animation
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Fix use of strncmp
|
2020-12-25 15:18:13 +02:00 |
audio
|
Cleanup and fixes for new decoders
|
2021-01-06 20:22:09 +02:00 |
buildings
|
buildings directory
|
2020-12-20 12:39:44 +02:00 |
control
|
missing changes
|
2021-01-07 18:36:02 +03:00 |
core
|
minor refactoring
|
2021-01-07 16:33:42 +03:00 |
entities
|
Fix CEntity::UpdateRwFrame
|
2021-01-04 22:28:44 +02:00 |
extras
|
cfo fix
|
2021-01-04 16:03:54 +03:00 |
fakerw
|
Fixes from miami Entity/Physical proof-read 1
|
2021-01-04 16:28:30 +03:00 |
modelinfo
|
Fix use of strncmp
|
2020-12-25 15:18:13 +02:00 |
objects
|
fix CObject::DeleteAllTempObjectsInArea
|
2020-12-08 23:15:59 +01:00 |
peds
|
fix
|
2021-01-05 20:58:39 +01:00 |
render
|
first version of new renderer
|
2021-01-05 11:12:48 +01:00 |
rw
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first version of new renderer
|
2021-01-05 11:12:48 +01:00 |
save
|
Fix MemoryCard.cpp
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2020-11-02 18:17:37 +02:00 |
skel
|
Fix language initialization call order
|
2020-12-14 02:50:34 +03:00 |
text
|
signed/unsigned fixes, and some other fixes
|
2020-12-27 05:23:37 +03:00 |
vehicles
|
Automobile: more pointless fixes
|
2021-01-05 13:45:20 +03:00 |
weapons
|
Fix UB in ProjectileInfo.cpp
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2020-12-31 16:33:34 +01:00 |