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216 commits

Author SHA1 Message Date
aap 97d5698e0c peds starting to work 2020-05-09 17:05:26 +02:00
Sergeanur f13c4e6aca Merge branch 'master' into miami 2020-05-07 14:49:29 +03:00
Sergeanur 0b848bc147 Fix looping collision sound 2020-05-07 14:48:53 +03:00
Sergeanur 7dc649ede6 Merge branch 'master' into miami 2020-05-07 14:32:41 +03:00
Sergeanur 1ac6bea590 Fix GetDistanceSquared 2020-05-07 14:32:00 +03:00
Sergeanur ed1bb7236f Fixed arguments for sound collisions 2020-05-07 14:10:56 +03:00
aap 05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
aap 876e402d1e dont hardcode first vehicle ID; little fix for roadblocks 2020-05-07 09:38:07 +02:00
Sergeanur d015e09c92 Merge branch 'master' into miami 2020-05-06 18:03:36 +03:00
Sergeanur daa3b20477 Fix cAudioManager::ProcessActiveQueues loop 2020-05-06 18:01:52 +03:00
Nikolay Korolev 15520fe77d
fix memory corruption 2020-05-06 16:55:04 +03:00
aap e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap cbfc45b3f7 some work on zones 2020-05-06 12:23:26 +02:00
Sergeanur dfe0642195
Merge pull request #512 from Nick007J/master
MIAMI CAutoPilot + CCarAI + multiple fixes
2020-05-05 17:14:13 +03:00
Sergeanur e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
Nikolay Korolev ae0c83fa01 CAutoPilot + CCarAI + fixes 2020-05-05 14:40:35 +03:00
Sergeanur c62d35fed0 Adding sound intensity consts 2020-05-02 23:31:45 +03:00
Sergeanur 271517915f Cleanup cAudioManager::ProcessVehicleSkidding 2020-05-02 18:23:48 +03:00
Sergeanur 7ba5b3c353 A bit more audio cleanup 2020-05-02 17:10:51 +03:00
Sergeanur 853dab23f5 cleanup cAudioManager::UpdateReflections 2020-05-02 16:45:24 +03:00
Sergeanur 8d0b0051b4 AudioManager.cpp autoformat 2020-05-02 16:27:40 +03:00
Sergeanur 05b2ae10c6 Replacing >> and << to / and * in AudioManager 2020-05-02 15:56:59 +03:00
Sergeanur d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur 7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Sergeanur 299bbc47ec Changing prefixes for some audio fields 2020-04-28 14:00:38 +03:00
Sergeanur 64e6af1db8 Fix tVehicleSampleData struct 2020-04-27 20:26:24 +03:00
Sergeanur c94ccce6d6 Audio structs moved to their AudioManager.h 2020-04-27 20:06:54 +03:00
Sergeanur 7bf45124e6 Fix use of integers instead of enum/bool/nil 2020-04-27 12:41:34 +03:00
Sergeanur 81fce4edab Audio fixes 2020-04-27 02:49:07 +03:00
Fire-Head 2925b7e0c3 fix #ifdef 2020-04-23 11:35:42 +03:00
Fire-Head 75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
eray orçunus 1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Nikolay Korolev 89688843ec bug fixes 2020-04-18 13:56:21 +03:00
Filip Gawin d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
Filip Gawin 3f32b69a79 Fix crash in cAudioManager::ServicePoliceRadio 2020-04-18 12:20:20 +02:00
Filip Gawin 2b1570de70 Merge branch 'master' of https://github.com/GTAmodding/re3 2020-04-18 12:08:38 +02:00
Sergeanur 555f933780 Remove padding fields 2020-04-18 11:31:53 +03:00
Filip Gawin 63951d9b95 Part one 2020-04-17 19:30:57 +02:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
eray orçunus 2c2da558ca Some refs removed, little fixes and teleport 2020-04-16 22:19:56 +03:00
Sergeanur b1fc7bc533 More refs removed 2020-04-16 11:50:45 +03:00
aap 89b7085353 Merge branch 'master' of github.com:gtamodding/re3 2020-04-16 09:23:31 +02:00
Fire-Head c1fcb7bd43 Removed refs from sampman 2020-04-16 08:28:17 +03:00
eray orçunus c22e59abab Various fixes 2020-04-16 05:07:32 +03:00
aap afce2e1bb3 Merge branch 'master' of github.com:gtamodding/re3 2020-04-15 22:36:21 +02:00
Nikolay Korolev 5cb7e2e42a
Merge pull request #440 from Fire-Head/master
CWeapon done, fixes
2020-04-15 23:28:09 +03:00
aap 90be379bed implemented most of librw wrapper 2020-04-15 14:05:40 +02:00
Fire-Head daed13485e CWeapon done, ps2 cheats fix 2020-04-15 08:03:53 +03:00