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67 commits

Author SHA1 Message Date
Fire-Head 00d23c61d9 .ini for scaling, radar, sprites 2021-01-08 23:30:30 +03:00
Fire-Head 368d2f3279 bb .ini hello defines 2021-01-08 19:31:48 +03:00
Fire_Head 89e2709304
Merge pull request #1 from GTAmodding/master
update
2020-12-29 20:51:37 +03:00
Fire-Head 224e805fe4 Sprite Scaling option 2020-12-29 20:24:16 +03:00
erorcun 36e64dbd22 signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
Fire-Head 0bea6d039b Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-19 22:33:17 +03:00
Fire-Head 4d4758bc1e scaling 2020-12-19 22:31:54 +03:00
erorcun 122c7aa40d Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default 2020-12-09 03:41:45 +03:00
Fire-Head c5fbb594a5 ps2 hud, restore original code 2020-12-07 21:12:13 +03:00
eray orçunus 8c170a62ee Fix some sanitizer errors, improve POSIX streamer 2020-10-04 22:39:54 +03:00
eray orçunus 3bd3330227 Load and write our settings in re3.ini & fixes 2020-10-02 21:18:34 +03:00
eray orçunus 70aac0f460 Fixes: PS2/PS2-like menu, Hud, new sliding text found 2020-09-27 19:22:21 +03:00
aap abb640c6b6 VU0 collision 2020-08-03 17:32:06 +02:00
aap b5b64ca351 fixed hanim for 64 bit 2020-07-24 23:28:55 +02:00
eray orçunus 1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
Fire_Head 860f75d66c
Merge branch 'master' into ps2menu 2020-06-29 09:37:53 +03:00
Fire-Head 1c11a8081f mips overdose 2020-06-28 00:01:51 +03:00
aap 98baa36f1a FOV fix 2020-06-21 14:50:00 +02:00
Nikolay Korolev 408f47fc9d fixed linux saving 2020-06-06 12:58:10 +03:00
aap 8bbb6a2a4a hanim fix 2020-06-01 20:28:04 +02:00
erorcun c66c45f4c8
Merge pull request #509 from Fire-Head/master
OpenAL update
2020-05-11 03:23:36 +03:00
bigbossbro08 af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
Fire-Head 12a3499ca3 oal wav/mp3 stream update 2020-05-07 09:26:16 +03:00
Sergeanur d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
aap e467cb08b8 Merge branch 'master' of github.com:gtamodding/re3 2020-04-26 21:51:11 +02:00
aap 1b5616688e tried to fix some half-pixel bugs 2020-04-26 21:50:52 +02:00
Sergeanur 4dc2f30791 Remove little hack 2020-04-26 21:58:12 +03:00
eray orçunus 6c1a1f7cd2 Initial GLFW support 2020-04-26 13:29:50 +03:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Filip Gawin d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
Filip Gawin 63951d9b95 Part one 2020-04-17 19:30:57 +02:00
aap 90be379bed implemented most of librw wrapper 2020-04-15 14:05:40 +02:00
Sergeanur daceee593b Link with RW libs 2020-04-11 23:37:04 +03:00
Sergeanur 6647312660 Fix sprite vertical scale 2020-04-10 10:52:47 +03:00
Fire-Head 3769170113 (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode 2020-04-09 02:52:38 +03:00
Fire-Head 13fb853fd8 Glass done 2020-04-02 00:04:56 +03:00
aap 739e80614d remove include <new> from common.h 2020-03-28 09:37:04 +01:00
aap e7c18fc17f removed windows.h for most .cpps 2020-03-27 20:53:47 +01:00
Filip Gawin 8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
Sergeanur 5e37c3e805 Console 2020-03-22 16:19:10 +02:00
Wes Hampson c7f16879df GenericSave complete, still needs some testing 2020-03-11 00:12:40 -07:00
Sergeanur c202fc3b55 Implemented faststrcmp, faststricmp, strcasecmp 2019-10-30 01:35:31 +02:00
Filip Gawin a2e59564c8 Implement PreloadMissionAudio + small fixes 2019-10-27 22:46:37 +01:00
Filip Gawin d822417cfc Fixes for nitpicks 2019-10-26 13:05:00 +02:00
Filip Gawin 003ac856c6 More work 2019-10-26 13:05:00 +02:00
Filip Gawin 12ee71e4f7 audio7 2019-10-26 13:05:00 +02:00
Sergeanur 0600edd49d Fixed save game Load/Save failed assertion on Debug build 2019-10-12 00:06:30 +03:00
Sergeanur 101192dd32 Added read/write template functions for save data, small Load/Save arguments unification 2019-10-08 23:07:11 +03:00
Sergeanur cc621ba099 Corona widescreen fix 2019-10-05 16:04:27 +03:00