mirror of
https://git.rip/DMCA_FUCKER/re3.git
synced 2024-12-22 23:00:01 +00:00
more renames
This commit is contained in:
parent
2804ad2363
commit
ac3ba5b4a6
|
@ -113,9 +113,9 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
|
|||
m_attackTimer = 0;
|
||||
m_timerUnused = 0;
|
||||
m_lookTimer = 0;
|
||||
m_standardTimer = 0;
|
||||
m_chatTimer = 0;
|
||||
m_shootTimer = 0;
|
||||
m_hitRecoverTimer = 0;
|
||||
m_carJackTimer = 0;
|
||||
m_duckAndCoverTimer = 0;
|
||||
m_moved = CVector2D(0.0f, 0.0f);
|
||||
m_fRotationCur = 0.0f;
|
||||
|
@ -1298,7 +1298,8 @@ CPed::ScanForInterestingStuff(void)
|
|||
if (LookForInterestingNodes())
|
||||
return;
|
||||
|
||||
if (m_nPedType == PEDTYPE_CRIMINAL && m_hitRecoverTimer < CTimer::GetTimeInMilliseconds()) {
|
||||
if (m_nPedType == PEDTYPE_CRIMINAL && m_carJackTimer < CTimer::GetTimeInMilliseconds()) {
|
||||
// Find a car to steal or a ped to mug if we haven't already decided to steal a car
|
||||
if (CGeneral::GetRandomNumber() % 100 < 10) {
|
||||
int mostExpensiveVehAround = -1;
|
||||
int bestMonetaryValue = 0;
|
||||
|
@ -1321,10 +1322,10 @@ CPed::ScanForInterestingStuff(void)
|
|||
}
|
||||
if (bestMonetaryValue > 2000 && mostExpensiveVehAround != -1 && vehicles[mostExpensiveVehAround]) {
|
||||
SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, vehicles[mostExpensiveVehAround]);
|
||||
m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 5000;
|
||||
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 5000;
|
||||
return;
|
||||
}
|
||||
m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 5000;
|
||||
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 5000;
|
||||
} else if (m_objective != OBJECTIVE_MUG_CHAR && !(CGeneral::GetRandomNumber() & 7)) {
|
||||
CPed *charToMug = nil;
|
||||
for (int i = 0; i < m_numNearPeds; ++i) {
|
||||
|
@ -1346,13 +1347,13 @@ CPed::ScanForInterestingStuff(void)
|
|||
if (charToMug)
|
||||
SetObjective(OBJECTIVE_MUG_CHAR, charToMug);
|
||||
|
||||
m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 5000;
|
||||
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 5000;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_nPedState == PED_WANDER_PATH) {
|
||||
if (CGeneral::GetRandomNumberInRange(0.0f, 1.0f) < 0.5f) {
|
||||
if (CTimer::GetTimeInMilliseconds() > m_standardTimer) {
|
||||
if (CTimer::GetTimeInMilliseconds() > m_chatTimer) {
|
||||
for (int i = 0; i < m_numNearPeds; i ++) {
|
||||
if (m_nearPeds[i] && m_nearPeds[i]->m_nPedState == PED_WANDER_PATH) {
|
||||
if ((GetPosition() - m_nearPeds[i]->GetPosition()).Magnitude() < 1.8f
|
||||
|
@ -1368,7 +1369,7 @@ CPed::ScanForInterestingStuff(void)
|
|||
}
|
||||
}
|
||||
} else {
|
||||
m_standardTimer = CTimer::GetTimeInMilliseconds() + 200;
|
||||
m_chatTimer = CTimer::GetTimeInMilliseconds() + 200;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5885,7 +5886,7 @@ CPed::ClearFlee(void)
|
|||
{
|
||||
RestorePreviousState();
|
||||
bUsePedNodeSeek = false;
|
||||
m_standardTimer = 0;
|
||||
m_chatTimer = 0;
|
||||
m_fleeTimer = 0;
|
||||
}
|
||||
|
||||
|
@ -5931,7 +5932,7 @@ CPed::Flee(void)
|
|||
if (m_nPedStateTimer < CTimer::GetTimeInMilliseconds()
|
||||
&& m_collidingThingTimer < CTimer::GetTimeInMilliseconds()) {
|
||||
|
||||
if (m_pNextPathNode && CTimer::GetTimeInMilliseconds() > m_standardTimer) {
|
||||
if (m_pNextPathNode && CTimer::GetTimeInMilliseconds() > m_chatTimer) {
|
||||
|
||||
curDirectionShouldBe = CGeneral::GetNodeHeadingFromVector(GetPosition().x - ms_vec2DFleePosition.x, GetPosition().y - ms_vec2DFleePosition.y);
|
||||
if (m_nPathDir < curDirectionShouldBe)
|
||||
|
@ -5974,7 +5975,7 @@ CPed::Flee(void)
|
|||
|
||||
if (m_pNextPathNode && m_pNextPathNode != realLastNode && m_pNextPathNode != m_pLastPathNode && curDirectionShouldBe - nextDirection != 4) {
|
||||
m_nPathDir = nextDirection;
|
||||
m_standardTimer = CTimer::GetTimeInMilliseconds() + 2000;
|
||||
m_chatTimer = CTimer::GetTimeInMilliseconds() + 2000;
|
||||
} else {
|
||||
bUsePedNodeSeek = false;
|
||||
SetMoveState(PEDMOVE_RUN);
|
||||
|
@ -7214,7 +7215,7 @@ CPed::SetChat(CEntity *chatWith, uint32 time)
|
|||
SetMoveState(PEDMOVE_STILL);
|
||||
m_lookTimer = 0;
|
||||
SetLookFlag(chatWith, true);
|
||||
m_standardTimer = CTimer::GetTimeInMilliseconds() + time;
|
||||
m_chatTimer = CTimer::GetTimeInMilliseconds() + time;
|
||||
m_lookTimer = CTimer::GetTimeInMilliseconds() + 3000;
|
||||
}
|
||||
|
||||
|
@ -7235,7 +7236,7 @@ CPed::Chat(void)
|
|||
|
||||
if (partner->m_nPedState != PED_CHAT) {
|
||||
ClearChat();
|
||||
m_standardTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
m_chatTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
if (partner->m_pedInObjective) {
|
||||
if (partner->m_objective == OBJECTIVE_KILL_CHAR_ON_FOOT ||
|
||||
partner->m_objective == OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE)
|
||||
|
@ -7268,9 +7269,9 @@ CPed::Chat(void)
|
|||
Say(SOUND_PED_CHAT);
|
||||
}
|
||||
}
|
||||
if (m_standardTimer && CTimer::GetTimeInMilliseconds() > m_standardTimer) {
|
||||
if (m_chatTimer && CTimer::GetTimeInMilliseconds() > m_chatTimer) {
|
||||
ClearChat();
|
||||
m_standardTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
m_chatTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -7508,7 +7509,7 @@ CPed::SeekCar(void)
|
|||
} else
|
||||
GetNearestDoor(vehToSeek, dest);
|
||||
} else {
|
||||
if (m_hitRecoverTimer > CTimer::GetTimeInMilliseconds()) {
|
||||
if (m_carJackTimer > CTimer::GetTimeInMilliseconds()) {
|
||||
SetMoveState(PEDMOVE_STILL);
|
||||
return;
|
||||
}
|
||||
|
@ -7552,7 +7553,7 @@ CPed::SeekCar(void)
|
|||
if (IsPlayer()) {
|
||||
ClearObjective();
|
||||
} else if (CharCreatedBy == RANDOM_CHAR) {
|
||||
m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
}
|
||||
SetMoveState(PEDMOVE_STILL);
|
||||
TheCamera.ClearPlayerWeaponMode();
|
||||
|
@ -7965,7 +7966,7 @@ CPed::LookForInterestingNodes(void)
|
|||
C2dEffect *effect;
|
||||
CMatrix *objMat;
|
||||
|
||||
if ((CTimer::GetFrameCounter() + (m_randomSeed % 256)) & 7 || CTimer::GetTimeInMilliseconds() <= m_standardTimer) {
|
||||
if ((CTimer::GetFrameCounter() + (m_randomSeed % 256)) & 7 || CTimer::GetTimeInMilliseconds() <= m_chatTimer) {
|
||||
return false;
|
||||
}
|
||||
bool found = false;
|
||||
|
@ -8075,7 +8076,7 @@ CPed::LookForInterestingNodes(void)
|
|||
float angleToFace = CGeneral::GetRadianAngleBetweenPoints(effectFrontLocal.x, effectFrontLocal.y, 0.0f, 0.0f);
|
||||
randVal = CGeneral::GetRandomNumber() % 256;
|
||||
if (randVal <= m_randomSeed % 256) {
|
||||
m_standardTimer = CTimer::GetTimeInMilliseconds() + 2000;
|
||||
m_chatTimer = CTimer::GetTimeInMilliseconds() + 2000;
|
||||
SetLookFlag(angleToFace, true);
|
||||
SetLookTimer(1000);
|
||||
return false;
|
||||
|
@ -8298,7 +8299,7 @@ CPed::SetWaitState(eWaitState state, void *time)
|
|||
if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && CharCreatedBy == RANDOM_CHAR && m_nPedState == PED_SEEK_CAR) {
|
||||
ClearObjective();
|
||||
RestorePreviousState();
|
||||
m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
}
|
||||
break;
|
||||
case WAITSTATE_TURN180:
|
||||
|
@ -8327,7 +8328,7 @@ CPed::SetWaitState(eWaitState state, void *time)
|
|||
if (m_objective == OBJECTIVE_ENTER_CAR_AS_PASSENGER && CharCreatedBy == RANDOM_CHAR && m_nPedState == PED_SEEK_CAR) {
|
||||
ClearObjective();
|
||||
RestorePreviousState();
|
||||
m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 30000;
|
||||
}
|
||||
break;
|
||||
case WAITSTATE_LOOK_ABOUT:
|
||||
|
@ -8986,7 +8987,7 @@ CPed::SetSolicit(uint32 time)
|
|||
}
|
||||
|
||||
if (Abs(m_fRotationDest - m_fRotationCur) < HALFPI) {
|
||||
m_standardTimer = CTimer::GetTimeInMilliseconds() + time;
|
||||
m_chatTimer = CTimer::GetTimeInMilliseconds() + time;
|
||||
|
||||
if(!m_carInObjective->bIsVan && !m_carInObjective->bIsBus)
|
||||
m_pVehicleAnim = CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_CAR_HOOKERTALK, 4.0f);
|
||||
|
@ -9000,7 +9001,7 @@ CPed::SetSolicit(uint32 time)
|
|||
void
|
||||
CPed::Solicit(void)
|
||||
{
|
||||
if (m_standardTimer >= CTimer::GetTimeInMilliseconds() && m_carInObjective) {
|
||||
if (m_chatTimer >= CTimer::GetTimeInMilliseconds() && m_carInObjective) {
|
||||
CVector doorPos = GetPositionToOpenCarDoor(m_carInObjective, m_vehDoor, 0.0f);
|
||||
Say(SOUND_PED_SOLICIT);
|
||||
if (FindPlayerVehicle() == m_carInObjective) {
|
||||
|
@ -9061,7 +9062,7 @@ CPed::BuyIceCream(void)
|
|||
{
|
||||
if (m_carInObjective) {
|
||||
CPed *driver = m_carInObjective->pDriver;
|
||||
if (driver && CTimer::GetTimeInMilliseconds() > m_standardTimer) {
|
||||
if (driver && CTimer::GetTimeInMilliseconds() > m_chatTimer) {
|
||||
SetChat(driver, 8000);
|
||||
driver->SetChat(this, 8000);
|
||||
return;
|
||||
|
|
|
@ -613,10 +613,10 @@ public:
|
|||
uint32 m_leaveCarTimer;
|
||||
uint32 m_getUpTimer;
|
||||
uint32 m_lookTimer;
|
||||
uint32 m_standardTimer;
|
||||
uint32 m_chatTimer;
|
||||
uint32 m_attackTimer;
|
||||
uint32 m_shootTimer; // shooting is a part of attack
|
||||
uint32 m_hitRecoverTimer;
|
||||
uint32 m_carJackTimer;
|
||||
uint32 m_objectiveTimer;
|
||||
uint32 m_duckTimer;
|
||||
uint32 m_duckAndCoverTimer;
|
||||
|
|
|
@ -1520,7 +1520,7 @@ CPed::ProcessObjective(void)
|
|||
if (bInVehicle) {
|
||||
bScriptObjectiveCompleted = true;
|
||||
RestorePreviousObjective();
|
||||
} else if (m_hitRecoverTimer < CTimer::GetTimeInMilliseconds()) {
|
||||
} else if (m_carJackTimer < CTimer::GetTimeInMilliseconds()) {
|
||||
CVehicle *carToSteal = nil;
|
||||
float closestCarDist = nEnterCarRangeMultiplier * ENTER_CAR_MAX_DIST;
|
||||
CVector pos = GetPosition();
|
||||
|
@ -1545,7 +1545,7 @@ CPed::ProcessObjective(void)
|
|||
}
|
||||
if (carToSteal) {
|
||||
SetObjective(OBJECTIVE_ENTER_CAR_AS_DRIVER, carToSteal);
|
||||
m_hitRecoverTimer = CTimer::GetTimeInMilliseconds() + 5000;
|
||||
m_carJackTimer = CTimer::GetTimeInMilliseconds() + 5000;
|
||||
} else {
|
||||
RestorePreviousObjective();
|
||||
RestorePreviousState();
|
||||
|
|
|
@ -2404,7 +2404,7 @@ CPed::SetInvestigateEvent(eEventType event, CVector2D pos, float distanceToCount
|
|||
SetStoredState();
|
||||
bFindNewNodeAfterStateRestore = false;
|
||||
SetPedState(PED_INVESTIGATE);
|
||||
m_standardTimer = CTimer::GetTimeInMilliseconds() + time;
|
||||
m_chatTimer = CTimer::GetTimeInMilliseconds() + time;
|
||||
m_eventType = event;
|
||||
m_eventOrThreat = pos;
|
||||
m_distanceToCountSeekDone = distanceToCountDone;
|
||||
|
@ -2428,13 +2428,13 @@ CPed::InvestigateEvent(void)
|
|||
if (m_nWaitState == WAITSTATE_TURN180)
|
||||
return;
|
||||
|
||||
if (CTimer::GetTimeInMilliseconds() > m_standardTimer) {
|
||||
if (CTimer::GetTimeInMilliseconds() > m_chatTimer) {
|
||||
|
||||
if (m_standardTimer) {
|
||||
if (m_chatTimer) {
|
||||
if (m_eventType < EVENT_UNK)
|
||||
SetWaitState(WAITSTATE_TURN180, nil);
|
||||
|
||||
m_standardTimer = 0;
|
||||
m_chatTimer = 0;
|
||||
} else {
|
||||
ClearInvestigateEvent();
|
||||
}
|
||||
|
@ -2495,7 +2495,7 @@ CPed::InvestigateEvent(void)
|
|||
Say(SOUND_PED_CHAT_EVENT);
|
||||
|
||||
} else {
|
||||
m_standardTimer = 0;
|
||||
m_chatTimer = 0;
|
||||
}
|
||||
|
||||
} else if (CTimer::GetTimeInMilliseconds() > m_lookTimer) {
|
||||
|
@ -2639,7 +2639,7 @@ CPed::ClearInvestigateEvent(void)
|
|||
animAssoc->flags |= ASSOC_DELETEFADEDOUT;
|
||||
}
|
||||
if (m_eventType > EVENT_EXPLOSION)
|
||||
m_standardTimer = CTimer::GetTimeInMilliseconds() + 15000;
|
||||
m_chatTimer = CTimer::GetTimeInMilliseconds() + 15000;
|
||||
|
||||
bGonnaInvestigateEvent = false;
|
||||
m_pEventEntity = nil;
|
||||
|
|
Loading…
Reference in a new issue