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168 commits

Author SHA1 Message Date
Sergeanur 04845a72bc Model indices edits 2020-10-24 21:33:15 +03:00
Sergeanur d237bb694b Small CPedModelInfo fixes 2020-10-23 13:11:51 +03:00
Sergeanur ef47dad566 Partial Pickups 2020-10-17 08:23:01 +03:00
eray orçunus da39624f1c Pad, BulletInfo, ProjectileInfo, fixes 2020-10-08 00:26:24 +03:00
eray orçunus f71953077d Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
eray orçunus a5d6c952a7 Credits & fixes 2020-09-27 02:36:49 +03:00
eray orçunus dbc458a4d7 CPed and CCivilianPed funcs done 2020-09-24 01:54:37 +03:00
Roman Masanin 223cd11835 just more cleanup... 2020-09-18 20:32:25 +03:00
aap 56b80cb0ab fixes to zones and vehicle comp rules 2020-08-24 17:21:45 +02:00
aap 827ba62671 neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
eray orçunus ad6094ca1d 90% fixes, 10% skel refactoring 2020-07-24 21:02:55 +03:00
aap 4e3e1d0b87 make game load all platform dffs 2020-07-16 13:36:25 +02:00
Sergeanur d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur 841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Sergeanur cf69f22a0c Remove island loading 2020-07-09 19:18:42 +03:00
aap 2141247e08 CBoat and friends 2020-07-01 18:04:02 +02:00
erorcun d322a8033e
Merge branch 'miami' into miami 2020-06-16 23:02:21 +03:00
erorcun 812b26b668
Update ModelIndices.h 2020-06-16 22:58:42 +03:00
aap 0741fd5b1d some more camera stuff 2020-06-14 23:15:56 +02:00
majestic 015921522d fixed condition in CBoat::ProcessControl and changed enum 2020-06-14 07:53:45 -07:00
eray orçunus 096ecc1d14 Some wait states 2020-06-06 22:16:59 +03:00
majestic 20ffcb68b6 some orig chearts
- weapon model indices added
- orig weapon cheats added
- some cheats' names changed to original ones
2020-06-03 14:48:26 -07:00
eray orçunus 5dc410a999 Peds, eSound and PedState enum, fixes 2020-06-03 17:01:11 +03:00
aap 2ca3c50463 some CBike code; vehicle cleanup 2020-06-02 23:35:20 +02:00
aap 04a91761df some vehicle cleanup 2020-06-02 23:34:53 +02:00
aap 12cc0e4132 getting rid of strnicmp 2020-05-31 22:35:29 +02:00
aap bae3a3e72f fixed to CAutomobile and friends 2020-05-31 17:45:26 +02:00
aap 7e5dde1f1a eSurfaceType 2020-05-26 11:37:46 +02:00
aap d8528ebbbe eSurfaceType 2020-05-26 11:34:20 +02:00
aap 7bf8337854 CVehicle 2020-05-25 18:33:34 +02:00
eray orçunus 5357957fe1 Compatibility with VC weapon.dat + new shotguns 2020-05-23 16:53:20 +03:00
aap a53ca58e56 CPhysical 2020-05-22 14:27:16 +02:00
eray orçunus 2ab3fb5dd0 Fixes for melees and various things 2020-05-20 20:21:27 +03:00
aap fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
aap 0b0ba49abc small fixes 2020-05-19 21:42:55 +02:00
aap bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
eray orçunus 99574ebfc6 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-05-19 17:46:18 +03:00
eray orçunus a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
Nikolay Korolev 3cc20d7962 sync with upstream 2020-05-17 21:48:12 +03:00
Nikolay Korolev a5b84eb9fe full script basic support 2020-05-17 21:43:11 +03:00
aap 8a7210cad1
Merge pull request #555 from erorcun/miami
Weapon fixes and thingies
2020-05-17 20:20:14 +02:00
eray orçunus 84f8312b86 Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
aap 964acba083 fix head/hand atomics 2020-05-17 15:16:12 +02:00
Nikolay Korolev b587d835e8 more script stuff 2020-05-16 23:06:33 +03:00
Nikolay Korolev e3291b0cb1 gangs, script and replay fixes 2020-05-16 17:00:40 +03:00
eray orçunus acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Sergeanur 24875f34d0 Merge branch 'master' into miami
# Conflicts:
#	src/modelinfo/ClumpModelInfo.cpp
2020-05-14 17:05:42 +03:00
aap 9b162554ca fixed skinned cutscene head 2020-05-14 12:32:51 +02:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00