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134 commits

Author SHA1 Message Date
eray orçunus 5357957fe1 Compatibility with VC weapon.dat + new shotguns 2020-05-23 16:53:20 +03:00
erorcun 8b82e9c40f
Merge pull request #574 from Xinerki/miami
many additions
2020-05-22 15:49:37 +03:00
eray orçunus a5f23a0342 VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Xinerki e0345732c0 wasted/busted text color
how did nobody change it yet
2020-05-21 17:50:08 +03:00
Xinerki 6692f5b2aa make reloadables optional 2020-05-21 16:47:48 +03:00
Xinerki 46c6b0d29d fancy HUD.TXD reloader
TODO: make optional with defines, also add more reload options
2020-05-21 16:25:46 +03:00
Xinerki 3e75de9709 radardisc shadow
thank tomasak
2020-05-21 15:46:53 +03:00
eray orçunus 99574ebfc6 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-05-19 17:46:18 +03:00
eray orçunus a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
Xinerki 00ee82aba6 Zone and Vehicle text slant 2020-05-19 11:36:08 +03:00
aap 3f2bdc096d some HUD colors 2020-05-17 15:57:59 +02:00
aap 4ab49780b5 collect HUD colors at top of file 2020-05-17 15:33:44 +02:00
eray orçunus acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Sergeanur 89961325b2 Ceil health and armor values in hud (fix 99 health) 2020-05-02 23:38:52 +03:00
Sergeanur fe353a7cc9 Fixes 2020-04-27 22:41:09 +03:00
Sergeanur f0890b1112 Merge branch 'master' into MoreLanguages
# Conflicts:
#	src/core/Frontend.cpp
#	src/core/MenuScreens.h
#	src/render/Font.cpp
#	src/render/Font.h
#	src/text/Messages.cpp
#	src/text/Text.cpp
2020-04-26 22:03:15 +03:00
shfil 7794cca429
Merge pull request #477 from ShFil119/mingw
Try to make code working on more platforms
2020-04-20 19:50:12 +02:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Fire-Head 83810168ee beta OddJob(unique jump etc) sliding text 2020-04-20 07:45:17 +03:00
gennariarmando ffe5dce7f5 Hide Vehicle/Zone name during Wasted/Busted...
Fixed little mistake in my latest commit.
2020-04-18 18:14:38 +02:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Sergeanur b9a8ad9481 Fix misplaced targeting 2020-04-16 01:44:43 +03:00
Sergeanur 3e460d94ac More japanese 2020-04-16 00:24:49 +03:00
Sergeanur e373d0526e Merge branch 'master' into MoreLanguages
# Conflicts:
#	src/core/Frontend.cpp
#	src/render/Font.cpp
#	src/render/Hud.cpp
#	src/render/Hud.h
#	src/text/Messages.cpp
#	src/text/Text.cpp
2020-04-15 00:10:50 +03:00
eray orçunus f2995640bd CMenuManager done and CHud fixes 2020-04-12 00:56:27 +03:00
Fire-Head 590ff32469 PS2 Cheats, restored R*names 2020-04-09 06:20:44 +03:00
Sergeanur c0c09f2720 Japanese 2020-04-05 12:02:51 +03:00
Sergeanur 6e6912b613 fixes 2020-04-02 09:20:45 +03:00
Sergeanur 97ffa1a658 Wrappers cleanup 2020-03-29 08:58:08 +03:00
eray orçunus 112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
aap f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
Filip Gawin 8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
eray orçunus 934e9db4fc CPopulation done, CCopPed and fixes 2020-03-12 00:48:33 +03:00
Sergeanur 3d69148497 Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget 2020-02-01 18:40:54 +02:00
Sergeanur e2f8ad983d Fix damage bar assert crash 2020-02-01 17:22:56 +02:00
eray orçunus 8a745e4d89 Fixes 2020-01-11 01:48:05 +03:00
erorcun f9316d9cc3
CPlayerPed & CMenuManager (#286)
Make Frontend great again!
2020-01-07 17:23:09 +03:00
Fire_Head 6a46cc6c3b
Merge branch 'master' into master 2019-10-27 06:36:58 +03:00
Fire-Head 537aaca5c2 ControllerConfig done
Fix Cam enum
2019-10-27 06:17:30 +03:00
eray orçunus 2d998b2416 Fixes&Peds 2019-10-25 22:17:55 +03:00
Sergeanur 3ba57c5f6a Gangs save and missed sound enums 2019-10-17 13:21:31 +03:00
Sergeanur 568bdcfd74 CHud::Draw - removed render states, readded hud toogle with second controller 2019-10-07 15:06:30 +03:00
Sergeanur 32c5723b91 Radio shadow fix, RAMPAGE!! message fix 2019-10-06 21:31:34 +03:00
Sergeanur 5b49c972a0 CHud: timer and damage fixes 2019-10-06 15:45:53 +03:00
Sergeanur dd99edd339 Fixed a bunch of calculation mistakes in CHud 2019-10-05 22:26:29 +03:00
Sergeanur 5e1538a275 Fixed disappearing ammo count 2019-10-04 00:49:11 +03:00
Filip Gawin 2fabbc3b4c More more more audio 2019-08-27 21:18:47 +02:00
_AG 7ba5f6a13a Frontend fixes.
Fix #125 #119 #105 #98 #54.
2019-07-11 23:43:37 +02:00
aap 4a36d64f15 added wrappers around math functions 2019-07-10 17:18:26 +02:00
Nikolay Korolev 4f3d17a81c More script 2019-07-08 00:05:24 +03:00
Nikolay Korolev a4e6930bb6 More scripts 2019-07-07 20:57:00 +03:00
Nikolay Korolev ee0494b2d8 IntoTheScripts! 2019-07-07 19:00:02 +03:00
aap 533f265f55 made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines 2019-07-07 10:16:16 +02:00
Nikolay Korolev 835b7cac22 Fixed type of m_ItemToFlash 2019-07-04 01:23:19 +03:00
Nikolay Korolev 7fae683316 Script stuff + bug fixes 2019-07-04 01:16:24 +03:00
_AG 69b5c9f1e0 Update Frontend. 2019-07-03 17:30:26 +02:00
aap 25865e68c4 cleaned up to be closer to original game 2019-07-03 13:13:55 +02:00
aap e8215cf560
Revert "Implemented frontend inputs." 2019-07-02 22:05:11 +02:00
_AG 6c693e3bbf Implemented frontend inputs.
Fixed #66 and few other stuff.
2019-07-02 14:36:40 +02:00
eray orçunus 27838ae0b2 Kangaroo cheat and bug fixes
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-07-02 06:01:26 +03:00
Filip Gawin 2115faec38 Cleanup project a bit 2019-06-30 12:56:50 +02:00
aap 8946a20983 fix hud render states; bug in coronas 2019-06-29 17:54:09 +02:00
_AG 39aefaffa5 Little ops. 2019-06-28 17:11:41 +02:00
_AG 6e0f961bde Some Hud.cpp fixes. 2019-06-28 16:57:14 +02:00
aap 5a93f67c88 CHud cleanup: fixes and cosmetic treatment 2019-06-28 13:28:42 +02:00
_AG 677821d6cc Finished Hud.cpp 2019-06-27 09:49:08 +02:00
_AG e765dfe90a Initial commit for Frontend.
Bug fixes:
fix #40, fix #39, fix #38, fix #37, fix #21.
Code organization and cleanup...
2019-06-25 02:36:26 +02:00
aap a5ba538968 some Radar and Hud cleanup; fix in Physical 2019-06-23 13:11:41 +02:00
aap 7a77f995b2
Merge pull request #32 from Nick007J/master
Added replay functions
2019-06-22 21:29:14 +02:00
Nikolay Korolev 8b47a5b9f4 First commit of replay system 2019-06-22 21:17:25 +03:00
_AG 11ba688c98 Update Radar.cpp 2019-06-20 21:34:48 +02:00
_AG f3c331ece6 Code clean up. 2019-06-20 15:18:19 +02:00
_AG 2ce7bcc405 Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. 2019-06-20 02:32:36 +02:00
_AG 6f0fb7cd36 Fixed health icon. 2019-06-17 21:06:41 +02:00
_AG f299e9ebd5 Update HUD stuff, bug and format fixes.
Added environment variables to premake5.lua.
Update README.md
2019-06-17 02:11:30 +02:00
aap 0add48abf5 got rid of upper case types 2019-06-17 00:23:19 +02:00
aap 71ac32cbd7 fix the cleanup... 2019-06-16 21:41:58 +02:00
aap 2a207af49a some cleanup 2019-06-16 19:06:01 +02:00
_AG 4c385edd0c Changes for the pull request. 2019-06-16 18:05:22 +02:00
_AG b83a0d469a Updates Draw.cpp, MusicManager.cpp. 2019-06-16 00:24:13 +02:00
_AG 92cc1cf3af New updates for Hud.cpp and more. 2019-06-15 01:34:36 +02:00
Filip Gawin ecd70a5f17 RE more stuff from COnscreenTimer 2019-06-12 01:23:49 +02:00
aap 188aab4196 implemented some higher level functions; added lots of stubs; switched top and bottom in CRect 2019-05-30 21:24:47 +02:00