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76 commits

Author SHA1 Message Date
Sergeanur c9c447e7a9 Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:22:02 +02:00
Sergeanur cfda5eb148 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Nikolay Korolev 016ff5b4aa sync with upstream 2020-12-08 12:00:24 +03:00
Sergeanur aae4f3319f Fixes 2020-12-08 03:29:08 +02:00
Nikolay Korolev fe918d41c2 garages revision + some fixes 2020-12-06 19:30:51 +03:00
Sergeanur 43d5831394 cAudioManager::ProcessPedOneShots + fixes 2020-12-01 23:38:36 +02:00
Sergeanur fe40f65703 Reorganize CPed functions into their original cpp files 2020-11-20 01:18:37 +02:00
majestic 6a89fe401a Fluff done, FireInstantHit fix 2020-10-23 07:51:24 -07:00
Sergeanur 0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
Nikolay Korolev b42d9e3e7c silentpatch fixes 2020-09-26 13:30:22 +03:00
Fire-Head c22d252246 fix melee car damage 2020-08-30 17:50:03 +03:00
Fire-Head 210c7b8785 bike shooting fix + trace temp fix 2020-08-27 20:27:28 +03:00
Fire-Head a38702a7d2 weapons 2020-08-27 19:52:43 +03:00
erorcun eda50bc32b
Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) 2020-07-01 15:28:43 +03:00
eray orçunus f3ed6659c3 CWanted, anim fix, ped objs renaming, remove III beta features 2020-06-22 04:20:56 +03:00
eray orçunus 2d2833f2e4 more weapon fixes 2020-06-20 17:30:28 +03:00
eray orçunus 0625954bb7 Ducking, shooting vehicle occupants and weapon fixes 2020-06-20 16:23:32 +03:00
eray orçunus e44704dc82 Ped, Weapon and fixes 2020-06-17 21:24:59 +03:00
eray orçunus c6bb1f5d0d some cutscene opcodes and heli guns 2020-06-16 20:35:09 +03:00
eray orçunus c4e129509b Peds & fixes continues 2020-06-15 23:43:20 +03:00
aap 5711159e68 CBike done 2020-06-07 00:01:59 +02:00
eray orçunus 4e4a3489ef Use KnockOffRider 2020-06-06 17:19:36 +03:00
eray orçunus 5dc410a999 Peds, eSound and PedState enum, fixes 2020-06-03 17:01:11 +03:00
aap 2ca3c50463 some CBike code; vehicle cleanup 2020-06-02 23:35:20 +02:00
aap 04a91761df some vehicle cleanup 2020-06-02 23:34:53 +02:00
aap 21ce0a4b28 CAutomobile done 2020-05-31 17:05:59 +02:00
eray orçunus 529cec5653 R to freeroam, idle anims, weapon and cam enum fix 2020-05-29 22:05:33 +03:00
aap 800d706935
Merge pull request #588 from blingu/miami
fixed compiler errors
2020-05-26 11:39:16 +02:00
aap d8528ebbbe eSurfaceType 2020-05-26 11:34:20 +02:00
aap 7bf8337854 CVehicle 2020-05-25 18:33:34 +02:00
nrb d59862eb5e fixed compiler errors 2020-05-24 17:27:12 +02:00
eray orçunus 14755a4ff4 all my fixes live in exes 2020-05-24 16:41:29 +03:00
eray orçunus c3b41d79a2 Cleanup and one needed function 2020-05-23 18:04:33 +03:00
eray orçunus 5357957fe1 Compatibility with VC weapon.dat + new shotguns 2020-05-23 16:53:20 +03:00
eray orçunus a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
eray orçunus 84f8312b86 Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
eray orçunus 40ee29fb99 Weapon fixes 2020-05-16 15:07:09 +03:00
eray orçunus acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Sergeanur 24875f34d0 Merge branch 'master' into miami
# Conflicts:
#	src/modelinfo/ClumpModelInfo.cpp
2020-05-14 17:05:42 +03:00
Sergeanur 3f1001b86b More save/load alignment fixes 2020-05-13 16:24:00 +03:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
Nikolay Korolev c40fcdf39a
fix shotgun 2020-05-12 22:48:28 +03:00
aap 40829b5242 CClouds; disabled object clipping for SA cam 2020-05-12 16:27:39 +02:00
Sergeanur 8f1a2825d4 Remove odd calculations for bullet hit smoke 2020-05-12 04:31:11 +03:00
aap e8c0619226 named anim assoc flags 2020-05-09 09:51:31 +02:00
aap 3f09ec0744 named anim assoc flags 2020-05-09 09:50:00 +02:00
Nikolay Korolev a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00