01-14 22:26:36 +01:00
Filip Gawin 1082b13830 RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK 2021-01-14 22:15:36 +01:00
Filip Gawin c7b905c0ec More checks before autolinking 2021-01-14 22:06:27 +01:00
Filip Gawin 70358d90b4 Backport fix from re3 2021-01-14 15:30:33 +01:00
Sergeanur a223157000 CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit 2021-01-11 19:53:15 +02:00
aap 49d5c02d69 anims done. ped fight hacked to compile 2021-01-08 23:43:52 +01:00
Sergeanur bf3135eb41 Enable trains 2021-01-08 18:31:50 +02:00
Sergeanur 0e2af13656 Merge branch 'miami' into lcs
* miami:
  wtf
  fix
  small cleanup
  Fix gOneShotCol
  Fix garage messages position
  Fix font on green screen counter
  Add MPG123_QUIET to mp3 files
  Make opus available alongside other formats
  Fix pickup text
  Fix char in stats
  Add missing GXT line
  fail
  minor refactoring
  Fix 16KHz track
  GET_WHEELIE_STATS fix
  Cleanup and fixes for new decoders
  Fixes for CVbFile
  Small fixes for new wav decoder
  Remove fastmath from premake's config
  Implementing our own WAV decoder to replace SndFile
2021-01-08 14:47:37 +02:00
aap ebdf08a514 first commit for LCS 2021-01-08 01:41:40 +01:00
Sergeanur 556b9ae574 Fix gOneShotCol 2021-01-08 00:47:21 +02:00
Sergeanur c423c59365 Add MPG123_QUIET to mp3 files 2021-01-07 22:15:55 +02:00
Sergeanur 6b0fa20b8b Make opus available alongside other formats 2021-01-07 22:01:44 +02:00
Sergeanur 0845abf640 Fix 16KHz track 2021-01-07 15:16:24 +02:00
Sergeanur 0b73b13b9a Cleanup and fixes for new decoders 2021-01-06 20:23:30 +02:00
Filip Gawin ff9d6e4fd6 Fixes for CVbFile 2021-01-06 18:15:32 +01:00
Filip Gawin 2bcb2a40e4 Small fixes for new wav decoder 2021-01-06 17:57:43 +01:00
Sergeanur a51757429e Implementing our own WAV decoder to replace SndFile 2021-01-06 15:52:12 +02:00
Sergeanur bc363a74f5 Add support of PS2 audio streams to OpenAL 2021-01-05 21:06:17 +02:00
Sergeanur f639aae2ae Fix chainsaw sound 2021-01-05 13:04:42 +02:00
Sergeanur 32d3ea0a2d Audio fixes 2021-01-05 00:31:31 +02:00
Sergeanur 6753d39dd0 Fix uninitialized filed in cAudioManager 2021-01-04 23:11:31 +02:00
Sergeanur a346461ea8 Increase number of stream buffers, plus ALStreamSources fix 2021-01-04 22:27:32 +02:00
Sergeanur 7adac51152 Handle stereo panning in OAL manually for streams 2021-01-04 20:11:04 +02:00
Sergeanur 2db0d7cfa1 Double the volume for mission audio in OAL + small fix 2021-01-04 15:08:02 +02:00
TheOfficialFloW 0c2ea268d1
Fix typo in ProcessMissionAudioSlot. 2021-01-03 16:56:12 +01:00
Sergeanur 2e06e4b6b8 Fix speed of sound 2021-01-03 16:43:58 +02:00
TheOfficialFloW e46b06491c Fix nFramesForPretendPlaying. 2021-01-03 14:59:16 +01:00
Sergeanur 9ae3fac08e Fix ServiceTrack 2021-01-03 00:52:30 +02:00
Sergeanur 1169437ec6 Fix uninitialized RadioStaticCounter 2021-01-03 00:15:33 +02:00
Sergeanur c3f49386ca Fix wrong sound when bumping peds 2021-01-01 15:11:12 +02:00
Sergeanur 759f91ce91 Fix drive-by machine gun sound 2020-12-27 10:58:33 +02:00
Sergeanur 441b3864f3 cPedParams ctor 2020-12-26 07:53:30 +02:00
Sergeanur 18bea3cfa5 Fix weapon pickup sound 2020-12-26 07:31:53 +02:00
Sergeanur 783d1edaf1 cVehicleParams ctor 2020-12-25 20:27:37 +02:00
Sergeanur 90ef1d2d31 cAudioManager::ProcessBoatEngine 2020-12-25 19:59:45 +02:00
Sergeanur 9345efbafb cPedParams fixes 2020-12-25 17:42:40 +02:00
Sergeanur fa6eb3a64f cAudioManager::ProcessOneShotScriptObject 2020-12-25 17:22:18 +02:00
Sergeanur 356f101078 Fix cAudioManager::ProcessPedOneShots crash 2020-12-25 16:24:20 +02:00
shfil dc72729a40
Merge pull request #895 from ShFil119/miami_audio
More audio
2020-12-25 14:02:47 +01:00
Filip Gawin cf8799d116 More audio enums 2020-12-25 13:51:09 +01:00
Sergeanur c0be4a3f7d Fix cMusicManager::SetRadioChannelByScript 2020-12-25 12:06:08 +02:00
Sergeanur 4846564c78 cMusicManager::ServiceGameMode fix 2020-12-25 11:11:37 +02:00
Sergeanur 74276ae878 More type fix 2020-12-25 09:29:23 +02:00
Sergeanur 1cc8a1d247 Small audio code fix 2020-12-25 09:13:01 +02:00
Sergeanur 6a2edcea46 Small type use fixes
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/Garages.cpp
#	src/vehicles/Cranes.cpp
2020-12-25 09:03:13 +02:00
Sergeanur 0768026938 Fix chainsaw sounds lol 2020-12-25 08:33:43 +02:00
Filip Gawin 19cc1d7854 fixes 2020-12-25 01:29:18 +01:00