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Merge remote-tracking branch 'origin/miami' into lcs

* origin/miami:
  more securom fixes
  move stuff back into class; securom comments
  More font fixes
  fix
  fix CreateInstance virtual overload order
  escalator fix
  ProcessWheel bug
This commit is contained in:
Sergeanur 2021-01-13 02:08:13 +02:00
commit 94f25a429f
9 changed files with 144 additions and 86 deletions

View file

@ -1729,7 +1729,7 @@ void CReplay::SaveReplayToHD(void)
CFileMgr::SetDir("");
}
void PlayReplayFromHD(void)
void CReplay::PlayReplayFromHD(void)
{
CFileMgr::SetDirMyDocuments();
int fr = CFileMgr::OpenFile("replay.rep", "rb");
@ -1748,17 +1748,17 @@ void PlayReplayFromHD(void)
return;
}
int slot;
for (slot = 0; CFileMgr::Read(fr, (char*)CReplay::Buffers[slot], sizeof(CReplay::Buffers[slot])); slot++)
CReplay::BufferStatus[slot] = CReplay::REPLAYBUFFER_PLAYBACK;
CReplay::BufferStatus[slot - 1] = CReplay::REPLAYBUFFER_RECORD;
while (slot < CReplay::NUM_REPLAYBUFFERS)
CReplay::BufferStatus[slot++] = CReplay::REPLAYBUFFER_UNUSED;
for (slot = 0; CFileMgr::Read(fr, (char*)Buffers[slot], sizeof(Buffers[slot])); slot++)
BufferStatus[slot] = REPLAYBUFFER_PLAYBACK;
BufferStatus[slot - 1] = REPLAYBUFFER_RECORD;
while (slot < NUM_REPLAYBUFFERS)
BufferStatus[slot++] = REPLAYBUFFER_UNUSED;
CFileMgr::CloseFile(fr);
CFileMgr::SetDir("");
CReplay::TriggerPlayback(CReplay::REPLAYCAMMODE_ASSTORED, 0.0f, 0.0f, 0.0f, false);
CReplay::bPlayingBackFromFile = true;
CReplay::bAllowLookAroundCam = true;
CReplay::StreamAllNecessaryCarsAndPeds();
TriggerPlayback(REPLAYCAMMODE_ASSTORED, 0.0f, 0.0f, 0.0f, false);
bPlayingBackFromFile = true;
bAllowLookAroundCam = true;
StreamAllNecessaryCarsAndPeds();
}
void CReplay::StreamAllNecessaryCarsAndPeds(void)

View file

@ -64,8 +64,6 @@ struct CStoredDetailedAnimationState
uint8 aGroupId2[NUM_PARTIAL_ANIMS_IN_REPLAY];
};
void PlayReplayFromHD(void);
#ifdef GTA_REPLAY
#define REPLAY_STUB
#else
@ -410,12 +408,10 @@ private:
static void EmptyAllPools(void);
static void MarkEverythingAsNew(void);
static void SaveReplayToHD(void);
static void PlayReplayFromHD(void); // out of class in III PC and later because of SecuROM
static void FindFirstFocusCoordinate(CVector *coord);
static void ProcessLookAroundCam(void);
static size_t FindSizeOfPacket(uint8);
static void GoToNextBlock(void);
/* Absolute nonsense, but how could this function end up being outside of class? */
friend void PlayReplayFromHD(void);
#endif
};

View file

@ -462,7 +462,7 @@ bool CGame::Initialise(const char* datFile)
TestModelIndices();
LoadingScreen("Loading the Game", "Setup water", nil);
WaterLevelInitialise("DATA\\WATER.DAT");
CWaterLevel::Initialise("DATA\\WATER.DAT");
TheConsole.Init();
CDraw::SetFOV(120.0f);
CDraw::ms_fLODDistance = 500.0f;

View file

@ -274,13 +274,13 @@ CFont::Initialise(void)
SetScale(1.0f, 1.0f);
SetSlantRefPoint(SCREEN_WIDTH, 0.0f);
SetSlant(0.0f);
SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0));
SetColor(CRGBA(255, 255, 255, 0));
SetJustifyOff();
SetCentreOff();
SetWrapx(SCREEN_WIDTH);
SetCentreSize(SCREEN_WIDTH);
SetBackgroundOff();
SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80));
SetBackgroundColor(CRGBA(128, 128, 128, 128));
SetBackGroundOnlyTextOff();
SetPropOn();
SetFontStyle(FONT_BANK);
@ -614,10 +614,10 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
x = xstart;
#ifdef MORE_LANGUAGES
if (IsJapaneseFont())
y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
y += 32.0f * Details.scaleY / 2.75f + 2.0f * Details.scaleY;
else
#endif
y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
y += 32.0f * Details.scaleY * 0.5f + 2.0f * Details.scaleY;
start = s;
}else
break;
@ -653,7 +653,7 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
else
x = 0.0f;
y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
y += 32.0f * Details.scaleY / 2.75f + 2.0f * Details.scaleY;
numSpaces = 0;
first = true;
lineLength = 0.0f;
@ -676,7 +676,7 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
x = xstart;
else
x = 0.0f;
y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
y += 32.0f * Details.scaleY / 2.75f + 2.0f * Details.scaleY;
numSpaces = 0;
first = true;
lineLength = 0.0f;
@ -753,10 +753,10 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s)
// Why even?
#ifdef MORE_LANGUAGES
if (IsJapanese())
y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
y += 32.0f * Details.scaleY / 2.75f + 2.0f * Details.scaleY;
else
#endif
y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
y += 32.0f * Details.scaleY * 0.5f + 2.0f * Details.scaleY;
}else{
// still space in current line
t = GetNextSpace(s);
@ -827,7 +827,7 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
else
x = xstart;
numLines++;
y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
y += 32.0f * Details.scaleY * 0.5f + 2.0f * Details.scaleY;
}else{
// still space in current line
t = GetNextSpace(s);
@ -855,11 +855,11 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
rect->right = xstart + maxlength/2 + 4.0f;
#ifdef MORE_LANGUAGES
if (IsJapaneseFont()) {
rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
rect->bottom = (32.0f * Details.scaleY / 2.75f + 2.0f * Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
rect->top = ystart - (4.0f / 2.75f);
} else {
#endif
rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f;
rect->bottom = (32.0f * Details.scaleY * 0.5f + 2.0f * Details.scaleY) * numLines + ystart + 2.0f;
rect->top = ystart - 2.0f;
#ifdef MORE_LANGUAGES
}
@ -869,11 +869,11 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
rect->right = xstart + Details.centreSize*0.5f + 4.0f;
#ifdef MORE_LANGUAGES
if (IsJapaneseFont()) {
rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
rect->bottom = (32.0f * Details.scaleY / 2.75f + 2.0f * Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
rect->top = ystart - (4.0f / 2.75f);
} else {
#endif
rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f;
rect->bottom = (32.0f * Details.scaleY * 0.5f + 2.0f * Details.scaleY) * numLines + ystart + 2.0f;
rect->top = ystart - 2.0f;
#ifdef MORE_LANGUAGES
}
@ -886,10 +886,10 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
rect->bottom = ystart - 4.0f + 4.0f;
#ifdef MORE_LANGUAGES
if (IsJapaneseFont())
rect->top = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + (4.0f / 2.75f);
rect->top = (32.0f * Details.scaleY / 2.75f + 2.0f * Details.scaleY) * numLines + ystart + 2.0f + (4.0f / 2.75f);
else
#endif
rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + 2.0f;
rect->top = (32.0f * Details.scaleY * 0.5f + 2.0f * Details.scaleY) * numLines + ystart + 2.0f + 2.0f;
}
}
@ -1315,27 +1315,89 @@ CFont::ParseToken(wchar *s)
case 'n':
NewLine = 1;
break;
case 'b': SetColor(CRGBA(27, 89, 130, 255)); Details.anonymous_23 = true; break;
case 'b':
Details.color.r = 27;
Details.color.g = 89;
Details.color.b = 130;
Details.anonymous_23 = true;
break;
case 'f':
Details.bFlash = !Details.bFlash;
if (!Details.bFlash)
Details.color.a = 255;
break;
case 'g': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = true; break;
case 'h': SetColor(CRGBA(225, 225, 225, 255)); Details.anonymous_23 = true; break;
case 'l': SetColor(CRGBA(0, 0, 0, 255)); Details.anonymous_23 = true; break;
case 'o': SetColor(CRGBA(229, 125, 126, 255)); Details.anonymous_23 = true; break;
case 'p': SetColor(CRGBA(168, 110, 252, 255)); Details.anonymous_23 = true; break;
case 'q': SetColor(CRGBA(199, 144, 203, 255)); Details.anonymous_23 = true; break;
case 'r': SetColor(CRGBA(255, 150, 225, 255)); Details.anonymous_23 = true; break;
case 't': SetColor(CRGBA(86, 212, 146, 255)); Details.anonymous_23 = true; break;
case 'w': SetColor(CRGBA(175, 175, 175, 255)); Details.anonymous_23 = true; break;
case 'g':
Details.color.r = 255;
Details.color.g = 150;
Details.color.b = 225;
Details.anonymous_23 = true;
break;
case 'h':
Details.color.r = 225;
Details.color.g = 225;
Details.color.b = 225;
Details.anonymous_23 = true;
break;
case 'l':
Details.color.r = 0;
Details.color.g = 0;
Details.color.b = 0;
Details.anonymous_23 = true;
break;
case 'o':
Details.color.r = 229;
Details.color.g = 125;
Details.color.b = 126;
Details.anonymous_23 = true;
break;
case 'p':
Details.color.r = 168;
Details.color.g = 110;
Details.color.b = 252;
Details.anonymous_23 = true;
break;
case 'q':
Details.color.r = 199;
Details.color.g = 144;
Details.color.b = 203;
Details.anonymous_23 = true;
break;
case 'r':
Details.color.r = 255;
Details.color.g = 150;
Details.color.b = 225;
Details.anonymous_23 = true;
break;
case 't':
Details.color.r = 86;
Details.color.g = 212;
Details.color.b = 146;
Details.anonymous_23 = true;
break;
case 'w':
Details.color.r = 175;
Details.color.g = 175;
Details.color.b = 175;
Details.anonymous_23 = true;
break;
case 'x':
#ifdef FIX_BUGS
case 'x': SetColor(CRGBA(0, 255, 255, 255)); Details.anonymous_23 = true; break;
Details.color.r = 0;
Details.color.g = 255;
Details.color.b = 255;
#else
case 'x': SetColor(CRGBA(132, 146, 197, 255)); Details.anonymous_23 = true; break;
Details.color.r = 132;
Details.color.g = 146;
Details.color.b = 197;
#endif
case 'y': SetColor(CRGBA(255, 227, 79, 255)); Details.anonymous_23 = true; break;
Details.anonymous_23 = true;
break;
case 'y':
Details.color.r = 255;
Details.color.g = 227;
Details.color.b = 79;
Details.anonymous_23 = true;
break;
#ifdef BUTTON_ICONS
case 'U': PS2Symbol = BUTTON_UP; break;
case 'D': PS2Symbol = BUTTON_DOWN; break;
@ -1542,7 +1604,7 @@ CFont::RenderFontBuffer()
if (RenderState.bFontHalfTexture)
c = FindNewCharacter(c);
else if (c > 155)
c = 0;
c = '\0';
if (RenderState.slant != 0.0f)
textPosY = (RenderState.slantRefX - textPosX) * RenderState.slant + RenderState.slantRefY;
@ -1556,7 +1618,7 @@ CFont::RenderFontBuffer()
// PS2 uses different chars for some symbols
if (!RenderState.bFontHalfTexture && c == 30) c = 61; // wanted star
#endif
textPosX += RenderState.scaleX * (RenderState.proportional ? Size[RenderState.style][c] : Size[RenderState.style][209]);
textPosX += RenderState.scaleX * GetCharacterWidth(c);
if (c == '\0')
textPosX += RenderState.fExtraSpace;
}

View file

@ -113,9 +113,9 @@ float fMinWaterAlphaMult = -30.0f;
void
WaterLevelInitialise(Const char *pWaterDat)
CWaterLevel::Initialise(Const char *pWaterDat)
{
CWaterLevel::ms_nNoOfWaterLevels = 0;
ms_nNoOfWaterLevels = 0;
#ifdef MASTER
int32 hFile = -1;
@ -131,11 +131,11 @@ WaterLevelInitialise(Const char *pWaterDat)
if (hFile > 0)
{
CFileMgr::Read(hFile, (char *)&CWaterLevel::ms_nNoOfWaterLevels, sizeof(CWaterLevel::ms_nNoOfWaterLevels));
CFileMgr::Read(hFile, (char *)CWaterLevel::ms_aWaterZs, sizeof(CWaterLevel::ms_aWaterZs));
CFileMgr::Read(hFile, (char *)CWaterLevel::ms_aWaterRects, sizeof(CWaterLevel::ms_aWaterRects));
CFileMgr::Read(hFile, (char *)CWaterLevel::aWaterBlockList, sizeof(CWaterLevel::aWaterBlockList));
CFileMgr::Read(hFile, (char *)CWaterLevel::aWaterFineBlockList, sizeof(CWaterLevel::aWaterFineBlockList));
CFileMgr::Read(hFile, (char *)&ms_nNoOfWaterLevels, sizeof(ms_nNoOfWaterLevels));
CFileMgr::Read(hFile, (char *)ms_aWaterZs, sizeof(ms_aWaterZs));
CFileMgr::Read(hFile, (char *)ms_aWaterRects, sizeof(ms_aWaterRects));
CFileMgr::Read(hFile, (char *)aWaterBlockList, sizeof(aWaterBlockList));
CFileMgr::Read(hFile, (char *)aWaterFineBlockList, sizeof(aWaterFineBlockList));
CFileMgr::CloseFile(hFile);
}
#ifndef MASTER
@ -157,7 +157,7 @@ WaterLevelInitialise(Const char *pWaterDat)
{
float z, l, b, r, t;
sscanf(line, "%f %f %f %f %f", &z, &l, &b, &r, &t);
CWaterLevel::AddWaterLevel(l, b, r, t, z);
AddWaterLevel(l, b, r, t, z);
}
}
@ -167,17 +167,17 @@ WaterLevelInitialise(Const char *pWaterDat)
{
for (int32 y = 0; y < MAX_SMALL_SECTORS; y++)
{
CWaterLevel::aWaterFineBlockList[x][y] = NO_WATER;
aWaterFineBlockList[x][y] = NO_WATER;
}
}
// rasterize water rects read from file
for (int32 i = 0; i < CWaterLevel::ms_nNoOfWaterLevels; i++)
for (int32 i = 0; i < ms_nNoOfWaterLevels; i++)
{
int32 l = WATER_HUGE_X(CWaterLevel::ms_aWaterRects[i].left + WATER_X_OFFSET);
int32 r = WATER_HUGE_X(CWaterLevel::ms_aWaterRects[i].right + WATER_X_OFFSET) + 1.0f;
int32 t = WATER_HUGE_Y(CWaterLevel::ms_aWaterRects[i].top);
int32 b = WATER_HUGE_Y(CWaterLevel::ms_aWaterRects[i].bottom) + 1.0f;
int32 l = WATER_HUGE_X(ms_aWaterRects[i].left + WATER_X_OFFSET);
int32 r = WATER_HUGE_X(ms_aWaterRects[i].right + WATER_X_OFFSET) + 1.0f;
int32 t = WATER_HUGE_Y(ms_aWaterRects[i].top);
int32 b = WATER_HUGE_Y(ms_aWaterRects[i].bottom) + 1.0f;
l = clamp(l, 0, MAX_SMALL_SECTORS - 1);
r = clamp(r, 0, MAX_SMALL_SECTORS - 1);
@ -188,7 +188,7 @@ WaterLevelInitialise(Const char *pWaterDat)
{
for (int32 y = t; y <= b; y++)
{
CWaterLevel::aWaterFineBlockList[x][y] = i;
aWaterFineBlockList[x][y] = i;
}
}
}
@ -209,10 +209,10 @@ WaterLevelInitialise(Const char *pWaterDat)
{
for (int32 j = 0; j <= 8; j++)
{
CVector worldPos = CVector(worldX + i * (SMALL_SECTOR_SIZE / 8), worldY + j * (SMALL_SECTOR_SIZE / 8), CWaterLevel::ms_aWaterZs[CWaterLevel::aWaterFineBlockList[x][y]]);
CVector worldPos = CVector(worldX + i * (SMALL_SECTOR_SIZE / 8), worldY + j * (SMALL_SECTOR_SIZE / 8), ms_aWaterZs[aWaterFineBlockList[x][y]]);
if ((worldPos.x > WORLD_MIN_X && worldPos.x < WORLD_MAX_X) && (worldPos.y > WORLD_MIN_Y && worldPos.y < WORLD_MAX_Y) &&
(!CWaterLevel::WaterLevelAccordingToRectangles(worldPos.x, worldPos.y) || CWaterLevel::TestVisibilityForFineWaterBlocks(worldPos)))
(!WaterLevelAccordingToRectangles(worldPos.x, worldPos.y) || TestVisibilityForFineWaterBlocks(worldPos)))
continue;
// at least one point in the tile wasn't blocked, so don't remove water
@ -222,37 +222,37 @@ WaterLevelInitialise(Const char *pWaterDat)
}
if (i < 1000)
CWaterLevel::aWaterFineBlockList[x][y] = NO_WATER;
aWaterFineBlockList[x][y] = NO_WATER;
}
}
}
CWaterLevel::RemoveIsolatedWater();
RemoveIsolatedWater();
// calculate coarse tiles from fine tiles
for (int32 x = 0; x < MAX_LARGE_SECTORS; x++)
{
for (int32 y = 0; y < MAX_LARGE_SECTORS; y++)
{
if (CWaterLevel::aWaterFineBlockList[x * 2][y * 2] >= 0)
if (aWaterFineBlockList[x * 2][y * 2] >= 0)
{
CWaterLevel::aWaterBlockList[x][y] = CWaterLevel::aWaterFineBlockList[x * 2][y * 2];
aWaterBlockList[x][y] = aWaterFineBlockList[x * 2][y * 2];
}
else if (CWaterLevel::aWaterFineBlockList[x * 2 + 1][y * 2] >= 0)
else if (aWaterFineBlockList[x * 2 + 1][y * 2] >= 0)
{
CWaterLevel::aWaterBlockList[x][y] = CWaterLevel::aWaterFineBlockList[x * 2 + 1][y * 2];
aWaterBlockList[x][y] = aWaterFineBlockList[x * 2 + 1][y * 2];
}
else if (CWaterLevel::aWaterFineBlockList[x * 2][y * 2 + 1] >= 0)
else if (aWaterFineBlockList[x * 2][y * 2 + 1] >= 0)
{
CWaterLevel::aWaterBlockList[x][y] = CWaterLevel::aWaterFineBlockList[x * 2][y * 2 + 1];
aWaterBlockList[x][y] = aWaterFineBlockList[x * 2][y * 2 + 1];
}
else if (CWaterLevel::aWaterFineBlockList[x * 2 + 1][y * 2 + 1] >= 0)
else if (aWaterFineBlockList[x * 2 + 1][y * 2 + 1] >= 0)
{
CWaterLevel::aWaterBlockList[x][y] = CWaterLevel::aWaterFineBlockList[x * 2 + 1][y * 2 + 1];
aWaterBlockList[x][y] = aWaterFineBlockList[x * 2 + 1][y * 2 + 1];
}
else
{
CWaterLevel::aWaterBlockList[x][y] = NO_WATER;
aWaterBlockList[x][y] = NO_WATER;
}
}
}
@ -261,11 +261,11 @@ WaterLevelInitialise(Const char *pWaterDat)
if (hFile > 0)
{
CFileMgr::Write(hFile, (char *)&CWaterLevel::ms_nNoOfWaterLevels, sizeof(CWaterLevel::ms_nNoOfWaterLevels));
CFileMgr::Write(hFile, (char *)CWaterLevel::ms_aWaterZs, sizeof(CWaterLevel::ms_aWaterZs));
CFileMgr::Write(hFile, (char *)CWaterLevel::ms_aWaterRects, sizeof(CWaterLevel::ms_aWaterRects));
CFileMgr::Write(hFile, (char *)CWaterLevel::aWaterBlockList, sizeof(CWaterLevel::aWaterBlockList));
CFileMgr::Write(hFile, (char *)CWaterLevel::aWaterFineBlockList, sizeof(CWaterLevel::aWaterFineBlockList));
CFileMgr::Write(hFile, (char *)&ms_nNoOfWaterLevels, sizeof(ms_nNoOfWaterLevels));
CFileMgr::Write(hFile, (char *)ms_aWaterZs, sizeof(ms_aWaterZs));
CFileMgr::Write(hFile, (char *)ms_aWaterRects, sizeof(ms_aWaterRects));
CFileMgr::Write(hFile, (char *)aWaterBlockList, sizeof(aWaterBlockList));
CFileMgr::Write(hFile, (char *)aWaterFineBlockList, sizeof(aWaterFineBlockList));
CFileMgr::CloseFile(hFile);
}
@ -300,7 +300,7 @@ WaterLevelInitialise(Const char *pWaterDat)
CTxdStore::PopCurrentTxd();
CWaterLevel::CreateWavyAtomic();
CreateWavyAtomic();
printf("Done Initing waterlevels\n");
}

View file

@ -116,6 +116,7 @@ public:
static RpAtomic *ms_pWavyAtomic;
static RpAtomic *ms_pMaskAtomic;
static void Initialise(Const char *pWaterDat); // out of class in III PC and later because of SecuROM
static void Shutdown();
static void CreateWavyAtomic();
@ -181,5 +182,3 @@ public:
static void HandleBeachToysStuff(void);
static CEntity *CreateBeachToy(CVector const &vec, eBeachToy beachtoy);
};
extern void WaterLevelInitialise(Const char *datFile);

View file

@ -88,7 +88,7 @@ public:
static bool IsThisCarBeingCarriedByAnyCrane(CVehicle* pVehicle);
static bool IsThisCarBeingTargettedByAnyCrane(CVehicle* pVehicle);
static void Save(uint8* buf, uint32* size);
static void Load(uint8* buf, uint32 size); // on mobile it's CranesLoad outside of the class
static void Load(uint8* buf, uint32 size); // out of class in III PC and later because of SecuROM
static uint32 CarsCollectedMilitaryCrane;
static int32 NumCranes;

View file

@ -762,7 +762,7 @@ CHeli::InitHelis(void)
}
CHeli*
GenerateHeli(bool catalina)
CHeli::GenerateHeli(bool catalina)
{
CHeli *heli;
CVector heliPos;
@ -800,7 +800,7 @@ GenerateHeli(bool catalina)
id++;
found = true;
for(i = 0; i < 4; i++)
if(CHeli::pHelis[i] && CHeli::pHelis[i]->m_nHeliId == id)
if(pHelis[i] && pHelis[i]->m_nHeliId == id)
found = false;
}
heli->m_nHeliId = id;

View file

@ -83,13 +83,14 @@ public:
bool SendDownSwat(void);
static void InitHelis(void);
static CHeli *GenerateHeli(bool catalina); // out of class in III PC and later because of SecuROM
static void UpdateHelis(void);
static void SpecialHeliPreRender(void);
static bool TestRocketCollision(CVector *coors);
static bool TestBulletCollision(CVector *line0, CVector *line1, CVector *bulletPos, int32 damage);
static bool TestSniperCollision(CVector *line0, CVector *line1);
static void StartCatalinaFlyBy(void);
static void StartCatalinaFlyBy(void); // out of class in III PC and later because of SecuROM
static void RemoveCatalinaHeli(void);
static CHeli *FindPointerToCatalinasHeli(void);
static void CatalinaTakeOff(void);