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73 commits

Author SHA1 Message Date
Sergeanur 0f623c2354 Use original animation names from VCS 2021-01-26 19:35:40 +02:00
withmorten ac0f759b27 make building with Codewarrior 7 possible 2021-01-21 03:18:15 +01:00
aap 083aa700e9 anim velocity union 2021-01-13 13:06:31 +01:00
Sergeanur 8eed6ae179 Use original names 2021-01-08 21:50:59 +02:00
Sergeanur b12eef1d56 Fix use of strncmp 2020-12-25 15:18:13 +02:00
aap 309a4613a4 option for PC controls 2020-12-21 20:48:40 +01:00
aap df5bafc80c anim fixes 2020-12-18 23:47:38 +01:00
aap 83bbb631d1 some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) 2020-12-01 17:42:18 +01:00
aap a8035b6466 moved some stuff to MemoryMgr 2020-11-28 17:05:57 +01:00
aap d857758c16 start using CMemoryHeap 2020-11-26 17:39:59 +01:00
aap 3564b85b4e animation compression from PS2 2020-11-16 22:43:15 +01:00
Sergeanur 1d907ac91f small fix 2020-08-24 21:56:34 +03:00
aap b5b64ca351 fixed hanim for 64 bit 2020-07-24 23:28:55 +02:00
Nikolay Korolev 7a71a47f74 updated player control names 2020-06-21 16:00:17 +03:00
Sergeanur ad0b99231e Remove magic consts from ms_aAnimAssocDefinitions 2020-05-16 23:54:44 +03:00
Filip Gawin c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
erorcun 5f40f06bf0
Merge pull request #533 from erorcun/master
Linux build support
2020-05-12 00:33:13 +03:00
eray orçunus 8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap b11715608f few fixes 2020-05-11 09:18:41 +02:00
bigbossbro08 bd302ecca1 Merge remote-tracking branch 'upstream/master' 2020-05-10 22:05:45 +06:00
bigbossbro08 c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
aap 5b605c1271 some fixes and cosmetic changes 2020-05-10 17:09:57 +02:00
bigbossbro08 af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
aap d26ffdd05f fixes for anims 2020-05-09 12:04:48 +02:00
aap 3f09ec0744 named anim assoc flags 2020-05-09 09:50:00 +02:00
aap f12e76fa13 more small fixes 2020-05-08 20:58:40 +02:00
Sergeanur d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
aap 241352e312 real names (from LCS) 2020-04-25 14:03:20 +02:00
aap ac19de45b8 few fixes 2020-04-25 00:41:17 +02:00
aap f03b4eec4c implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
eray orçunus c80403a2e0 Crossplatform work continues 2020-04-22 05:24:02 +03:00
Filip Gawin 370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
Filip Gawin d6314f9564 Revert "Part one"
This reverts commit 63951d9b95.
2020-04-18 12:29:28 +02:00
Filip Gawin 63951d9b95 Part one 2020-04-17 19:30:57 +02:00
Sergeanur 599164006a Remove patches 2020-04-17 16:31:11 +03:00
Sergeanur b9c8ce0d37 Merge remote-tracking branch 'Fire-Head/master' into Standalone
# Conflicts:
#	src/render/Coronas.cpp
2020-04-17 10:17:38 +03:00
Sergeanur 881d61f811 Merge remote-tracking branch 'samler/world' into Standalone 2020-04-17 10:16:30 +03:00
Fire-Head a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
eray orçunus 2c2da558ca Some refs removed, little fixes and teleport 2020-04-16 22:19:56 +03:00
saml1er e52a02fb9e Merge branch 'master' into world
# Conflicts:
#	src/core/World.cpp
#	src/core/World.h
2020-04-17 00:01:53 +05:00
saml1er 52d0d811b7 Reverse CWorld 2020-04-16 23:46:08 +05:00
Sergeanur b1fc7bc533 More refs removed 2020-04-16 11:50:45 +03:00
Sergeanur 0ddc04743c Fix cutscene camera latency 2020-04-11 13:21:21 +03:00
Nikolay Korolev a27f7359ff fix 2020-04-10 12:20:04 +03:00
Sergeanur 8917567508 Fixing mixed IsCutsceneProcessing and IsRunning 2020-04-10 11:23:35 +03:00
aap 739e80614d remove include <new> from common.h 2020-03-28 09:37:04 +01:00
Filip Gawin 8f01eab5ab Fixes for Serge's review 2020-03-22 17:30:54 +01:00
eray orçunus be7d1d1a63 Frontend, Peds & logic and overflow fixes 2019-11-12 23:34:28 +01:00
erorcun 0df15bb73d
Merge pull request #263 from Sergeanur/strcmp
Implemented faststrcmp, faststricmp, strcasecmp
2019-11-09 18:06:20 +03:00
eray orçunus ad69a319cb The Peds 2019-10-30 02:41:47 +03:00