Sergeanur
cea6b20c09
Merge remote-tracking branch 'origin/miami' into lcs
...
# Conflicts:
# src/animation/CutsceneMgr.cpp
# src/control/CarCtrl.cpp
# src/control/Script.cpp
# src/control/Script2.cpp
# src/core/Frontend.cpp
# src/core/main.cpp
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/peds/PedAI.cpp
# src/text/Messages.cpp
# src/vehicles/Cranes.cpp
# src/vehicles/Transmission.cpp
2021-01-22 15:04:09 +02:00
withmorten
feb993e751
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
Sergeanur
ff057838ec
Merge branch 'miami' into lcs
...
* miami:
Fix backface culling of cutscene objects
more renames
anim velocity union
rename m_vehEnterType -> m_vehDoor
Port cmake improvements to miami
some loose ends
move TODO to Readme
Fix build without FIX_BUGS, divide to 0 fixes
2021-01-13 14:56:25 +02:00
aap
2804ad2363
anim velocity union
2021-01-13 13:06:38 +01:00
Sergeanur
3e6eea25b3
More fix
2021-01-12 02:15:44 +02:00
Sergeanur
132a710a0a
Case sensitive my ass
2021-01-11 23:50:56 +02:00
Sergeanur
a223157000
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
2021-01-11 19:53:15 +02:00
Nikolay Korolev
203dff9165
script
2021-01-09 20:33:21 +03:00
aap
14a5144de7
Merge branch 'lcs' of github.com:GTAmodding/re3 into lcs
2021-01-08 23:43:56 +01:00
aap
49d5c02d69
anims done. ped fight hacked to compile
2021-01-08 23:43:52 +01:00
Sergeanur
faa9e6441b
Use original names
2021-01-08 21:53:11 +02:00
Sergeanur
95260371cb
Train anims in enum
2021-01-08 18:25:35 +02:00
Sergeanur
c6c55d0130
Train anims in enum
2021-01-08 18:24:53 +02:00
aap
d820df0dbe
small cleanup
2021-01-08 01:44:19 +01:00
aap
ebdf08a514
first commit for LCS
2021-01-08 01:41:40 +01:00
aap
88b0134e72
option for PC controls
2020-12-21 20:48:28 +01:00
aap
adcfb30d7d
fix name shadowing
2020-12-21 13:29:09 +01:00
aap
2a51e1da04
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-19 17:27:01 +01:00
Nikolay Korolev
8d1996833b
merge attempt
2020-12-19 03:21:04 +03:00
aap
9982f1f21b
anim compression
2020-12-18 23:46:51 +01:00
aap
c17ccc50ab
get rid of all PED_SKIN defines
2020-12-18 17:27:18 +01:00
aap
f3a356375e
added MemoryHeap from III, MemoryMgr
2020-12-18 14:19:03 +01:00
aap
83bbb631d1
some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet)
2020-12-01 17:42:18 +01:00
aap
a8035b6466
moved some stuff to MemoryMgr
2020-11-28 17:05:57 +01:00
aap
d857758c16
start using CMemoryHeap
2020-11-26 17:39:59 +01:00
aap
1906a08f72
cam fix; forgot some shaders
2020-11-24 15:18:39 +01:00
aap
3564b85b4e
animation compression from PS2
2020-11-16 22:43:15 +01:00
Nikolay Korolev
f7d5021ac5
VC replays
2020-09-26 21:10:23 +03:00
Sergeanur
c5b411c1ed
Fix crash on assert
2020-09-09 22:36:53 +03:00
Sergeanur
4f4b1f9145
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
2020-09-09 19:37:44 +03:00
Sergeanur
85cf043e4a
Compilation fix
2020-08-24 22:14:05 +03:00
Sergeanur
1d907ac91f
small fix
2020-08-24 21:56:34 +03:00
Sergeanur
bbcf3fd7d2
CutsceneMgr done
2020-08-24 21:52:16 +03:00
eray orçunus
eafa9cc107
new opcodes, buyable properties, minor fixes
2020-07-30 15:32:34 +03:00
aap
1c44368f0a
fixed hanim for 64 bit
2020-07-24 23:29:33 +02:00
aap
b5b64ca351
fixed hanim for 64 bit
2020-07-24 23:28:55 +02:00
Sergeanur
87eb96453a
Add compatibility with RW 3.4
2020-07-18 13:30:51 +03:00
eray orçunus
67a3c7d2ee
VC fighting, Peds, many fixes including ghost bikes
2020-07-09 17:01:07 +03:00
Sergeanur
b26eec5daf
Merge remote-tracking branch 'origin/master' into miami
...
# Conflicts:
# src/audio/AudioLogic.cpp
# src/audio/soundlist.h
# src/control/Script.cpp
# src/control/ScriptCommands.h
# src/core/Cam.cpp
# src/core/Camera.cpp
# src/core/Camera.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Pad.cpp
# src/core/Pad.h
# src/core/config.h
# src/entities/Entity.cpp
# src/render/Credits.cpp
# src/render/Fluff.cpp
# src/render/Hud.cpp
# src/render/MBlur.cpp
# src/render/Timecycle.cpp
# src/skel/glfw/glfw.cpp
# src/skel/win/win.cpp
# src/text/Text.cpp
2020-06-29 12:56:50 +03:00
eray orçunus
c72fab15b4
fix anims again
2020-06-25 16:20:20 +03:00
aap
592a6aef0b
Merge pull request #638 from erorcun/miami
...
CWanted, anim fix, ped objs renaming, remove III beta features
2020-06-25 15:15:01 +02:00
aap
3989e3df18
anim fix
2020-06-22 08:58:49 +02:00
eray orçunus
f3ed6659c3
CWanted, anim fix, ped objs renaming, remove III beta features
2020-06-22 04:20:56 +03:00
Nikolay Korolev
7a71a47f74
updated player control names
2020-06-21 16:00:17 +03:00
eray orçunus
cc60ad1946
ducking & anim fix
2020-06-20 20:26:27 +03:00
Nikolay Korolev
f54af8b973
fixed bar brawl
2020-06-17 02:33:03 +03:00
eray orçunus
c6bb1f5d0d
some cutscene opcodes and heli guns
2020-06-16 20:35:09 +03:00
eray orçunus
c4e129509b
Peds & fixes continues
2020-06-15 23:43:20 +03:00
aap
d5515c9d0e
cleaned up and updated animviewer; fixed animation bug
2020-06-08 13:01:23 +02:00
eray orçunus
f045ce4386
Bike riding anims, SA bike/heli cam
2020-06-05 23:13:34 +03:00