re3/src
_AG f299e9ebd5 Update HUD stuff, bug and format fixes.
Added environment variables to premake5.lua.
Update README.md
2019-06-17 02:11:30 +02:00
..
animation implemented CutsceneObject; little fixes 2019-06-12 21:17:02 +02:00
audio Update HUD stuff, bug and format fixes. 2019-06-17 02:11:30 +02:00
control Update HUD stuff, bug and format fixes. 2019-06-17 02:11:30 +02:00
entities Update HUD stuff, bug and format fixes. 2019-06-17 02:11:30 +02:00
math implemented CCutsceneHead and dependencies 2019-06-12 20:11:17 +02:00
modelinfo Merge branch 'master' of git://github.com/GTAmodding/re3 2019-06-16 22:44:05 +03:00
render Update HUD stuff, bug and format fixes. 2019-06-17 02:11:30 +02:00
skel got rid of upper case types 2019-06-17 00:23:19 +02:00
weapons implemented some of CCam and dependencies 2019-05-29 18:06:33 +02:00
Camera.cpp Update HUD stuff, bug and format fixes. 2019-06-17 02:11:30 +02:00
Camera.h got rid of upper case types 2019-06-17 00:23:19 +02:00
Clock.cpp got rid of upper case types 2019-06-17 00:23:19 +02:00
Clock.h first commit 2019-05-15 16:52:37 +02:00
Collision.cpp implemented bits of CWorld 2019-05-28 08:39:36 +02:00
Collision.h implemented bits of CWorld 2019-05-28 08:39:36 +02:00
ControllerConfig.cpp got rid of upper case types 2019-06-17 00:23:19 +02:00
ControllerConfig.h got rid of upper case types 2019-06-17 00:23:19 +02:00
CullZones.cpp finished some classes 2019-06-13 12:25:55 +02:00
CullZones.h finished some classes 2019-06-13 12:25:55 +02:00
CutsceneMgr.cpp Merge branch 'master' of github.com:Fire-Head/re3 2019-06-13 03:40:46 +03:00
CutsceneMgr.h Update CutsceneMgr.h 2019-06-13 03:51:51 +03:00
Directory.cpp fixed CFileMgr somewhat; still issues when loading saves 2019-06-13 01:12:37 +02:00
Directory.h added CDirectory 2019-06-03 05:27:07 +02:00
FileMgr.cpp implemented GTA stream read functions 2019-06-13 11:57:43 +02:00
FileMgr.h fixed CFileMgr somewhat; still issues when loading saves 2019-06-13 01:12:37 +02:00
Frontend.cpp Update HUD stuff, bug and format fixes. 2019-06-17 02:11:30 +02:00
Frontend.h got rid of upper case types 2019-06-17 00:23:19 +02:00
Game.cpp got rid of upper case types 2019-06-17 00:23:19 +02:00
Game.h got rid of upper case types 2019-06-17 00:23:19 +02:00
General.h got rid of upper case types 2019-06-17 00:23:19 +02:00
Lists.cpp first commit 2019-05-15 16:52:37 +02:00
Lists.h first commit 2019-05-15 16:52:37 +02:00
Messages.cpp New updates for Hud.cpp and more. 2019-06-15 01:34:36 +02:00
Messages.h New updates for Hud.cpp and more. 2019-06-15 01:34:36 +02:00
NodeName.cpp added NodeName plugin 2019-06-12 14:35:15 +02:00
NodeName.h added NodeName plugin 2019-06-12 14:35:15 +02:00
PCSave.cpp got rid of upper case types 2019-06-17 00:23:19 +02:00
PCSave.h got rid of upper case types 2019-06-17 00:23:19 +02:00
Pad.cpp fixed rebind bug 2019-06-17 02:32:34 +03:00
Pad.h got rid of upper case types 2019-06-17 00:23:19 +02:00
ParticleObject.cpp Particle, ParticleMgr done 2019-05-29 03:52:30 +03:00
ParticleObject.h Particle, ParticleMgr done 2019-05-29 03:52:30 +03:00
PedStat.h some more cleanup 2019-06-16 23:12:14 +02:00
Placeable.cpp first commit 2019-05-15 16:52:37 +02:00
Placeable.h first commit 2019-05-15 16:52:37 +02:00
Pools.cpp added some small bits and stubs 2019-06-02 17:13:56 +02:00
Pools.h added some small bits and stubs 2019-06-02 17:13:56 +02:00
Radar.cpp Update HUD stuff, bug and format fixes. 2019-06-17 02:11:30 +02:00
Radar.h got rid of upper case types 2019-06-17 00:23:19 +02:00
References.cpp first commit 2019-05-15 16:52:37 +02:00
References.h first commit 2019-05-15 16:52:37 +02:00
RwClumpRead.cpp implemented GTA stream read functions 2019-06-13 11:57:43 +02:00
RwHelper.cpp implemented GTA stream read functions 2019-06-13 11:57:43 +02:00
RwHelper.h finished some classes 2019-06-13 12:25:55 +02:00
RwTexRead.cpp implemented GTA stream read functions 2019-06-13 11:57:43 +02:00
Stats.cpp got rid of upper case types 2019-06-17 00:23:19 +02:00
Stats.h got rid of upper case types 2019-06-17 00:23:19 +02:00
Streaming.cpp implemented CCutsceneHead and dependencies 2019-06-12 20:11:17 +02:00
Streaming.h implemented CCutsceneHead and dependencies 2019-06-12 20:11:17 +02:00
SurfaceTable.cpp more work on CPhysical 2019-05-18 12:39:39 +02:00
SurfaceTable.h implemented bits of CWorld 2019-05-28 08:39:36 +02:00
TempColModels.cpp implemented bits of CWorld 2019-05-28 08:39:36 +02:00
TempColModels.h implemented bits of CWorld 2019-05-28 08:39:36 +02:00
Text.cpp implemented splashes; fixed zones 2019-06-01 23:28:13 +02:00
Text.h implemented splashes; fixed zones 2019-06-01 23:28:13 +02:00
Timecycle.cpp implemented CutsceneObject; little fixes 2019-06-12 21:17:02 +02:00
Timecycle.h implemented CTimeCycle 2019-06-12 16:52:26 +02:00
Timer.cpp got rid of upper case types 2019-06-17 00:23:19 +02:00
Timer.h got rid of upper case types 2019-06-17 00:23:19 +02:00
TxdStore.cpp silly mistake in txd store 2019-06-15 11:41:27 +02:00
TxdStore.h silly mistake in txd store 2019-06-15 11:41:27 +02:00
User.cpp little cleanup 2019-06-12 13:46:02 +02:00
User.h little cleanup 2019-06-12 13:46:02 +02:00
Wanted.cpp New updates for Hud.cpp and more. 2019-06-15 01:34:36 +02:00
Wanted.h Update HUD stuff, bug and format fixes. 2019-06-17 02:11:30 +02:00
Weather.cpp CPad done 2019-06-13 03:35:26 +03:00
Weather.h CPad done 2019-06-13 03:35:26 +03:00
World.cpp New updates for Hud.cpp and more. 2019-06-15 01:34:36 +02:00
World.h New updates for Hud.cpp and more. 2019-06-15 01:34:36 +02:00
Zones.cpp Add GetTranslatedName to CZone 2019-06-11 18:23:09 +02:00
Zones.h Add GetTranslatedName to CZone 2019-06-11 18:23:09 +02:00
common.h Update HUD stuff, bug and format fixes. 2019-06-17 02:11:30 +02:00
config.h fixed CFileMgr somewhat; still issues when loading saves 2019-06-13 01:12:37 +02:00
debugmenu_public.h first commit 2019-05-15 16:52:37 +02:00
main.cpp Update HUD stuff, bug and format fixes. 2019-06-17 02:11:30 +02:00
patcher.cpp first commit 2019-05-15 16:52:37 +02:00
patcher.h first commit 2019-05-15 16:52:37 +02:00
re3.cpp fixed CFileMgr somewhat; still issues when loading saves 2019-06-13 01:12:37 +02:00
rw.cpp rw skeleton 2019-05-31 20:02:26 +03:00
templates.h added animation system (with skin support for now) 2019-06-11 08:59:28 +02:00