re3/src/CutsceneMgr.h

16 lines
295 B
C++

#pragma once
class CDirectory;
class CCutsceneMgr
{
static bool &ms_running;
static bool &ms_cutsceneProcessing;
public:
static CDirectory *&ms_pCutsceneDir;
static bool IsRunning(void) { return ms_running; }
static bool IsCutsceneProcessing(void) { return ms_cutsceneProcessing; }
};