.. |
AutoPilot.cpp
|
uint8 enums fixed
|
2020-12-07 01:59:17 +01:00 |
AutoPilot.h
|
uint8 enums fixed
|
2020-12-07 01:59:17 +01:00 |
Bridge.cpp
|
Control updates
|
2020-10-11 12:56:33 +03:00 |
Bridge.h
|
Some refs removed, little fixes and teleport
|
2020-04-16 22:19:56 +03:00 |
CarAI.cpp
|
uint8 enums fixed
|
2020-12-07 01:59:17 +01:00 |
CarAI.h
|
uint8 enums fixed
|
2020-12-07 01:59:17 +01:00 |
CarCtrl.cpp
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
CarCtrl.h
|
car AI revision
|
2020-11-14 14:21:56 +03:00 |
Curves.cpp
|
comments
|
2020-05-24 13:48:17 +03:00 |
Curves.h
|
CCarCtrl::GenerateOneRandomVehicle!
|
2019-08-07 00:32:19 +03:00 |
Darkel.cpp
|
fixed garages + minor fixes
|
2020-12-12 12:24:55 +03:00 |
Darkel.h
|
Control updates
|
2020-10-11 12:56:33 +03:00 |
GameLogic.cpp
|
neo screen droplets
|
2020-11-19 19:07:32 +01:00 |
GameLogic.h
|
game logic
|
2020-05-31 20:59:01 +03:00 |
Garages.cpp
|
fixed some bugs (saves might be broken though)
|
2020-12-31 19:29:13 +03:00 |
Garages.h
|
fixed some replay bugs
|
2020-12-12 23:05:12 +03:00 |
NameGrid.cpp
|
Add some TODO stubs for unused code to be reversed
|
2020-11-23 18:59:50 +02:00 |
NameGrid.h
|
Add some TODO stubs for unused code to be reversed
|
2020-11-23 18:59:50 +02:00 |
OnscreenTimer.cpp
|
Hud, Fire, OnscreenBlaBla
|
2020-10-12 06:42:54 +03:00 |
OnscreenTimer.h
|
Hud, Fire, OnscreenBlaBla
|
2020-10-12 06:42:54 +03:00 |
PathFind.cpp
|
garages revision + some fixes
|
2020-12-06 19:30:51 +03:00 |
PathFind.h
|
Control updates
|
2020-10-11 12:56:33 +03:00 |
Phones.cpp
|
Use SetPedState
|
2020-12-15 05:11:02 +02:00 |
Phones.h
|
Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)
|
2020-07-01 15:28:43 +03:00 |
Pickups.cpp
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
Pickups.h
|
uint8 enums fixed
|
2020-12-07 01:59:17 +01:00 |
PowerPoints.cpp
|
normalized line endings to LF
|
2020-04-09 20:50:24 +02:00 |
PowerPoints.h
|
normalized line endings to LF
|
2020-04-09 20:50:24 +02:00 |
Record.cpp
|
fixed review stuff
|
2020-12-19 14:33:22 +03:00 |
Record.h
|
Fixes
|
2020-12-08 03:29:08 +02:00 |
Remote.cpp
|
Fix
|
2020-08-24 23:01:51 +03:00 |
Remote.h
|
Fix
|
2020-08-24 23:01:51 +03:00 |
Replay.cpp
|
fixed replay
|
2020-12-26 12:56:20 +03:00 |
Replay.h
|
fixed some replay bugs
|
2020-12-12 23:05:12 +03:00 |
Restart.cpp
|
one more fix
|
2020-11-22 23:13:43 +02:00 |
Restart.h
|
rem refs
|
2020-04-17 08:54:14 +03:00 |
RoadBlocks.cpp
|
CPed::SetWeaponLockOnTarget
|
2020-12-14 09:47:07 +02:00 |
RoadBlocks.h
|
roadblocks
|
2020-05-30 20:08:31 +03:00 |
SceneEdit.cpp
|
little cleanup and synch on templates and config
|
2020-12-18 13:50:26 +01:00 |
SceneEdit.h
|
added GTA_SCENE_EDIT
|
2020-12-02 02:34:51 +03:00 |
Script.cpp
|
fixed some bugs (saves might be broken though)
|
2020-12-31 19:29:13 +03:00 |
Script.h
|
Fix wrong define
|
2020-12-08 02:27:35 +02:00 |
Script2.cpp
|
forgot to wrap in FIX_BUGS
|
2020-12-03 16:07:16 +01:00 |
Script3.cpp
|
Fix some formatting issues
|
2020-12-14 11:18:46 +02:00 |
Script4.cpp
|
Fix use of strncmp
|
2020-12-25 15:18:48 +02:00 |
Script5.cpp
|
Fix placement of some script functions
|
2020-12-16 23:29:17 +02:00 |
Script6.cpp
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:58:09 +02:00 |
Script7.cpp
|
Script commands split to original files
|
2020-11-24 14:06:48 +02:00 |
Script8.cpp
|
Fix use of strncmp
|
2020-12-25 15:18:48 +02:00 |
ScriptCommands.h
|
script from other platforms and unused commands
|
2020-12-05 02:49:32 +03:00 |
SetPieces.cpp
|
uint8 enums fixed
|
2020-12-07 01:59:17 +01:00 |
SetPieces.h
|
uint8 enums fixed
|
2020-12-07 01:59:17 +01:00 |
TrafficLights.cpp
|
fix
|
2020-10-11 18:14:35 +03:00 |
TrafficLights.h
|
Control updates
|
2020-10-11 12:56:33 +03:00 |