Sergeanur
9647901ba0
Merge branch 'miami' into lcs
...
# Conflicts:
# src/control/Script.h
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/rw/VisibilityPlugins.cpp
# src/rw/VisibilityPlugins.h
2021-01-25 19:35:03 +02:00
withmorten
29fb996b00
make building with Codewarrior 7 possible
2021-01-24 17:08:34 +01:00
Sergeanur
e79e8b30e0
Partial hud
2021-01-24 17:21:50 +02:00
Sergeanur
defbb01aaa
Merge remote-tracking branch 'origin/lcs' into lcs
...
* origin/lcs:
Remove size assert
Add TXD mid field
Enable GTA_BRIDGE
LCS model indices
2021-01-23 15:14:24 +02:00
Sergeanur
904090cbb6
Merge remote-tracking branch 'origin/miami' into lcs
...
# Conflicts:
# src/modelinfo/BaseModelInfo.cpp
2021-01-23 15:14:15 +02:00
Sergeanur
0aad73f4a1
Remove size assert
2021-01-23 03:39:24 +02:00
Sergeanur
b35b0c598d
Enable GTA_BRIDGE
2021-01-23 03:09:15 +02:00
erorcun
f85b5e99ed
Includes overhaul, fix some compiler warnings
2021-01-23 03:23:16 +03:00
Sergeanur
cea6b20c09
Merge remote-tracking branch 'origin/miami' into lcs
...
# Conflicts:
# src/animation/CutsceneMgr.cpp
# src/control/CarCtrl.cpp
# src/control/Script.cpp
# src/control/Script2.cpp
# src/core/Frontend.cpp
# src/core/main.cpp
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/peds/PedAI.cpp
# src/text/Messages.cpp
# src/vehicles/Cranes.cpp
# src/vehicles/Transmission.cpp
2021-01-22 15:04:09 +02:00
withmorten
feb993e751
get rid of most --MIAMI comments
2021-01-22 11:43:29 +01:00
withmorten
d1317f8fa6
m_nWantedLevel -> GetWantedLevel()
2021-01-22 00:20:51 +01:00
Filip Gawin
d2fac78413
Port debug messagess for audio cache
2021-01-16 01:42:16 +01:00
Filip Gawin
6bebde8279
Port debug messagess for audio cache
2021-01-16 01:38:18 +01:00
Sergeanur
4bd7bafd7c
Merge branch 'miami' into lcs
...
# Conflicts:
# .github/workflows/reLCS_msvc_amd64.yml
# .github/workflows/reLCS_msvc_x86.yml
# premake5.lua
# src/control/Script2.cpp
# src/control/Script8.cpp
2021-01-15 17:57:35 +02:00
Sergeanur
19749effce
Fix Jumbo Sound reseting when walking
2021-01-15 17:54:21 +02:00
Filip Gawin
7541fa7cb7
Revert extra checks before autolinking
2021-01-14 22:26:36 +01:00
Filip Gawin
1082b13830
RE3_NO_AUTOLINK to CMAKE_NO_AUTOLINK
2021-01-14 22:15:36 +01:00
Filip Gawin
c7b905c0ec
More checks before autolinking
2021-01-14 22:06:27 +01:00
Filip Gawin
70358d90b4
Backport fix from re3
2021-01-14 15:30:33 +01:00
Sergeanur
a223157000
CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit
2021-01-11 19:53:15 +02:00
aap
49d5c02d69
anims done. ped fight hacked to compile
2021-01-08 23:43:52 +01:00
Sergeanur
bf3135eb41
Enable trains
2021-01-08 18:31:50 +02:00
Sergeanur
0e2af13656
Merge branch 'miami' into lcs
...
* miami:
wtf
fix
small cleanup
Fix gOneShotCol
Fix garage messages position
Fix font on green screen counter
Add MPG123_QUIET to mp3 files
Make opus available alongside other formats
Fix pickup text
Fix char in stats
Add missing GXT line
fail
minor refactoring
Fix 16KHz track
GET_WHEELIE_STATS fix
Cleanup and fixes for new decoders
Fixes for CVbFile
Small fixes for new wav decoder
Remove fastmath from premake's config
Implementing our own WAV decoder to replace SndFile
2021-01-08 14:47:37 +02:00
aap
ebdf08a514
first commit for LCS
2021-01-08 01:41:40 +01:00
Sergeanur
556b9ae574
Fix gOneShotCol
2021-01-08 00:47:21 +02:00
Sergeanur
c423c59365
Add MPG123_QUIET to mp3 files
2021-01-07 22:15:55 +02:00
Sergeanur
6b0fa20b8b
Make opus available alongside other formats
2021-01-07 22:01:44 +02:00
Sergeanur
0845abf640
Fix 16KHz track
2021-01-07 15:16:24 +02:00
Sergeanur
0b73b13b9a
Cleanup and fixes for new decoders
2021-01-06 20:23:30 +02:00
Filip Gawin
ff9d6e4fd6
Fixes for CVbFile
2021-01-06 18:15:32 +01:00
Filip Gawin
2bcb2a40e4
Small fixes for new wav decoder
2021-01-06 17:57:43 +01:00
Sergeanur
a51757429e
Implementing our own WAV decoder to replace SndFile
2021-01-06 15:52:12 +02:00
Sergeanur
bc363a74f5
Add support of PS2 audio streams to OpenAL
2021-01-05 21:06:17 +02:00
Sergeanur
f639aae2ae
Fix chainsaw sound
2021-01-05 13:04:42 +02:00
Sergeanur
32d3ea0a2d
Audio fixes
2021-01-05 00:31:31 +02:00
Sergeanur
6753d39dd0
Fix uninitialized filed in cAudioManager
2021-01-04 23:11:31 +02:00
Sergeanur
a346461ea8
Increase number of stream buffers, plus ALStreamSources fix
2021-01-04 22:27:32 +02:00
Sergeanur
7adac51152
Handle stereo panning in OAL manually for streams
2021-01-04 20:11:04 +02:00
Sergeanur
2db0d7cfa1
Double the volume for mission audio in OAL + small fix
2021-01-04 15:08:02 +02:00
TheOfficialFloW
0c2ea268d1
Fix typo in ProcessMissionAudioSlot.
2021-01-03 16:56:12 +01:00
Sergeanur
2e06e4b6b8
Fix speed of sound
2021-01-03 16:43:58 +02:00
TheOfficialFloW
e46b06491c
Fix nFramesForPretendPlaying.
2021-01-03 14:59:16 +01:00
Sergeanur
9ae3fac08e
Fix ServiceTrack
2021-01-03 00:52:30 +02:00
Sergeanur
1169437ec6
Fix uninitialized RadioStaticCounter
2021-01-03 00:15:33 +02:00
Sergeanur
c3f49386ca
Fix wrong sound when bumping peds
2021-01-01 15:11:12 +02:00
Sergeanur
759f91ce91
Fix drive-by machine gun sound
2020-12-27 10:58:33 +02:00
Sergeanur
441b3864f3
cPedParams ctor
2020-12-26 07:53:30 +02:00
Sergeanur
18bea3cfa5
Fix weapon pickup sound
2020-12-26 07:31:53 +02:00
Sergeanur
783d1edaf1
cVehicleParams ctor
2020-12-25 20:27:37 +02:00
Sergeanur
90ef1d2d31
cAudioManager::ProcessBoatEngine
2020-12-25 19:59:45 +02:00