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58 commits

Author SHA1 Message Date
aap d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
aap 4ddc356341 memory heap starting to work 2020-11-25 22:49:50 +01:00
aap 88baa9ce5f implemented CMemoryHeap, not used or tested yet 2020-11-25 21:34:06 +01:00
aap b6da31cfaa two unused functions 2020-11-23 09:38:51 +01:00
aap 07303c62d1 finished cullzones 2020-11-22 00:13:07 +01:00
aap 9826fdf6d5 more fixes to librw stuff 2020-11-18 11:16:02 +01:00
aap 82b0103c67 changes to librw layer, GLES now runtime choice 2020-11-18 10:27:55 +01:00
aap 546ed0ff07 changes to RW layer so loading foreign files works 2020-11-11 09:42:30 +01:00
aap 6eef54e3fc
Merge pull request #792 from withmorten/master
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ...
2020-10-31 17:06:25 +01:00
aap 317393d763 few more fixes to last commit 2020-10-29 19:21:16 +01:00
withmorten e95516032f fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text 2020-10-29 19:18:46 +01:00
aap e97366c023 implemented extra model flags for backface culling and alpha test from mobile 2020-10-29 19:11:47 +01:00
erorcun d0e80e8c97 librw update 2020-10-24 23:56:21 +03:00
erorcun 92ae468e00 Messages and CameraSize fix 2020-10-24 21:56:04 +03:00
erorcun a6aa782d6d Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
aap 517e2ee9a5 small fixes 2020-08-20 12:55:41 +02:00
aap c2e20070ab txd.img bug 2020-08-19 16:54:09 +02:00
aap c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
aap e13d80a4eb rename shit 2020-07-29 14:31:34 +02:00
Sergeanur 4a4feb948d Add forgotten file 2020-07-29 15:25:57 +03:00
Sergeanur 6b92e9e12b Dual pass rendering for RW 3.3 2020-07-29 15:24:42 +03:00
Sergeanur 581cb5edfa The real pickup reflection fix 2020-07-29 14:56:06 +03:00
Sergeanur bcb2b7a534 Add ps2 audio paths 2020-07-23 16:15:36 +03:00
eray orçunus 1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
Sergeanur 7d51995640 Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
aap 23da99622c tiny cleanup 2020-07-16 13:35:35 +02:00
Fire-Head 9c0adf6a8f Revert "FONT_BANK renamed to FONT_STANDARD"
This reverts commit 552205dfba.
2020-06-07 05:03:06 +03:00
Sergeanur 552205dfba FONT_BANK renamed to FONT_STANDARD 2020-06-07 04:10:06 +03:00
aap 8bbb6a2a4a hanim fix 2020-06-01 20:28:04 +02:00
aap c54d3ba2ab fixes for 64 bit build 2020-05-16 14:34:51 +02:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
erorcun 5f40f06bf0
Merge pull request #533 from erorcun/master
Linux build support
2020-05-12 00:33:13 +03:00
aap 70a8234dad RenderPedCB from VC 2020-05-11 22:24:53 +02:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap 5b605c1271 some fixes and cosmetic changes 2020-05-10 17:09:57 +02:00
Sergeanur 28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
Sergeanur 4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap 41586c7cda fixes for glfw 2020-04-26 20:16:31 +02:00
eray orçunus 6c1a1f7cd2 Initial GLFW support 2020-04-26 13:29:50 +03:00
aap f15a5ac0f9 using librw GS alpha test emulation 2020-04-25 12:16:50 +02:00
aap ac19de45b8 few fixes 2020-04-25 00:41:17 +02:00
aap 5bb4e99926 implemented debugmenu 2020-04-24 14:08:06 +02:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
eray orçunus c80403a2e0 Crossplatform work continues 2020-04-22 05:24:02 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
aap bdf9fa2f01 implemented librw alphatest setting 2020-04-17 23:55:20 +02:00
Sergeanur 64cf568691 We don't need rw.cpp anymore 2020-04-17 18:46:43 +03:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00