animation
|
anim velocity union
|
2021-01-13 13:06:38 +01:00 |
audio
|
Port debug messagess for audio cache
|
2021-01-16 01:38:18 +01:00 |
buildings
|
buildings directory
|
2020-12-20 12:40:59 +02:00 |
collision
|
foobar
|
2021-01-13 20:40:20 +01:00 |
control
|
more fix
|
2021-01-16 13:32:41 +03:00 |
core
|
fix
|
2021-01-14 22:20:40 +01:00 |
entities
|
Fix build without FIX_BUGS, divide to 0 fixes
|
2021-01-13 03:08:50 +03:00 |
extras
|
moved new renderer
|
2021-01-09 18:22:09 +01:00 |
fakerw
|
Entity/Physical proof-read 1
|
2021-01-04 13:41:41 +03:00 |
math
|
merge master to miami
|
2021-01-01 14:53:20 +03:00 |
modelinfo
|
fix CreateInstance virtual overload order
|
2021-01-12 23:32:45 +01:00 |
objects
|
Fix backface culling of cutscene objects
|
2021-01-13 14:55:55 +02:00 |
peds
|
more renames
|
2021-01-13 13:41:31 +01:00 |
render
|
hud ammo fix
|
2021-01-13 23:07:12 +03:00 |
rw
|
Fix build without FIX_BUGS, divide to 0 fixes
|
2021-01-13 03:08:50 +03:00 |
save
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
skel
|
Revert extra checks before autolinking
|
2021-01-14 22:26:36 +01:00 |
text
|
Fix build without FIX_BUGS, divide to 0 fixes
|
2021-01-13 03:08:50 +03:00 |
vehicles
|
rename m_vehEnterType -> m_vehDoor
|
2021-01-13 13:01:20 +01:00 |
weapons
|
fixed weapon LOS check
|
2021-01-13 20:10:04 +01:00 |
CMakeLists.txt
|
RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK
|
2021-01-14 22:15:36 +01:00 |