We don't need rw.cpp anymore

This commit is contained in:
Sergeanur 2020-04-17 18:46:01 +03:00
parent ac26d9cdda
commit 64cf568691
1 changed files with 0 additions and 40 deletions

View File

@ -1,40 +0,0 @@
#ifndef LIBRW
#include "common.h"
#include "rwcore.h"
#include "rpworld.h"
#include "rpmatfx.h"
#include "rpskin.h"
#include "rphanim.h"
#include "rtbmp.h"
typedef RwV3d *(*rwVectorsMultFn) (RwV3d * pointsOut,
const RwV3d * pointsIn,
RwInt32 numPoints,
const RwMatrix * matrix);
#ifndef RWLIBS
#else
extern "C"
{
void* _rwFrameOpen(void* instance, RwInt32 offset, RwInt32 size);
void* _rwFrameClose(void* instance, RwInt32 offset, RwInt32 size);
RwFrame* _rwFrameCloneAndLinkClones(RwFrame* root);
RwFrame* _rwFramePurgeClone(RwFrame* root);
RwBool RwFrameDirty(RwFrame const* frame);
void _rwFrameInit(RwFrame* frame);
RwBool _rwMatrixSetMultFn(rwMatrixMultFn multMat);
void* _rwMatrixClose(void* instance, RwInt32 offset, RwInt32 size);
void* _rwMatrixOpen(void* instance, RwInt32 offset, RwInt32 size);
RwBool _rwVectorSetMultFn(rwVectorMultFn multPoint, rwVectorsMultFn multPoints, rwVectorMultFn multVector, rwVectorsMultFn multVectors);
void* _rwVectorClose(void* instance, RwInt32 offset, RwInt32 size);
void* _rwVectorOpen(void* instance, RwInt32 offset, RwInt32 size);
RwBool _rwPluginRegistryOpen();
RwBool _rwPluginRegistryClose();
RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags);
}
#endif
#endif