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108 commits

Author SHA1 Message Date
Fire-Head 1ec6979b8b restore original shadows fading 2019-07-29 20:05:06 +03:00
aap 6ff921c160 CAutomobile::PreRender; whole class finished 2019-07-28 13:14:08 +02:00
aap 9a50a59a3c CAutomobile::FireTruckControl and HydraulicControl 2019-07-26 14:27:13 +02:00
Nikolay Korolev 5acce16261 Running script part 3 2019-07-25 23:34:29 +03:00
Fire_Head b79f77634d
Merge branch 'master' into master 2019-07-24 20:59:16 +03:00
Fire-Head 0c0e564019 update 2019-07-24 20:30:09 +03:00
Fire-Head b4ecb3e3da shadows done 2019-07-24 19:55:43 +03:00
aap ae69aaf5ce implemented cBuoyancy 2019-07-23 22:55:23 +02:00
aap 60045ec6cd couple of fixes 2019-07-20 14:39:38 +02:00
aap 0ad39c020c implemented col line rendering 2019-07-19 13:58:19 +02:00
aap ba242bcf58 more CAutomobile::ProcessControl 2019-07-17 23:58:06 +02:00
guard3 94fb33b60c Fluff 2019-07-17 22:44:22 +03:00
aap 424487854b started making frontend accurate to game 2019-07-14 12:46:36 +02:00
aap c6afa42f9b
Merge pull request #131 from gennariarmando/master
Frontend fixes.
2019-07-14 10:22:52 +02:00
aap 980b6ed4d2 little change to aspect ratio defines 2019-07-12 18:28:40 +02:00
_AG 7ba5f6a13a Frontend fixes.
Fix #125 #119 #105 #98 #54.
2019-07-11 23:43:37 +02:00
Fire_Head aa449b6fe1
Merge branch 'master' into master 2019-07-11 03:48:36 +03:00
Fire-Head d8dd649617 fixfixfix 2019-07-11 03:44:54 +03:00
Fire-Head 3225fe3b92 Merge branch 'master' of github.com:Fire-Head/re3
# Conflicts:
#	src/render/WaterLevel.cpp
#	src/render/WaterLevel.h
2019-07-11 03:40:15 +03:00
Fire-Head 565f36f4e3 waterupd 2019-07-11 03:39:20 +03:00
Fire-Head b902abd984 water fix 2019-07-11 03:37:57 +03:00
Fire-Head aed8218ef1 WaterLevel done 2019-07-11 03:33:28 +03:00
Fire-Head a644c4e9ce WaterLevel done 2019-07-11 03:22:01 +03:00
aap 90e093cd47 and of course the last commit didnt fix everything 2019-07-10 17:34:11 +02:00
aap 4a36d64f15 added wrappers around math functions 2019-07-10 17:18:26 +02:00
aap 74fcbc8c0a more CAutomobile 2019-07-09 09:57:44 +02:00
aap a2cecd4e97
Merge pull request #122 from Nick007J/master
More script stuff
2019-07-08 21:38:06 +02:00
aap 12af85ca3d cleaned up patching of virtual functions; started CAutomobile 2019-07-08 08:46:42 +02:00
Nikolay Korolev 4f3d17a81c More script 2019-07-08 00:05:24 +03:00
Nikolay Korolev 4c86469cc9 Merge remote-tracking branch 'upstream/master' 2019-07-07 22:28:51 +03:00
aap 6ec421fe7b
Merge pull request #111 from gennariarmando/master
Darkel/Wanted update.
2019-07-07 21:09:40 +02:00
Nikolay Korolev a4e6930bb6 More scripts 2019-07-07 20:57:00 +03:00
Nikolay Korolev ee0494b2d8 IntoTheScripts! 2019-07-07 19:00:02 +03:00
_AG d1c6a6aaa6 Merge branch 'master' of https://github.com/gtamodding/re3 2019-07-07 15:16:54 +02:00
aap 53023eb65b the great reorganization 2019-07-07 13:09:11 +02:00
aap 533f265f55 made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines 2019-07-07 10:16:16 +02:00
_AG 0ac6d0515e
Merge branch 'master' into master 2019-07-07 09:21:44 +02:00
aap 2b592605ab misc classes finished 2019-07-06 12:27:21 +02:00
_AG 9fed0c040c Darkel/Wanted update. 2019-07-04 22:33:19 +02:00
Nikolay Korolev 835b7cac22 Fixed type of m_ItemToFlash 2019-07-04 01:23:19 +03:00
Nikolay Korolev 7fae683316 Script stuff + bug fixes 2019-07-04 01:16:24 +03:00
_AG 69b5c9f1e0 Update Frontend. 2019-07-03 17:30:26 +02:00
aap 936a8e8351 fixed boat rendering 2019-07-03 14:06:26 +02:00
aap 25865e68c4 cleaned up to be closer to original game 2019-07-03 13:13:55 +02:00
aap e8215cf560
Revert "Implemented frontend inputs." 2019-07-02 22:05:11 +02:00
_AG 6c693e3bbf Implemented frontend inputs.
Fixed #66 and few other stuff.
2019-07-02 14:36:40 +02:00
eray orçunus 27838ae0b2 Kangaroo cheat and bug fixes
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-07-02 06:01:26 +03:00
aap c661485ef7 little cleanup 2019-06-30 22:55:48 +02:00
aap af2e764d81 finished CEntity 2019-06-30 21:06:55 +02:00
Filip Gawin 2115faec38 Cleanup project a bit 2019-06-30 12:56:50 +02:00