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66 commits

Author SHA1 Message Date
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
eray orçunus 1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Filip Gawin d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
Filip Gawin 2b1570de70 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-04-18 12:08:38 +02:00
Sergeanur 555f933780 Remove padding fields 2020-04-18 11:31:53 +03:00
Filip Gawin 63951d9b95 Part one 2020-04-17 19:30:57 +02:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Sergeanur 552f8c864f
Merge pull request #448 from Nick007J/master
CBulletInfo
2020-04-16 12:57:58 +03:00
eray orçunus c22e59abab Various fixes 2020-04-16 05:07:32 +03:00
Nikolay Korolev 22c84356b1 Merge remote-tracking branch 'upstream/master' 2020-04-16 02:00:38 +03:00
Sergeanur f435455bde Removed refs from weapons/, WeaponEffects moved 2020-04-16 01:56:15 +03:00
Nikolay Korolev e0394a1558 vs botch 2020-04-16 00:00:04 +03:00
Nikolay Korolev 480573452e definition fix 2020-04-15 23:49:23 +03:00
Nikolay Korolev 2a96846eac anim fix 2020-04-15 23:48:08 +03:00
Nikolay Korolev 1795f3d479 sync with master 2020-04-15 23:31:52 +03:00
Fire-Head 190bc696d8 fixed crash 2020-04-15 21:29:00 +03:00
Fire-Head a9713125dc fixed uzi/ak47/m16 trace 2020-04-15 20:58:28 +03:00
Fire-Head 708d247c98 'fix' fix 2020-04-15 19:53:08 +03:00
Fire-Head 85fe445fef weapon cosmetic fix 2020-04-15 19:43:16 +03:00
Nikolay Korolev 1d8484ed7d fix 2020-04-15 17:36:38 +03:00
Fire_Head 7c13d72edc
Update Weapon.cpp 2020-04-15 08:13:46 +03:00
Fire-Head daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Nikolay Korolev b657a8e17c bullet info 2020-04-15 01:06:32 +03:00
aap 34349c4df2 normalized line endings to LF 2020-04-09 20:50:24 +02:00
Sergeanur a5c7151656 AddExplosion shadow fix 2020-04-09 16:15:30 +03:00
Sergeanur cb262c791e Finished CExplosion 2020-04-09 13:28:17 +03:00
Nikolay Korolev 347f0a0e9c vehicles missing functions + fixes 2020-04-01 01:58:40 +03:00
erorcun 6704a62b32
Merge pull request #369 from erorcun/erorcun
CShotInfo, CWanted done, Frontend fix
2020-03-29 19:03:59 +03:00
eray orçunus a3b519ea64 CShotInfo, CWanted done, Frontend fix 2020-03-29 19:02:26 +03:00
Fire_Head a0b077574e
Merge branch 'master' into master 2020-03-29 18:39:47 +03:00
Sergeanur 97ffa1a658 Wrappers cleanup 2020-03-29 08:58:08 +03:00
Fire-Head 194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
eray orçunus 112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
Sergeanur e57ad65d05 Finished CRadar, a bit of CExplosion 2020-03-17 00:22:43 +02:00
Sergeanur d482f097fe Fix molotov 2020-01-13 16:56:47 +02:00
Sergeanur 8b57634c78 Fix projectile crash 2020-01-13 16:36:42 +02:00
Sergeanur d409f64980 Fixes 2020-01-12 13:31:04 +02:00
Sergeanur 895062a09d ProjectileInfo 2020-01-11 13:31:48 +02:00
Sergeanur f7e962beaa Fixing Projectile code 2020-01-07 17:26:40 +02:00
erorcun f9316d9cc3
CPlayerPed & CMenuManager (#286)
Make Frontend great again!
2020-01-07 17:23:09 +03:00
Nikolay Korolev 0723dade76 script 800-899 2020-01-03 19:48:13 +03:00
Nikolay Korolev 5b0cf80a76 merge with upstream 2020-01-01 02:42:00 +03:00
Nikolay Korolev 80453d3f4d some not fully tested stuff 2020-01-01 02:35:54 +03:00
eray orçunus dad7782ff0 CPhone, CPlayerInfo, CFire, CWorld 2019-12-06 00:55:23 +03:00
Filip Gawin d2941b0368 More audio (to hook and test) 2019-10-26 13:05:00 +02:00
Sergeanur 4844b3a3f8
Merge pull request #246 from Sergeanur/Pools
Some CPool and CPools funcs, restoring original logic of pool lookup loops
2019-10-21 16:09:44 +03:00
nmzik f56684d04e CGame::Process() && CGame::ReloadIPLs 2019-10-19 01:23:40 +03:00
Sergeanur 5b1ffb0912 Some CPool and CPools funcs, restoring original logic of pool lookup loops 2019-10-17 00:53:25 +03:00