Commit Graph

2307 Commits

Author SHA1 Message Date
erorcun f61a91c97d Merge branch 'master' of https://github.com/GTAmodding/re3 2021-01-29 19:30:27 +03:00
erorcun d52b917c54 Some regular fixes and UB fixes 2021-01-29 19:23:02 +03:00
withmorten f7fc919d98 add NewRenderer ini read/write 2021-01-29 16:46:03 +01:00
erorcun 2e7405b76c CdStreamPosix fixes 2021-01-29 16:31:13 +03:00
Nikolay Korolev 7c38e2db24 fix 2021-01-28 23:23:49 +03:00
aap 64a4ed6db6 fixed uninitialized nearclip 2021-01-28 17:40:15 +01:00
aap ebb615d080 fix some little UB 2021-01-28 15:30:32 +01:00
erorcun 2d0562412e Use previous naming & fix LineOfSightSectorList too 2021-01-28 03:49:50 +03:00
erorcun 2b269ff1c0 Fix some Collision NaN/inf's 2021-01-28 02:18:04 +03:00
GaryOderNichts d2cf090ace Fix texture conversion box 2021-01-27 23:06:43 +01:00
erorcun 8846f50cb7 Attempt to fix input delays on GLFW 2021-01-27 18:26:48 +03:00
erorcun 843dd9b5e1 Clean up POSIX streaming code 2021-01-27 18:26:08 +03:00
Sergeanur 0f623c2354 Use original animation names from VCS 2021-01-26 19:35:40 +02:00
Sergeanur f27e1ec818 Fix doubles in ZoneCull 2021-01-26 19:26:28 +02:00
erorcun cb34060f00 Support pads without L2-R2, add comments 2021-01-25 16:48:41 +03:00
aap 4564f7aeea modelinfo fixes 2021-01-24 23:24:41 +01:00
shfil 1d3b4d1e9a
Add cmake option for sanitizers 2021-01-24 21:34:53 +01:00
erorcun 5336620f5c Ped: car enter anim. fix 2021-01-24 20:05:43 +03:00
erorcun a0bf47cfd2 Fix out of bound binding orders 2021-01-24 19:39:31 +03:00
shfil 3e6bb267f3
Fix CCollision::DistToLine 2021-01-24 12:34:40 +01:00
withmorten 5183d7cf0f enable default resolution for vanilla defines 2021-01-23 23:18:05 +01:00
withmorten db6b7b473d whitespace fix 2021-01-23 23:02:22 +01:00
Nikolay Korolev 6bdc0365ee another backport 2021-01-23 23:15:50 +03:00
Nikolay Korolev 921ca7712e use ARRAY_SIZE 2021-01-23 23:10:59 +03:00
Nikolay Korolev 35258b9b9c added some missing functions 2021-01-23 15:29:00 +03:00
withmorten 2650fa9a92 VANILLA_BUILD fixes 2021-01-23 02:17:28 +01:00
withmorten 6f4e2ab491 get rid of unsupported LIBRW in config.h 2021-01-22 22:47:29 +01:00
withmorten 5988c0e95a fix tabs in crossplatform 2021-01-22 22:01:00 +01:00
erorcun 0ea72af60c Peds reporting to phone changes for GTA3D 2021-01-22 23:58:57 +03:00
erorcun 226e3b83da No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linux 2021-01-22 23:43:49 +03:00
withmorten f6c846d27a fix 2021-01-22 21:27:18 +01:00
withmorten 3b4e79f073 small fix regarding codewarrior and AUDIO_MSS 2021-01-22 21:10:49 +01:00
withmorten d58f090198 fix RW33 build, undef ANISOTROPIC_FILTERING for vanilla build 2021-01-22 20:33:29 +01:00
Filip Gawin e9adf8162b fix 2021-01-22 19:59:27 +01:00
Filip Gawin 609cad506f Better output for validating size assert 2021-01-22 19:54:43 +01:00
withmorten 497e0b801f m_nWantedLevel -> GetWantedLevel() 2021-01-22 00:19:44 +01:00
withmorten a511d79bf0 free cam fixes 2021-01-21 23:21:03 +01:00
aap 69500eed56 how the hell did that happen? 2021-01-21 22:35:11 +01:00
aap c67273e92a fixed anisotropic filtering; updated librw 2021-01-21 22:30:20 +01:00
withmorten ef24783bff
Merge pull request #968 from withmorten/cw
make building with Codewarrior 7 possible
2021-01-21 21:55:33 +01:00
withmorten 034df61f3c codewarrior: finishing touches 2021-01-21 19:42:51 +01:00
aap 6df52f06b6 enable screenshots for librw 2021-01-21 10:19:01 +01:00
withmorten f2596b3759 Merge remote-tracking branch 'upstream/master' into cw 2021-01-21 03:20:31 +01:00
withmorten ac0f759b27 make building with Codewarrior 7 possible 2021-01-21 03:18:15 +01:00
Nikolay Korolev 8e825fa629 fixed saving 2021-01-20 22:16:11 +03:00
Sergeanur c54f5c4b4f
Merge pull request #971 from Sergeanur/PoolFlags
Get rid of bitfields in CPool
2021-01-20 18:59:49 +02:00
Sergeanur 9b193a47a2
Merge pull request #966 from Sergeanur/matrix
Get rid of RwMatrix in CMatrix
2021-01-20 18:59:33 +02:00
aap 505438cd90 Merge branch 'master' of github.com:GTAmodding/re3 2021-01-19 21:33:17 +01:00
aap bb66028e74 pc radar fix 2021-01-19 21:33:09 +01:00
Sergeanur a9b8d30ce0 Get rid of bitfields in CPool 2021-01-19 21:32:55 +02:00
Sergeanur e6ef164441 Get rid of VuVector 2021-01-19 18:38:10 +02:00
withmorten 25d3066eae fix RWLIBS build without GTA_PS2_STUFF 2021-01-19 12:05:38 +01:00
Nikolay Korolev ef59c623fd Merge remote-tracking branch 'upstream/master' 2021-01-18 23:59:16 +03:00
Nikolay Korolev 8c1f4ba65d fix 2021-01-18 23:59:07 +03:00
Sergeanur 91093305d6 Get rid of RwMatrix in CMatrix 2021-01-18 21:06:59 +02:00
aap 7687ce84ed wrong ifdef 2021-01-18 20:03:24 +01:00
withmorten a6faa0384b fix common.h d3d includes 2021-01-17 22:10:04 +01:00
erorcun deaaf3d22f Migrate from old .ini to new .ini 2021-01-17 21:33:53 +01:00
erorcun 448e41ecaa Store all settings in .INI 2021-01-17 21:33:53 +01:00
erorcun 5a47379bf5 Includes overhaul, fix some compiler warnings 2021-01-17 21:32:54 +01:00
aap 357b67e3f5 vehicle fixes 2021-01-17 10:00:34 +01:00
Sergeanur caa7d3177c Use of sized bool types for CFont 2021-01-16 16:05:27 +02:00
Nikolay Korolev ad908f5dde fix 2021-01-14 00:16:55 +03:00
erorcun a844cbbc3d hud ammo fix 2021-01-13 23:16:25 +03:00
erorcun 011a9cc775 Merge branch 'master' of https://github.com/GTAmodding/re3 2021-01-13 16:54:45 +03:00
erorcun 7f15e11b1b fix save loading, hopefully 2021-01-13 16:54:36 +03:00
aap 6aab948be2 more renames 2021-01-13 13:41:24 +01:00
aap 083aa700e9 anim velocity union 2021-01-13 13:06:31 +01:00
aap 7c3e43aa2e rename m_vehEnterType -> m_vehDoor 2021-01-13 13:01:11 +01:00
erorcun 57201187de Fix build without FIX_BUGS, divide to 0 fixes 2021-01-13 14:22:31 +03:00
Filip Gawin 4097c20bdd Make cmake files more generic 2021-01-13 12:15:22 +01:00
aap fb1bd1a5bd fix !FREE_CAM build 2021-01-13 10:48:55 +01:00
withmorten 6103677914 more securom fixes 2021-01-13 00:28:07 +01:00
withmorten c210e1bae6 move stuff back into class; securom comments 2021-01-13 00:18:34 +01:00
withmorten 4a96c7c9f2 fix CreateInstance virtual overload order 2021-01-12 23:25:12 +01:00
aap 48ce6151f9 fix building with PED_SKIN 2021-01-12 18:55:21 +01:00
Sergeanur be1e09aad4 Fix collective commands 2021-01-12 02:26:37 +02:00
Fire-Head 06fbbaa43f fix explosion jet 2021-01-11 21:12:11 +03:00
Nikolay Korolev 31dd135075 fuck 2021-01-11 20:53:03 +03:00
Nikolay Korolev 08e5c8e010 fixes 2021-01-11 17:22:07 +03:00
Anonymous Maarten 3519cbd3e5 conan: build re3 + librw with RelWithDebInfo build_type 2021-01-11 11:24:25 +01:00
Anonymous Maarten 6b8374f391 cmake: install files ready for copying in game folder 2021-01-11 11:24:25 +01:00
Anonymous Maarten 96e2ba19f8 cmake: add resource (settings windows icon) 2021-01-11 11:24:25 +01:00
Anonymous Maarten b375e20c75 cmake: opus is now optional + libsndfile only when using openal 2021-01-11 11:24:25 +01:00
Anonymous Maarten e9adfd8663 cmake: search for miles import library 2021-01-11 11:24:25 +01:00
Anonymous Maarten 8d0b4ede68 cmake: use openal/opusfile/mpg123/libsndfile correctly 2021-01-11 11:24:25 +01:00
Anonymous Maarten 9707eeb8cb audio: only use #pragma comment(lib, "xxx.lib") on MSVC 2021-01-11 11:24:25 +01:00
Anonymous Maarten 2f48d0c828 cmake: null audio is not possible + add cmake opus support 2021-01-11 11:24:25 +01:00
Anonymous Maarten 2ff9270279 cmake: make librw non-vendorable + rename Findmpg123 + create targets for dependencies 2021-01-11 11:24:25 +01:00
Anonymous Maarten 8a157eee0a audio: only use #pragma comment(lib, xxx.lib) on MSVC 2021-01-11 01:12:44 +01:00
erorcun 8aaa3c4884 Automobile: fix 2021-01-10 23:52:37 +01:00
aap cc2cebffb6 update librw 2021-01-10 18:43:11 +01:00
aap 4bb6740bf4 moved new renderer, fixed a bug 2021-01-09 18:22:02 +01:00
aap 9693184cea boat fix 2021-01-09 16:13:33 +01:00
aap 822f0bd40b cam sector fix 2021-01-09 12:11:52 +01:00
Fire-Head 02f6ed7da3 fix last commit, debugmenu options 2021-01-08 23:55:13 +03:00
Fire-Head 39a121351d Merge branch 'master' of https://github.com/GTAmodding/re3 2021-01-08 23:30:35 +03:00
Fire-Head 00d23c61d9 .ini for scaling, radar, sprites 2021-01-08 23:30:30 +03:00
Sergeanur 8eed6ae179 Use original names 2021-01-08 21:50:59 +02:00
Fire_Head 6e42c791cf
Merge pull request #909 from Fire-Head/master
Sprite Scaling Option
2021-01-08 19:43:31 +03:00