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fix
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@ -2152,7 +2152,7 @@ CPed::ReactToAttack(CEntity *attacker)
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CCarCtrl::SwitchVehicleToRealPhysics(m_pMyVehicle);
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m_pMyVehicle->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_AVOID_CARS;
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m_pMyVehicle->AutoPilot.m_nCruiseSpeed = GAME_SPEED_TO_CARAI_SPEED * m_pMyVehicle->pHandling->Transmission.fUnkMaxVelocity;
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m_pMyVehicle->AutoPilot.m_nCruiseSpeed = GAME_SPEED_TO_CARAI_SPEED * m_pMyVehicle->pHandling->Transmission.fMaxCruiseVelocity;
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m_pMyVehicle->SetStatus(STATUS_PHYSICS);
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}
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} else
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