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46 commits

Author SHA1 Message Date
Sergeanur 94f25a429f Merge remote-tracking branch 'origin/miami' into lcs
* origin/miami:
  more securom fixes
  move stuff back into class; securom comments
  More font fixes
  fix
  fix CreateInstance virtual overload order
  escalator fix
  ProcessWheel bug
2021-01-13 02:08:13 +02:00
withmorten 232d990e6d move stuff back into class; securom comments 2021-01-13 00:18:58 +01:00
Sergeanur e9001207ea Disable water creatures 2021-01-08 18:26:35 +02:00
Filip Gawin 55af046c92 Encode files to UTF-8 2021-01-01 21:07:39 +01:00
aap 78c7459b3a more tiny water sync 2020-12-16 13:32:03 +01:00
aap 0d97a31ce9 tiny water sync 2020-12-16 13:25:45 +01:00
withmorten ce9eafcd51 sync WaterLevelInit with master, and other small fixes 2020-12-15 21:55:04 +01:00
aap ea5b86774d couple of fixes and cleanup 2020-10-31 14:33:49 +01:00
erorcun 29a2d810a7 WaterLevel (Beachtoys) 2020-10-24 19:31:18 +03:00
majestic e7ef45a606 CWaterCreatures 2020-10-10 17:49:54 -07:00
majestic 7861992fe6 CWaterCreatures 2020-10-08 05:59:08 -07:00
Nikolay Korolev f7d5021ac5 VC replays 2020-09-26 21:10:23 +03:00
eray orçunus f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
Sergeanur 509ca11d76 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/GameLogic.cpp
#	src/control/PathFind.cpp
#	src/control/RoadBlocks.cpp
#	src/control/Script.cpp
#	src/control/Script.h
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/MenuScreens.cpp
#	src/core/TempColModels.cpp
#	src/core/config.h
#	src/core/re3.cpp
#	src/modelinfo/SimpleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.cpp
#	src/modelinfo/VehicleModelInfo.h
#	src/render/Skidmarks.h
#	src/render/WaterLevel.cpp
#	src/save/GenericGameStorage.h
#	src/vehicles/Automobile.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/DamageManager.cpp
#	src/vehicles/Vehicle.cpp
#	src/vehicles/Vehicle.h
2020-06-03 01:24:08 +03:00
rollschuh2282 2d5f7d92e5
Add files via upload 2020-05-29 12:04:20 +02:00
Fire-Head 8280e04b23 rem unnecessary asserts 2020-05-28 02:40:23 +03:00
Fire-Head fab2c8699c surfacetable included 2020-05-28 00:36:52 +03:00
Fire-Head 98af5e4ddb fix SURFACE_SAND 2020-05-28 00:28:36 +03:00
Fire-Head 895580c724 seagulls, ships 2020-05-28 00:15:37 +03:00
Fire-Head 63d0bdc863 VC Water 2020-05-27 21:50:01 +03:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
Sergeanur 1ef8d61f36 Merge branch 'master' into miami 2020-05-08 17:49:19 +03:00
Sergeanur e0b3418e65 Fix water UV on high FPS and inverted free camera 2020-05-08 14:34:21 +03:00
aap dbbf390983 use water color and new water texture 2020-05-07 13:38:14 +02:00
aap 3931dc795f waterlevel with offset (from Fire_Head) 2020-05-06 23:13:12 +02:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Filip Gawin 01ac2929cd Cleanup 2019-08-27 22:29:23 +02:00
Filip Gawin 2fabbc3b4c More more more audio 2019-08-27 21:18:47 +02:00
Filip Gawin 458fc63f01 Cleanup 2019-08-27 21:14:28 +02:00
Filip Gawin af5bd951ae More audio ped 2019-08-27 21:13:17 +02:00
Fire-Head 6093d855b0 CParticleObject done, cDMAudio done 2019-08-15 04:43:00 +03:00
Fire_Head b79f77634d
Merge branch 'master' into master 2019-07-24 20:59:16 +03:00
Fire-Head 0c0e564019 update 2019-07-24 20:30:09 +03:00
Fire-Head b4ecb3e3da shadows done 2019-07-24 19:55:43 +03:00
aap ae69aaf5ce implemented cBuoyancy 2019-07-23 22:55:23 +02:00
aap 60045ec6cd couple of fixes 2019-07-20 14:39:38 +02:00
aap 0ad39c020c implemented col line rendering 2019-07-19 13:58:19 +02:00
Fire-Head d8dd649617 fixfixfix 2019-07-11 03:44:54 +03:00
Fire-Head 3225fe3b92 Merge branch 'master' of github.com:Fire-Head/re3
# Conflicts:
#	src/render/WaterLevel.cpp
#	src/render/WaterLevel.h
2019-07-11 03:40:15 +03:00
Fire-Head 565f36f4e3 waterupd 2019-07-11 03:39:20 +03:00
Fire-Head aed8218ef1 WaterLevel done 2019-07-11 03:33:28 +03:00
Fire-Head a644c4e9ce WaterLevel done 2019-07-11 03:22:01 +03:00
aap 188aab4196 implemented some higher level functions; added lots of stubs; switched top and bottom in CRect 2019-05-30 21:24:47 +02:00