Fire-Head
8af298c668
multiple instances sema fix
2020-12-28 23:08:47 +03:00
Sergeanur
5ebcef2718
Use enum in frontend
2020-12-28 20:48:30 +02:00
Sergeanur
6b52fb5fb6
Add shadow to subtitles with cutscene borders off
2020-12-28 15:04:07 +02:00
erorcun
5780200ba3
Fix original wanted stars position
2020-12-28 15:29:21 +03:00
Sergeanur
9c2f1b0833
More bike leftovers
2020-12-28 14:00:44 +02:00
Sergeanur
7eb96d5373
Add bike leftovers
2020-12-28 13:44:20 +02:00
Sergeanur
b9747de5d6
Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check
2020-12-28 08:36:21 +02:00
erorcun
dc96a49dfd
Ped: WeaponInfo: little fixes and renamings
2020-12-28 04:02:24 +03:00
erorcun
7b2f17826a
Ped: Real weapon fix
2020-12-28 03:52:23 +03:00
erorcun
d3f2f4f6ac
Ped: WeaponInfo: little fixes and renamings
2020-12-28 03:25:26 +03:00
erorcun
498d3a49ac
just toggle waypoint
2020-12-28 00:15:05 +03:00
erorcun
38a1fef5c1
move cfo populate func.
2020-12-27 23:56:36 +03:00
erorcun
cd24936ca9
Dynamically add pipelines options, only if neo.txd exists
2020-12-27 23:55:13 +03:00
erorcun
2dbe3d5b83
fix
2020-12-27 23:54:21 +03:00
erorcun
9e7cb046b3
move cfo populate func.
2020-12-27 23:46:15 +03:00
erorcun
9afcc355ff
Dynamically add pipelines options, only if neo.txd exists
2020-12-27 23:26:00 +03:00
aap
beb0ec673c
rename unused field
2020-12-27 20:38:05 +01:00
aap
637cff3180
rename unused field
2020-12-27 20:38:03 +01:00
aap
d33f1071ae
handling unit conversion
2020-12-27 20:34:19 +01:00
aap
ab80ff7132
handling unit conversion
2020-12-27 20:34:12 +01:00
aap
013e9b9992
fix backface culling
2020-12-27 19:53:10 +01:00
aap
00da91b73f
tiny rendering fixes
2020-12-27 18:22:11 +01:00
aap
4d2105bf55
tiny rendering fix
2020-12-27 18:22:04 +01:00
aap
54ce7885bc
add neo files
2020-12-27 18:15:25 +01:00
aap
bea561d44d
add neo files
2020-12-27 18:15:13 +01:00
Sergeanur
4d095a7943
Add Toggle Waypoint text
2020-12-27 18:29:08 +02:00
Sergeanur
7959b7fd1f
NO_ISLAND_LOADING ported from re3
2020-12-27 18:26:30 +02:00
aap
76e744bb7b
switch vehicle pipe default
2020-12-27 16:28:32 +01:00
aap
5a74495d7b
little hack to make new postfx not crash
2020-12-27 16:09:01 +01:00
erorcun
904746054c
Fix peds running to see dead peds in water
2020-12-27 17:33:32 +03:00
erorcun
8b9e9a07a0
Fix peds running to see dead peds in water
2020-12-27 17:05:37 +03:00
Sergeanur
9ad2f39a60
Merge pull request #902 from IlDucci/master
...
Minor changes on the Spanish translation
2020-12-27 13:55:03 +02:00
IlDucci
0b21fd02d3
Minor changes on the Spanish translation
...
- Replaced a few strings to unify them with reVC.
- Fixed some translations on debug and re-exclusive strings.
- Fixed the translation of "IMAGING" in the credits.
2020-12-27 12:44:06 +01:00
Sergeanur
759f91ce91
Fix drive-by machine gun sound
2020-12-27 10:58:33 +02:00
Sergeanur
22f12596fd
Update readme
2020-12-27 07:38:52 +02:00
erorcun
a4ec3cdf0b
trivial fix
2020-12-27 06:03:38 +03:00
erorcun
0b59eeb2bf
Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default
2020-12-27 05:59:51 +03:00
erorcun
36e64dbd22
signed/unsigned fixes, and some other fixes
2020-12-27 05:23:37 +03:00
aap
0f020127f3
fixed some bike bugs
2020-12-26 16:00:06 +01:00
aap
9d62bed9f3
fix a struct init
2020-12-26 15:42:05 +01:00
aap
c5010d443c
fix a struct init
2020-12-26 15:41:57 +01:00
aap
075650b9f3
ffs
2020-12-26 15:22:23 +01:00
aap
e9d0a1d015
ffs
2020-12-26 15:22:16 +01:00
aap
7cdec23ef2
include case
2020-12-26 15:19:27 +01:00
aap
17640302bf
include case
2020-12-26 15:19:19 +01:00
aap
7613528e7e
make screendrops independent of neo.txd; enable new rendering by default
2020-12-26 14:48:55 +01:00
aap
b21ca72c8b
make screendrops independent of neo.txd; enable new rendering by default
2020-12-26 14:48:47 +01:00
aap
b41f93fcd6
garage cam fix
2020-12-26 13:45:53 +01:00
Sergeanur
c9c447e7a9
Weapon flags changed from bit fields to bit mask (R* vision)
2020-12-26 14:22:02 +02:00
Sergeanur
d459ef8820
Weapon flags changed from bit fields to bit mask (R* vision)
2020-12-26 14:21:45 +02:00