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130 commits

Author SHA1 Message Date
eray orçunus a01b14f301 Fix sniper and water creatures bug, mark some files 2020-10-09 12:24:21 +03:00
eray orçunus 3e549a7d44 CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
aap 4545ddee6d ... 2020-08-21 23:35:47 +02:00
aap a6fe606ce6 CStreaming done, hopefully 2020-08-20 23:44:40 +02:00
aap 517e2ee9a5 small fixes 2020-08-20 12:55:41 +02:00
aap 764af8735c rw stuff done & other small things 2020-08-20 12:53:17 +02:00
aap c2e20070ab txd.img bug 2020-08-19 16:54:09 +02:00
aap 895055a3d1 update librw; fix txd.img bug 2020-08-19 16:53:11 +02:00
aap 827ba62671 neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
aap c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
aap b468d010a8 implemented extended postfx 2020-08-11 18:40:04 +02:00
aap 40185161b8
Merge pull request #670 from Fire-Head/miami
Miami Shadows
2020-08-07 10:18:35 +02:00
Fire-Head 224fd77641 NULL -> nil 2020-07-31 21:21:58 +03:00
Sergeanur 86cc86ac12 Merge remote-tracking branch 'origin/master' into miami 2020-07-29 15:35:25 +03:00
Sergeanur acdc52116e Merge branch 'master' into miami
# Conflicts:
#	src/animation/RpAnimBlend.cpp
#	src/audio/oal/stream.cpp
#	src/audio/sampman.h
#	src/control/Pickups.cpp
#	src/core/Collision.cpp
#	src/core/Collision.h
#	src/core/FileLoader.cpp
#	src/core/FileMgr.cpp
#	src/core/FileMgr.h
#	src/core/Streaming.cpp
#	src/core/Streaming.h
#	src/core/SurfaceTable.h
#	src/modelinfo/VehicleModelInfo.h
#	src/peds/Ped.cpp
#	src/rw/RwHelper.cpp
#	src/rw/RwHelper.h
#	src/skel/glfw/glfw.cpp
#	src/skel/platform.h
#	src/text/Text.cpp
#	src/text/Text.h
#	src/vehicles/CarGen.cpp
#	src/vehicles/Heli.cpp
2020-07-29 15:34:57 +03:00
aap e13d80a4eb rename shit 2020-07-29 14:31:34 +02:00
Sergeanur 4a4feb948d Add forgotten file 2020-07-29 15:25:57 +03:00
Sergeanur 6b92e9e12b Dual pass rendering for RW 3.3 2020-07-29 15:24:42 +03:00
Sergeanur 581cb5edfa The real pickup reflection fix 2020-07-29 14:56:06 +03:00
Fire-Head f2f19ccea3 Update RwHelper.cpp 2020-07-29 12:41:53 +03:00
Fire_Head 52e77c6634
Merge pull request #1 from GTAmodding/miami
Miami
2020-07-29 12:20:02 +03:00
Fire-Head 1803dcc873 miami shadows 2020-07-29 12:17:53 +03:00
eray orçunus 732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
Sergeanur bcb2b7a534 Add ps2 audio paths 2020-07-23 16:15:36 +03:00
eray orçunus 1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
Sergeanur f882586eb8 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	README.md
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/render/Renderer.cpp
#	src/vehicles/Plane.cpp
2020-07-22 18:29:17 +03:00
Sergeanur 7d51995640 Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher 2020-07-22 03:32:46 +03:00
Sergeanur 87eb96453a Add compatibility with RW 3.4 2020-07-18 13:30:51 +03:00
aap 4e3e1d0b87 make game load all platform dffs 2020-07-16 13:36:25 +02:00
aap 23da99622c tiny cleanup 2020-07-16 13:35:35 +02:00
aap 2141247e08 CBoat and friends 2020-07-01 18:04:02 +02:00
Fire-Head 9c0adf6a8f Revert "FONT_BANK renamed to FONT_STANDARD"
This reverts commit 552205dfba.
2020-06-07 05:03:06 +03:00
Sergeanur 1c01899799 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/Frontend.cpp
#	src/peds/PlayerPed.cpp
#	src/render/Hud.cpp
#	src/vehicles/Train.cpp
2020-06-07 04:15:10 +03:00
Sergeanur 552205dfba FONT_BANK renamed to FONT_STANDARD 2020-06-07 04:10:06 +03:00
aap d8272b8812 hanim fix 2020-06-01 20:32:43 +02:00
aap 8bbb6a2a4a hanim fix 2020-06-01 20:28:04 +02:00
eray orçunus a5f23a0342 VC CMenuManager struct, ctor etc. 2020-05-22 03:48:12 +03:00
Sergeanur 1a42d62d3a Merge branch 'master' into miami
# Conflicts:
#	premake5.lua
#	src/peds/Ped.cpp
#	src/peds/PedIK.cpp
#	src/peds/PedIK.h
2020-05-16 17:09:13 +03:00
aap c54d3ba2ab fixes for 64 bit build 2020-05-16 14:34:51 +02:00
aap 793a6a6d7e bla 2020-05-16 13:07:08 +02:00
Nikolay Korolev 4defd8b75c minimal weather stuff + multiple bugfixes 2020-05-16 13:31:23 +03:00
Sergeanur 7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur 33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
erorcun 5f40f06bf0
Merge pull request #533 from erorcun/master
Linux build support
2020-05-12 00:33:13 +03:00
aap 70a8234dad RenderPedCB from VC 2020-05-11 22:24:53 +02:00
aap 6e4710b717 CVisibilityPlugins 2020-05-11 22:21:18 +02:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap d4250fc2c7 CRenderer 2020-05-11 17:03:44 +02:00
aap 5b605c1271 some fixes and cosmetic changes 2020-05-10 17:09:57 +02:00
aap 0552d49fce CVehicleModelInfo 2020-05-10 17:09:14 +02:00
aap f0442960a2 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-10 10:04:27 +02:00
aap e9fbd2ccfd CWeaponModelInfo 2020-05-10 10:04:20 +02:00
Sergeanur 35c41208f5 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimManager.cpp
#	src/control/CarCtrl.cpp
#	src/control/Curves.cpp
#	src/core/templates.h
2020-05-10 01:26:12 +03:00
Sergeanur 28103775ba Place debug menu under ifdef 2020-05-09 16:06:13 +03:00
aap 31f9bb566b implemented most of timecycle and mblur 2020-05-06 00:53:26 +02:00
aap 68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur 4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap 41586c7cda fixes for glfw 2020-04-26 20:16:31 +02:00
eray orçunus 6c1a1f7cd2 Initial GLFW support 2020-04-26 13:29:50 +03:00
aap f15a5ac0f9 using librw GS alpha test emulation 2020-04-25 12:16:50 +02:00
aap ac19de45b8 few fixes 2020-04-25 00:41:17 +02:00
aap 5bb4e99926 implemented debugmenu 2020-04-24 14:08:06 +02:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
eray orçunus c80403a2e0 Crossplatform work continues 2020-04-22 05:24:02 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
aap bdf9fa2f01 implemented librw alphatest setting 2020-04-17 23:55:20 +02:00
Sergeanur 64cf568691 We don't need rw.cpp anymore 2020-04-17 18:46:43 +03:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
eray orçunus 2c2da558ca Some refs removed, little fixes and teleport 2020-04-16 22:19:56 +03:00
Sergeanur 69c32376fe Increase alpha entity list capacity for wide screen 2020-04-16 12:44:04 +03:00
Sergeanur b1fc7bc533 More refs removed 2020-04-16 11:50:45 +03:00
aap 4b602940eb first fake RW implementation working 2020-04-16 10:26:16 +02:00
aap 90be379bed implemented most of librw wrapper 2020-04-15 14:05:40 +02:00
Sergeanur 6d934892ec RwMatFX support with linked RW libs 2020-04-14 18:35:07 +03:00
Sergeanur 7f8a4b4867 Debug font and CProfiles 2020-04-14 10:31:37 +03:00
Sergeanur daceee593b Link with RW libs 2020-04-11 23:37:04 +03:00