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207 commits

Author SHA1 Message Date
Nikolay Korolev 5780b4503e sync with upstream 2020-05-07 16:59:40 +03:00
Nikolay Korolev 40888e9486 car control and friends 2020-05-07 16:57:49 +03:00
Sergeanur 7dc649ede6 Merge branch 'master' into miami 2020-05-07 14:32:41 +03:00
Sergeanur ed1bb7236f Fixed arguments for sound collisions 2020-05-07 14:10:56 +03:00
aap 05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
Nikolay Korolev 53107d3b71 added flag 2020-05-06 19:24:33 +03:00
Nikolay Korolev a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
Nikolay Korolev d5e76471ae Merge remote-tracking branch 'upstream/miami' into miami 2020-05-06 19:04:52 +03:00
aap c11912a8ec sorted out object collision enums 2020-05-06 17:14:34 +02:00
aap a2b89c6a18 sorted out object collision enums 2020-05-06 17:13:46 +02:00
Nikolay Korolev 88076a0050 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-06 15:45:13 +03:00
aap 25a4091fa8 setting some areas so objects dont disappear 2020-05-06 14:43:23 +02:00
Nikolay Korolev 8c036ec671 sync with master 2020-05-06 14:42:41 +03:00
aap e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap cbfc45b3f7 some work on zones 2020-05-06 12:23:26 +02:00
Nikolay Korolev e5da4c2b4d Merge remote-tracking branch 'upstream/miami' into miami 2020-05-06 01:11:18 +03:00
aap 68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
Nikolay Korolev 35bf340401 colstore support in script 2020-05-06 00:21:26 +03:00
Nikolay Korolev 1291dd534b script stuff 2020-05-05 21:45:43 +03:00
aap e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur 1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur 9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur 4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur 84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
aap 702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Nikolay Korolev f372ce156d changed saving compatibility 2020-05-02 18:02:17 +03:00
Nikolay Korolev dc12718fc2 Merge remote-tracking branch 'upstream/master' 2020-04-30 21:41:20 +03:00
Sergeanur e14733367e Rename m_phy_flagA80 to bSkipLineCol 2020-04-30 18:58:15 +03:00
Sergeanur 81094f2cd7 Rename m_ped_flagA2 into bWasStanding 2020-04-30 18:13:38 +03:00
Sergeanur 7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Nikolay Korolev 74fde1397e pools compatibility 2020-04-27 00:54:43 +03:00
Nikolay Korolev bb14d9689f Merge remote-tracking branch 'upstream/master' 2020-04-25 12:26:37 +03:00
Nikolay Korolev 34ef766c67 Merge remote-tracking branch 'upstream/master' 2020-04-25 12:15:29 +03:00
aap ac19de45b8 few fixes 2020-04-25 00:41:17 +02:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Nikolay Korolev 7cc3410846 Merge remote-tracking branch 'upstream/master' 2020-04-21 11:55:39 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Nikolay Korolev df376a13ea sync with master 2020-04-19 17:38:48 +03:00
Nikolay Korolev 9e65eb34ec 1.1 patch stuff 2020-04-19 17:38:10 +03:00
eray orçunus 1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
saml1er e777f24064 More CWorld fixes 2020-04-17 05:38:05 +05:00
saml1er e52a02fb9e Merge branch 'master' into world
# Conflicts:
#	src/core/World.cpp
#	src/core/World.h
2020-04-17 00:01:53 +05:00
saml1er 52d0d811b7 Reverse CWorld 2020-04-16 23:46:08 +05:00
Nikolay Korolev 5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
eray orçunus 4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00