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112 commits

Author SHA1 Message Date
aap 9714a37769 bit more GTA_VERSION and GTA_PS2 2020-12-04 01:12:58 +01:00
aap 13cefd3293 more PS2 stuff; memory movement done 2020-12-03 16:04:59 +01:00
aap d5bc382cb5 GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
aap d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
Sergeanur 833bf4a619 Add some TODO stubs for unused code to be reversed 2020-11-23 18:59:50 +02:00
Sergeanur 9e45feb4fa Reorganize CPed functions into their original cpp files 2020-11-19 21:12:20 +02:00
aap e97366c023 implemented extra model flags for backface culling and alpha test from mobile 2020-10-29 19:11:47 +01:00
aap a5447306c4 fixed skin on player head 2020-10-28 10:33:27 +01:00
Sergeanur f8a7f47fde Small CPedModelInfo fixes 2020-10-23 13:06:40 +03:00
aap 76fe1247c8
Merge pull request #688 from aap/master
Neo pipelines
2020-08-19 14:36:38 +02:00
Sergeanur 4d1cfb7214 Island loading cleanup and fix 2020-08-19 03:31:42 +03:00
aap e3405f4be4 Merge branch 'master' of github.com:gtamodding/re3 2020-08-18 11:09:50 +02:00
aap c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
Sergeanur 732681db08 Island loading and PS2 alpha test added to options 2020-08-16 17:26:44 +03:00
Filip Gawin b0414c84b9 Small fixes for linux build 2020-07-25 22:04:59 +02:00
Sergeanur 841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Sergeanur cf69f22a0c Remove island loading 2020-07-09 19:18:42 +03:00
aap 04a91761df some vehicle cleanup 2020-06-02 23:34:53 +02:00
aap 12cc0e4132 getting rid of strnicmp 2020-05-31 22:35:29 +02:00
aap bae3a3e72f fixed to CAutomobile and friends 2020-05-31 17:45:26 +02:00
aap 7e5dde1f1a eSurfaceType 2020-05-26 11:37:46 +02:00
aap 0b0ba49abc small fixes 2020-05-19 21:42:55 +02:00
aap 964acba083 fix head/hand atomics 2020-05-17 15:16:12 +02:00
aap 9b162554ca fixed skinned cutscene head 2020-05-14 12:32:51 +02:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
erorcun 5f40f06bf0
Merge pull request #533 from erorcun/master
Linux build support
2020-05-12 00:33:13 +03:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap b11715608f few fixes 2020-05-11 09:18:41 +02:00
bigbossbro08 bd302ecca1 Merge remote-tracking branch 'upstream/master' 2020-05-10 22:05:45 +06:00
bigbossbro08 c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
aap 5b605c1271 some fixes and cosmetic changes 2020-05-10 17:09:57 +02:00
bigbossbro08 af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
aap a8f1505517 small fixes 2020-05-07 21:56:09 +02:00
aap 5c30b3a188 got rid of superfluous enum; update librw 2020-05-07 12:48:57 +02:00
aap 876e402d1e dont hardcode first vehicle ID; little fix for roadblocks 2020-05-07 09:38:07 +02:00
Sergeanur 9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur 4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
aap fd462c9b55 implemented most of streamed collisions and big buildings 2020-05-05 14:00:20 +02:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Nikolay Korolev 34ef766c67 Merge remote-tracking branch 'upstream/master' 2020-04-25 12:15:29 +03:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Nikolay Korolev 9e65eb34ec 1.1 patch stuff 2020-04-19 17:38:10 +03:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Sergeanur b9c8ce0d37 Merge remote-tracking branch 'Fire-Head/master' into Standalone
# Conflicts:
#	src/render/Coronas.cpp
2020-04-17 10:17:38 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
saml1er 6b1093f1c8 CWorld complete 2020-04-17 03:20:34 +05:00
Nikolay Korolev 5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
Fire-Head daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00
Nikolay Korolev 3b0cd93f89 Merge remote-tracking branch 'upstream/master' 2020-04-13 21:54:25 +03:00