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re3/src/modelinfo/VehicleModelInfo.cpp

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#include "common.h"
#include <rpmatfx.h>
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#include "RwHelper.h"
#include "General.h"
#include "NodeName.h"
#include "TxdStore.h"
#include "Weather.h"
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#include "HandlingMgr.h"
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#include "VisibilityPlugins.h"
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#include "FileMgr.h"
#include "World.h"
#include "Vehicle.h"
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#include "Automobile.h"
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#include "Boat.h"
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#include "Train.h"
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#include "Plane.h"
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#include "Heli.h"
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#include "Bike.h"
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#include "ModelIndices.h"
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#include "ModelInfo.h"
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int8 CVehicleModelInfo::ms_compsToUse[2] = { -2, -2 };
int8 CVehicleModelInfo::ms_compsUsed[2];
RwTexture *CVehicleModelInfo::ms_pEnvironmentMaps[NUM_VEHICLE_ENVMAPS];
RwRGBA CVehicleModelInfo::ms_vehicleColourTable[256];
RwTexture *CVehicleModelInfo::ms_colourTextureTable[256];
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RwTexture *gpWhiteTexture;
RwFrame *pMatFxIdentityFrame;
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enum {
VEHICLE_FLAG_COLLAPSE = 0x2,
VEHICLE_FLAG_ADD_WHEEL = 0x4,
VEHICLE_FLAG_POS = 0x8,
VEHICLE_FLAG_DOOR = 0x10,
VEHICLE_FLAG_LEFT = 0x20,
VEHICLE_FLAG_RIGHT = 0x40,
VEHICLE_FLAG_FRONT = 0x80,
VEHICLE_FLAG_REAR = 0x100,
VEHICLE_FLAG_COMP = 0x200,
VEHICLE_FLAG_DRAWLAST = 0x400,
VEHICLE_FLAG_WINDSCREEN = 0x800,
VEHICLE_FLAG_ANGLECULL = 0x1000,
VEHICLE_FLAG_REARDOOR = 0x2000,
VEHICLE_FLAG_FRONTDOOR = 0x4000,
};
RwObjectNameIdAssocation carIds[] = {
{ "wheel_rf_dummy", CAR_WHEEL_RF, VEHICLE_FLAG_RIGHT | VEHICLE_FLAG_ADD_WHEEL },
{ "wheel_rm_dummy", CAR_WHEEL_RM, VEHICLE_FLAG_RIGHT | VEHICLE_FLAG_ADD_WHEEL },
{ "wheel_rb_dummy", CAR_WHEEL_RB, VEHICLE_FLAG_RIGHT | VEHICLE_FLAG_ADD_WHEEL },
{ "wheel_lf_dummy", CAR_WHEEL_LF, VEHICLE_FLAG_LEFT | VEHICLE_FLAG_ADD_WHEEL },
{ "wheel_lm_dummy", CAR_WHEEL_LM, VEHICLE_FLAG_LEFT | VEHICLE_FLAG_ADD_WHEEL },
{ "wheel_lb_dummy", CAR_WHEEL_LB, VEHICLE_FLAG_LEFT | VEHICLE_FLAG_ADD_WHEEL },
{ "bump_front_dummy", CAR_BUMP_FRONT, VEHICLE_FLAG_FRONT | VEHICLE_FLAG_COLLAPSE },
{ "bonnet_dummy", CAR_BONNET, VEHICLE_FLAG_COLLAPSE },
{ "wing_rf_dummy", CAR_WING_RF, VEHICLE_FLAG_COLLAPSE },
{ "wing_rr_dummy", CAR_WING_RR, VEHICLE_FLAG_RIGHT | VEHICLE_FLAG_COLLAPSE },
{ "door_rf_dummy", CAR_DOOR_RF, VEHICLE_FLAG_FRONTDOOR | VEHICLE_FLAG_ANGLECULL | VEHICLE_FLAG_RIGHT | VEHICLE_FLAG_DOOR | VEHICLE_FLAG_COLLAPSE },
{ "door_rr_dummy", CAR_DOOR_RR, VEHICLE_FLAG_REARDOOR | VEHICLE_FLAG_ANGLECULL | VEHICLE_FLAG_REAR | VEHICLE_FLAG_RIGHT | VEHICLE_FLAG_DOOR | VEHICLE_FLAG_COLLAPSE },
{ "wing_lf_dummy", CAR_WING_LF, VEHICLE_FLAG_COLLAPSE },
{ "wing_lr_dummy", CAR_WING_LR, VEHICLE_FLAG_LEFT | VEHICLE_FLAG_COLLAPSE },
{ "door_lf_dummy", CAR_DOOR_LF, VEHICLE_FLAG_FRONTDOOR | VEHICLE_FLAG_ANGLECULL | VEHICLE_FLAG_LEFT | VEHICLE_FLAG_DOOR | VEHICLE_FLAG_COLLAPSE },
{ "door_lr_dummy", CAR_DOOR_LR, VEHICLE_FLAG_REARDOOR | VEHICLE_FLAG_ANGLECULL | VEHICLE_FLAG_REAR | VEHICLE_FLAG_LEFT | VEHICLE_FLAG_DOOR | VEHICLE_FLAG_COLLAPSE },
{ "boot_dummy", CAR_BOOT, VEHICLE_FLAG_REAR | VEHICLE_FLAG_COLLAPSE },
{ "bump_rear_dummy", CAR_BUMP_REAR, VEHICLE_FLAG_REAR | VEHICLE_FLAG_COLLAPSE },
{ "windscreen_dummy", CAR_WINDSCREEN, VEHICLE_FLAG_WINDSCREEN | VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_FRONT | VEHICLE_FLAG_COLLAPSE },
{ "ped_frontseat", CAR_POS_FRONTSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "ped_backseat", CAR_POS_BACKSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "headlights", CAR_POS_HEADLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "taillights", CAR_POS_TAILLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "exhaust", CAR_POS_EXHAUST, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "extra1", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID },
{ "extra2", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID },
{ "extra3", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID },
{ "extra4", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID },
{ "extra5", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID },
{ "extra6", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID },
{ nil, 0, 0 }
};
RwObjectNameIdAssocation boatIds[] = {
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{ "boat_moving_hi", BOAT_MOVING, VEHICLE_FLAG_COLLAPSE },
{ "boat_rudder_hi", BOAT_RUDDER, VEHICLE_FLAG_COLLAPSE },
{ "windscreen", BOAT_WINDSCREEN, VEHICLE_FLAG_WINDSCREEN | VEHICLE_FLAG_COLLAPSE },
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{ "ped_frontseat", BOAT_POS_FRONTSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
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{ nil, 0, 0 }
};
RwObjectNameIdAssocation trainIds[] = {
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{ "door_lhs_dummy", TRAIN_DOOR_LHS, VEHICLE_FLAG_LEFT | VEHICLE_FLAG_COLLAPSE },
{ "door_rhs_dummy", TRAIN_DOOR_RHS, VEHICLE_FLAG_LEFT | VEHICLE_FLAG_COLLAPSE },
{ "light_front", TRAIN_POS_LIGHT_FRONT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "light_rear", TRAIN_POS_LIGHT_REAR, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "ped_left_entry", TRAIN_POS_LEFT_ENTRY, VEHICLE_FLAG_DOOR | VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "ped_mid_entry", TRAIN_POS_MID_ENTRY, VEHICLE_FLAG_DOOR | VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "ped_right_entry", TRAIN_POS_RIGHT_ENTRY, VEHICLE_FLAG_DOOR | VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
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{ nil, 0, 0 }
};
RwObjectNameIdAssocation heliIds[] = {
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{ "chassis_dummy", HELI_CHASSIS, VEHICLE_FLAG_COLLAPSE },
{ "toprotor", HELI_TOPROTOR, 0 },
{ "backrotor", HELI_BACKROTOR, 0 },
{ "tail", HELI_TAIL, 0 },
{ "topknot", HELI_TOPKNOT, 0 },
{ "skid_left", HELI_SKID_LEFT, 0 },
{ "skid_right", HELI_SKID_RIGHT, 0 },
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{ nil, 0, 0 }
};
RwObjectNameIdAssocation planeIds[] = {
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{ "wheel_front_dummy", PLANE_WHEEL_FRONT, 0 },
{ "wheel_rear_dummy", PLANE_WHEEL_READ, 0 },
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{ "light_tailplane", PLANE_POS_LIGHT_TAIL, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "light_left", PLANE_POS_LIGHT_LEFT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "light_right", PLANE_POS_LIGHT_RIGHT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
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{ nil, 0, 0 }
};
RwObjectNameIdAssocation bikeIds[] = {
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{ "chassis_dummy", BIKE_CHASSIS, 0 },
{ "forks_front", BIKE_FORKS_FRONT, 0 },
{ "forks_rear", BIKE_FORKS_REAR, 0 },
{ "wheel_front", BIKE_WHEEL_FRONT, 0 },
{ "wheel_rear", BIKE_WHEEL_REAR, 0 },
{ "mudguard", BIKE_MUDGUARD, 0 },
{ "ped_frontseat", CAR_POS_FRONTSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "headlights", CAR_POS_HEADLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "taillights", CAR_POS_TAILLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "exhaust", CAR_POS_EXHAUST, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
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{ "extra1", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID },
{ "extra2", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID },
{ "extra3", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID },
{ "extra4", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID },
{ "extra5", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID },
{ "extra6", 0, VEHICLE_FLAG_DRAWLAST | VEHICLE_FLAG_COMP | CLUMP_FLAG_NO_HIERID },
{ nil, 0, 0 }
};
RwObjectNameIdAssocation *CVehicleModelInfo::ms_vehicleDescs[] = {
carIds,
boatIds,
trainIds,
heliIds,
planeIds,
bikeIds
};
CVehicleModelInfo::CVehicleModelInfo(void)
: CClumpModelInfo(MITYPE_VEHICLE)
{
int32 i;
for(i = 0; i < NUM_VEHICLE_POSITIONS; i++){
m_positions[i].x = 0.0f;
m_positions[i].y = 0.0f;
m_positions[i].z = 0.0f;
}
m_numColours = 0;
}
void
CVehicleModelInfo::DeleteRwObject(void)
{
int32 i;
RwFrame *f;
for(i = 0; i < m_numComps; i++){
f = RpAtomicGetFrame(m_comps[i]);
RpAtomicDestroy(m_comps[i]);
RwFrameDestroy(f);
}
m_numComps = 0;
CClumpModelInfo::DeleteRwObject();
}
RwObject*
CVehicleModelInfo::CreateInstance(void)
{
RpClump *clump;
RpAtomic *atomic;
RwFrame *clumpframe, *f;
int32 comp1, comp2;
clump = (RpClump*)CClumpModelInfo::CreateInstance();
if(m_numComps != 0){
clumpframe = RpClumpGetFrame(clump);
comp1 = ChooseComponent();
if(comp1 != -1){
atomic = RpAtomicClone(m_comps[comp1]);
f = RwFrameCreate();
RwFrameTransform(f,
RwFrameGetMatrix(RpAtomicGetFrame(m_comps[comp1])),
rwCOMBINEREPLACE);
RpAtomicSetFrame(atomic, f);
RpClumpAddAtomic(clump, atomic);
RwFrameAddChild(clumpframe, f);
}
ms_compsUsed[0] = comp1;
comp2 = ChooseSecondComponent();
if(comp2 != -1){
atomic = RpAtomicClone(m_comps[comp2]);
f = RwFrameCreate();
RwFrameTransform(f,
RwFrameGetMatrix(RpAtomicGetFrame(m_comps[comp2])),
rwCOMBINEREPLACE);
RpAtomicSetFrame(atomic, f);
RpClumpAddAtomic(clump, atomic);
RwFrameAddChild(clumpframe, f);
}
ms_compsUsed[1] = comp2;
}else{
ms_compsUsed[0] = -1;
ms_compsUsed[1] = -1;
}
return (RwObject*)clump;
}
void
CVehicleModelInfo::SetClump(RpClump *clump)
{
CClumpModelInfo::SetClump(clump);
SetAtomicRenderCallbacks();
SetFrameIds(ms_vehicleDescs[m_vehicleType]);
PreprocessHierarchy();
FindEditableMaterialList();
m_envMap = nil;
SetEnvironmentMap();
}
RwFrame*
CVehicleModelInfo::CollapseFramesCB(RwFrame *frame, void *data)
{
RwFrameForAllChildren(frame, CollapseFramesCB, data);
RwFrameForAllObjects(frame, MoveObjectsCB, data);
RwFrameDestroy(frame);
return frame;
}
RwObject*
CVehicleModelInfo::MoveObjectsCB(RwObject *object, void *data)
{
RpAtomicSetFrame((RpAtomic*)object, (RwFrame*)data);
return object;
}
RpAtomic*
CVehicleModelInfo::HideDamagedAtomicCB(RpAtomic *atomic, void *data)
{
if(strstr(GetFrameNodeName(RpAtomicGetFrame(atomic)), "_dam")){
RpAtomicSetFlags(atomic, 0);
CVisibilityPlugins::SetAtomicFlag(atomic, ATOMIC_FLAG_DAM);
}else if(strstr(GetFrameNodeName(RpAtomicGetFrame(atomic)), "_ok"))
CVisibilityPlugins::SetAtomicFlag(atomic, ATOMIC_FLAG_OK);
return atomic;
}
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RpAtomic*
CVehicleModelInfo::HideAllComponentsAtomicCB(RpAtomic *atomic, void *data)
{
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if(CVisibilityPlugins::GetAtomicId(atomic) & (uintptr)data)
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RpAtomicSetFlags(atomic, 0);
else
RpAtomicSetFlags(atomic, rpATOMICRENDER);
return atomic;
}
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RpMaterial*
CVehicleModelInfo::HasAlphaMaterialCB(RpMaterial *material, void *data)
{
if(RpMaterialGetColor(material)->alpha != 0xFF){
*(bool*)data = true;
return nil;
}
return material;
}
RpAtomic*
CVehicleModelInfo::SetAtomicRendererCB(RpAtomic *atomic, void *data)
{
RpClump *clump;
char *name;
bool alpha;
clump = (RpClump*)data;
name = GetFrameNodeName(RpAtomicGetFrame(atomic));
alpha = false;
RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), HasAlphaMaterialCB, &alpha);
if(strstr(name, "_hi") || strncmp(name, "extra", 5) == 0){
if(alpha || strncmp(name, "windscreen", 10) == 0)
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB);
else
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailCB);
}else if(strstr(name, "_lo")){
RpClumpRemoveAtomic(clump, atomic);
RpAtomicDestroy(atomic);
return atomic; // BUG: not done by gta
}else if(strstr(name, "_vlo"))
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleReallyLowDetailCB);
else
CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
HideDamagedAtomicCB(atomic, nil);
return atomic;
}
RpAtomic*
CVehicleModelInfo::SetAtomicRendererCB_BigVehicle(RpAtomic *atomic, void *data)
{
char *name;
bool alpha;
name = GetFrameNodeName(RpAtomicGetFrame(atomic));
alpha = false;
RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), HasAlphaMaterialCB, &alpha);
if(strstr(name, "_hi") || strncmp(name, "extra", 5) == 0){
if(alpha)
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB_BigVehicle);
else
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailCB_BigVehicle);
}else if(strstr(name, "_lo")){
if(alpha)
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleLowDetailAlphaCB_BigVehicle);
else
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleLowDetailCB_BigVehicle);
}else if(strstr(name, "_vlo"))
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleReallyLowDetailCB_BigVehicle);
else
CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
HideDamagedAtomicCB(atomic, nil);
return atomic;
}
RpAtomic*
CVehicleModelInfo::SetAtomicRendererCB_Train(RpAtomic *atomic, void *data)
{
char *name;
bool alpha;
name = GetFrameNodeName(RpAtomicGetFrame(atomic));
alpha = false;
RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), HasAlphaMaterialCB, &alpha);
if(strstr(name, "_hi")){
if(alpha)
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderTrainHiDetailAlphaCB);
else
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderTrainHiDetailCB);
}else if(strstr(name, "_vlo"))
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleReallyLowDetailCB_BigVehicle);
else
CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
HideDamagedAtomicCB(atomic, nil);
return atomic;
}
RpAtomic*
CVehicleModelInfo::SetAtomicRendererCB_Boat(RpAtomic *atomic, void *data)
{
RpClump *clump;
char *name;
clump = (RpClump*)data;
name = GetFrameNodeName(RpAtomicGetFrame(atomic));
if(strcmp(name, "boat_hi") == 0 || strncmp(name, "extra", 5) == 0)
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailCB_Boat);
else if(strstr(name, "_hi"))
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailCB);
else if(strstr(name, "_lo")){
RpClumpRemoveAtomic(clump, atomic);
RpAtomicDestroy(atomic);
return atomic; // BUG: not done by gta
}else if(strstr(name, "_vlo"))
CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleReallyLowDetailCB_BigVehicle);
else
CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
HideDamagedAtomicCB(atomic, nil);
return atomic;
}
RpAtomic*
CVehicleModelInfo::SetAtomicRendererCB_Heli(RpAtomic *atomic, void *data)
{
CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
return atomic;
}
void
CVehicleModelInfo::SetAtomicRenderCallbacks(void)
{
switch(m_vehicleType){
case VEHICLE_TYPE_TRAIN:
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_Train, nil);
break;
case VEHICLE_TYPE_HELI:
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_Heli, nil);
break;
case VEHICLE_TYPE_PLANE:
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_BigVehicle, nil);
break;
case VEHICLE_TYPE_BOAT:
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_Boat, m_clump);
break;
default:
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, m_clump);
break;
}
}
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RwObject*
CVehicleModelInfo::SetAtomicFlagCB(RwObject *object, void *data)
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{
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RpAtomic *atomic = (RpAtomic*)object;
assert(RwObjectGetType(object) == rpATOMIC);
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CVisibilityPlugins::SetAtomicFlag(atomic, (uintptr)data);
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return object;
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}
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RwObject*
CVehicleModelInfo::ClearAtomicFlagCB(RwObject *object, void *data)
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{
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RpAtomic *atomic = (RpAtomic*)object;
assert(RwObjectGetType(object) == rpATOMIC);
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CVisibilityPlugins::ClearAtomicFlag(atomic, (uintptr)data);
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return object;
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}
RwObject*
GetOkAndDamagedAtomicCB(RwObject *object, void *data)
{
RpAtomic *atomic = (RpAtomic*)object;
if(CVisibilityPlugins::GetAtomicId(atomic) & ATOMIC_FLAG_OK)
((RpAtomic**)data)[0] = atomic;
else if(CVisibilityPlugins::GetAtomicId(atomic) & ATOMIC_FLAG_DAM)
((RpAtomic**)data)[1] = atomic;
return object;
}
void
CVehicleModelInfo::PreprocessHierarchy(void)
{
int32 i;
RwObjectNameIdAssocation *desc;
RwFrame *f;
RpAtomic *atomic;
RwV3d *rwvec;
desc = ms_vehicleDescs[m_vehicleType];
m_numDoors = 0;
m_numComps = 0;
for(i = 0; desc[i].name; i++){
RwObjectNameAssociation assoc;
if((desc[i].flags & (VEHICLE_FLAG_COMP|VEHICLE_FLAG_POS)) == 0)
continue;
assoc.frame = nil;
assoc.name = desc[i].name;
RwFrameForAllChildren(RpClumpGetFrame(m_clump),
FindFrameFromNameWithoutIdCB, &assoc);
if(assoc.frame == nil)
continue;
if(desc[i].flags & VEHICLE_FLAG_DOOR)
m_numDoors++;
if(desc[i].flags & VEHICLE_FLAG_POS){
f = assoc.frame;
rwvec = (RwV3d*)&m_positions[desc[i].hierId];
*rwvec = *RwMatrixGetPos(RwFrameGetMatrix(f));
for(f = RwFrameGetParent(f); f; f = RwFrameGetParent(f))
RwV3dTransformPoints(rwvec, rwvec, 1, RwFrameGetMatrix(f));
RwFrameDestroy(assoc.frame);
}else{
atomic = (RpAtomic*)GetFirstObject(assoc.frame);
RpClumpRemoveAtomic(m_clump, atomic);
RwFrameRemoveChild(assoc.frame);
SetVehicleComponentFlags(assoc.frame, desc[i].flags);
m_comps[m_numComps++] = atomic;
}
}
for(i = 0; desc[i].name; i++){
RwObjectIdAssociation assoc;
if(desc[i].flags & (VEHICLE_FLAG_COMP|VEHICLE_FLAG_POS))
continue;
assoc.frame = nil;
assoc.id = desc[i].hierId;
RwFrameForAllChildren(RpClumpGetFrame(m_clump),
FindFrameFromIdCB, &assoc);
if(assoc.frame == nil)
continue;
if(desc[i].flags & VEHICLE_FLAG_DOOR)
m_numDoors++;
if(desc[i].flags & VEHICLE_FLAG_COLLAPSE){
RpAtomic *okdam[2] = { nil, nil };
RwFrameForAllChildren(assoc.frame, CollapseFramesCB, assoc.frame);
RwFrameUpdateObjects(assoc.frame);
RwFrameForAllObjects(assoc.frame, GetOkAndDamagedAtomicCB, okdam);
if(okdam[0] && okdam[1])
RpAtomicSetRenderCallBack(okdam[1], RpAtomicGetRenderCallBack(okdam[0]));
}
SetVehicleComponentFlags(assoc.frame, desc[i].flags);
if(desc[i].flags & VEHICLE_FLAG_ADD_WHEEL){
if(m_wheelId == -1)
RwFrameDestroy(assoc.frame);
else{
RwV3d scale;
atomic = (RpAtomic*)CModelInfo::GetModelInfo(m_wheelId)->CreateInstance();
RwFrameDestroy(RpAtomicGetFrame(atomic));
RpAtomicSetFrame(atomic, assoc.frame);
RpClumpAddAtomic(m_clump, atomic);
CVisibilityPlugins::SetAtomicRenderCallback(atomic,
CVisibilityPlugins::RenderWheelAtomicCB);
scale.x = m_wheelScale;
scale.y = m_wheelScale;
scale.z = m_wheelScale;
RwFrameScale(assoc.frame, &scale, rwCOMBINEPRECONCAT);
}
}
}
}
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void
CVehicleModelInfo::SetVehicleComponentFlags(RwFrame *frame, uint32 flags)
{
tHandlingData *handling;
handling = mod_HandlingManager.GetHandlingData((eHandlingId)m_handlingId);
#define SETFLAGS(f) RwFrameForAllObjects(frame, SetAtomicFlagCB, (void*)(f))
if(flags & VEHICLE_FLAG_WINDSCREEN){
if(this == CModelInfo::GetModelInfo(MI_RHINO))
return;
SETFLAGS(ATOMIC_FLAG_WINDSCREEN);
}
if(flags & VEHICLE_FLAG_ANGLECULL)
SETFLAGS(ATOMIC_FLAG_ANGLECULL);
if(flags & VEHICLE_FLAG_FRONT)
SETFLAGS(ATOMIC_FLAG_FRONT);
else if(flags & VEHICLE_FLAG_REAR && (handling->Flags & HANDLING_IS_VAN || (flags & (VEHICLE_FLAG_LEFT|VEHICLE_FLAG_RIGHT)) == 0))
SETFLAGS(ATOMIC_FLAG_REAR);
if(flags & VEHICLE_FLAG_LEFT)
SETFLAGS(ATOMIC_FLAG_LEFT);
if(flags & VEHICLE_FLAG_RIGHT)
SETFLAGS(ATOMIC_FLAG_RIGHT);
if(flags & VEHICLE_FLAG_REARDOOR)
SETFLAGS(ATOMIC_FLAG_REARDOOR);
else if(flags & VEHICLE_FLAG_FRONTDOOR)
SETFLAGS(ATOMIC_FLAG_FRONTDOOR);
if(flags & VEHICLE_FLAG_DRAWLAST)
SETFLAGS(ATOMIC_FLAG_DRAWLAST);
}
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#define COMPRULE_RULE(comprule) (((comprule) >> 12) & 0xF)
#define COMPRULE_COMPS(comprule) ((comprule) & 0xFFF)
#define COMPRULE_COMPN(comps, n) (((comps) >> 4*(n)) & 0xF)
#define COMPRULE2_RULE(comprule) (((comprule) >> (12+16)) & 0xF)
#define COMPRULE2_COMPS(comprule) ((comprule >> 16) & 0xFFF)
#define COMPRULE2_COMPN(comps, n) (((comps >> 16) >> 4*(n)) & 0xF)
bool
IsValidCompRule(int rule)
{
if(rule == 2)
return CWeather::OldWeatherType == WEATHER_RAINY ||
CWeather::NewWeatherType == WEATHER_RAINY;
return true;
}
int32
CountCompsInRule(int comps)
{
int32 n;
for(n = 0; comps != 0; comps >>= 4)
if((comps & 0xF) != 0xF)
n++;
return n;
}
int32
ChooseComponent(int32 rule, int32 comps)
{
int32 n;
switch(rule){
// identical cases....
case 1:
n = CGeneral::GetRandomNumberInRange(0, CountCompsInRule(comps));
return COMPRULE_COMPN(comps, n);
case 2:
// only valid in rain
n = CGeneral::GetRandomNumberInRange(0, CountCompsInRule(comps));
return COMPRULE_COMPN(comps, n);
}
return -1;
}
int32
GetListOfComponentsNotUsedByRules(uint32 comprules, int32 numComps, int32 *comps)
{
int32 i, n;
int32 unused[6] = { 0, 1, 2, 3, 4, 5 };
// first comprule
if(COMPRULE_RULE(comprules) && IsValidCompRule(COMPRULE_RULE(comprules)))
for(i = 0; i < 3; i++){
n = COMPRULE_COMPN(comprules, i);
if(n != 0xF)
unused[n] = 0xF;
}
// second comprule
comprules >>= 16;
if(COMPRULE_RULE(comprules) && IsValidCompRule(COMPRULE_RULE(comprules)))
for(i = 0; i < 3; i++){
n = COMPRULE_COMPN(comprules, i);
if(n != 0xF)
unused[n] = 0xF;
}
n = 0;
for(i = 0; i < numComps; i++)
if(unused[i] != 0xF)
comps[n++] = unused[i];
return n;
}
int32 wheelIds[] = { CAR_WHEEL_LF, CAR_WHEEL_LB, CAR_WHEEL_RF, CAR_WHEEL_RB };
void
CVehicleModelInfo::GetWheelPosn(int32 n, CVector &pos)
{
RwMatrix *m = RwFrameGetMatrix(GetFrameFromId(m_clump, wheelIds[n]));
pos.x = RwMatrixGetPos(m)->x;
pos.y = RwMatrixGetPos(m)->y;
pos.z = RwMatrixGetPos(m)->z;
}
int32
CVehicleModelInfo::ChooseComponent(void)
{
int32 comp;
int32 comps[8];
int32 n;
comp = -1;
if(ms_compsToUse[0] == -2){
if(COMPRULE_RULE(m_compRules) && IsValidCompRule(COMPRULE_RULE(m_compRules)))
comp = ::ChooseComponent(COMPRULE_RULE(m_compRules), COMPRULE_COMPS(m_compRules));
else if(CGeneral::GetRandomNumberInRange(0, 3) < 2){
n = GetListOfComponentsNotUsedByRules(m_compRules, m_numComps, comps);
if(n)
comp = comps[(int)CGeneral::GetRandomNumberInRange(0, n)];
}
}else{
comp = ms_compsToUse[0];
ms_compsToUse[0] = -2;
}
return comp;
}
int32
CVehicleModelInfo::ChooseSecondComponent(void)
{
int32 comp;
int32 comps[8];
int32 n;
comp = -1;
if(ms_compsToUse[1] == -2){
if(COMPRULE2_RULE(m_compRules) && IsValidCompRule(COMPRULE2_RULE(m_compRules)))
comp = ::ChooseComponent(COMPRULE2_RULE(m_compRules), COMPRULE2_COMPS(m_compRules));
else if(COMPRULE_RULE(m_compRules) && IsValidCompRule(COMPRULE_RULE(m_compRules)) &&
CGeneral::GetRandomNumberInRange(0, 3) < 2){
n = GetListOfComponentsNotUsedByRules(m_compRules, m_numComps, comps);
if(n)
comp = comps[(int)CGeneral::GetRandomNumberInRange(0, n)];
}
}else{
comp = ms_compsToUse[1];
ms_compsToUse[1] = -2;
}
return comp;
}
struct editableMatCBData
{
CVehicleModelInfo *vehicle;
int32 numMats1;
int32 numMats2;
};
RpMaterial*
CVehicleModelInfo::GetEditableMaterialListCB(RpMaterial *material, void *data)
{
static RwRGBA white = { 255, 255, 255, 255 };
const RwRGBA *col;
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editableMatCBData *cbdata;
cbdata = (editableMatCBData*)data;
col = RpMaterialGetColor(material);
if(col->red == 0x3C && col->green == 0xFF && col->blue == 0){
cbdata->vehicle->m_materials1[cbdata->numMats1++] = material;
RpMaterialSetColor(material, &white);
}else if(col->red == 0xFF && col->green == 0 && col->blue == 0xAF){
cbdata->vehicle->m_materials2[cbdata->numMats2++] = material;
RpMaterialSetColor(material, &white);
}
return material;
}
RpAtomic*
CVehicleModelInfo::GetEditableMaterialListCB(RpAtomic *atomic, void *data)
{
RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), GetEditableMaterialListCB, data);
return atomic;
}
void
CVehicleModelInfo::FindEditableMaterialList(void)
{
editableMatCBData cbdata;
int32 i;
cbdata.vehicle = this;
cbdata.numMats1 = 0;
cbdata.numMats2 = 0;
RpClumpForAllAtomics(m_clump, GetEditableMaterialListCB, &cbdata);
for(i = 0; i < m_numComps; i++)
GetEditableMaterialListCB(m_comps[i], &cbdata);
m_materials1[cbdata.numMats1] = nil;
m_materials2[cbdata.numMats2] = nil;
m_currentColour1 = -1;
m_currentColour2 = -1;
}
void
CVehicleModelInfo::SetVehicleColour(uint8 c1, uint8 c2)
{
RwRGBA col, *colp;
RwTexture *coltex;
RpMaterial **matp;
if(c1 != m_currentColour1){
col = ms_vehicleColourTable[c1];
coltex = ms_colourTextureTable[c1];
for(matp = m_materials1; *matp; matp++){
if(RpMaterialGetTexture(*matp) && RwTextureGetName(RpMaterialGetTexture(*matp))[0] != '@'){
colp = (RwRGBA*)RpMaterialGetColor(*matp); // get rid of const
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colp->red = col.red;
colp->green = col.green;
colp->blue = col.blue;
}else
RpMaterialSetTexture(*matp, coltex);
}
m_currentColour1 = c1;
}
if(c2 != m_currentColour2){
col = ms_vehicleColourTable[c2];
coltex = ms_colourTextureTable[c2];
for(matp = m_materials2; *matp; matp++){
if(RpMaterialGetTexture(*matp) && RwTextureGetName(RpMaterialGetTexture(*matp))[0] != '@'){
colp = (RwRGBA*)RpMaterialGetColor(*matp); // get rid of const
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colp->red = col.red;
colp->green = col.green;
colp->blue = col.blue;
}else
RpMaterialSetTexture(*matp, coltex);
}
m_currentColour2 = c2;
}
}
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void
CVehicleModelInfo::ChooseVehicleColour(uint8 &col1, uint8 &col2)
{
if(m_numColours == 0){
col1 = 0;
col2 = 0;
}else{
m_lastColorVariation = (m_lastColorVariation+1) % m_numColours;
col1 = m_colours1[m_lastColorVariation];
col2 = m_colours2[m_lastColorVariation];
if(m_numColours > 1){
CVehicle *veh = FindPlayerVehicle();
if(veh && CModelInfo::GetModelInfo(veh->GetModelIndex()) == this &&
veh->m_currentColour1 == col1 &&
veh->m_currentColour2 == col2){
m_lastColorVariation = (m_lastColorVariation+1) % m_numColours;
col1 = m_colours1[m_lastColorVariation];
col2 = m_colours2[m_lastColorVariation];
}
}
}
}
void
CVehicleModelInfo::AvoidSameVehicleColour(uint8 *col1, uint8 *col2)
{
int i, n;
if(m_numColours > 1)
for(i = 0; i < 8; i++){
if(*col1 != m_lastColour1 || *col2 != m_lastColour2)
break;
n = CGeneral::GetRandomNumberInRange(0, m_numColours);
*col1 = m_colours1[n];
*col2 = m_colours2[n];
}
m_lastColour1 = *col1;
m_lastColour2 = *col2;
}
RwTexture*
CreateCarColourTexture(uint8 r, uint8 g, uint8 b)
{
RwImage *img;
RwRaster *ras;
RwTexture *tex;
RwUInt8 *pixels;
RwInt32 width, height, depth, format;
img = RwImageCreate(2, 2, 32);
pixels = (RwUInt8*)RwMalloc(2*2*4);
pixels[0] = r;
pixels[1] = g;
pixels[2] = b;
pixels[3] = 0xFF;
pixels[4] = r;
pixels[5] = g;
pixels[6] = b;
pixels[7] = 0xFF;
pixels[8] = r;
pixels[9] = g;
pixels[10] = b;
pixels[11] = 0xFF;
pixels[12] = r;
pixels[13] = g;
pixels[14] = b;
pixels[15] = 0xFF;
RwImageSetPixels(img, pixels);
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RwImageSetStride(img, 8);
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RwImageSetPalette(img, nil);
RwImageFindRasterFormat(img, rwRASTERTYPETEXTURE, &width, &height, &depth, &format);
ras = RwRasterCreate(width, height, depth, format);
RwRasterSetFromImage(ras, img);
RwImageDestroy(img);
RwFree(pixels);
tex = RwTextureCreate(ras);
RwTextureGetName(tex)[0] = '@';
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return tex;
}
void
CVehicleModelInfo::LoadVehicleColours(void)
{
int fd;
int i;
char line[1024];
int start, end;
int section, numCols;
enum {
NONE,
COLOURS,
CARS
};
int r, g, b;
char name[64];
int colors[16];
int n;
CFileMgr::ChangeDir("\\DATA\\");
fd = CFileMgr::OpenFile("CARCOLS.DAT", "r");
CFileMgr::ChangeDir("\\");
for(i = 0; i < 256; i++)
ms_colourTextureTable[i] = nil;
section = 0;
numCols = 0;
while(CFileMgr::ReadLine(fd, line, sizeof(line))){
// find first valid character in line
for(start = 0; ; start++)
if(line[start] > ' ' || line[start] == '\0' || line[start] == '\n')
break;
// find end of line
for(end = start; ; end++){
if(line[end] == '\0' || line[end] == '\n')
break;
if(line[end] == ',' || line[end] == '\r')
line[end] = ' ';
}
line[end] = '\0';
// empty line
if(line[start] == '#' || line[start] == '\0')
continue;
if(section == NONE){
if(strncmp(&line[start], "col", 3) == 0)
section = COLOURS;
else if(strncmp(&line[start], "car", 3) == 0)
section = CARS;
}else if(strncmp(&line[start], "end", 3) == 0){
section = NONE;
}else if(section == COLOURS){
sscanf(&line[start], // BUG: games doesn't add start
"%d %d %d", &r, &g, &b);
ms_vehicleColourTable[numCols].red = r;
ms_vehicleColourTable[numCols].green = g;
ms_vehicleColourTable[numCols].blue = b;
ms_vehicleColourTable[numCols].alpha = 0xFF;
ms_colourTextureTable[numCols] = CreateCarColourTexture(r, g, b);
numCols++;
}else if(section == CARS){
n = sscanf(&line[start], // BUG: games doesn't add start
"%s %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d %d",
name,
&colors[0], &colors[1],
&colors[2], &colors[3],
&colors[4], &colors[5],
&colors[6], &colors[7],
&colors[8], &colors[9],
&colors[10], &colors[11],
&colors[12], &colors[13],
&colors[14], &colors[15]);
CVehicleModelInfo *mi = (CVehicleModelInfo*)CModelInfo::GetModelInfo(name, nil);
assert(mi);
mi->m_numColours = (n-1)/2;
for(i = 0; i < mi->m_numColours; i++){
mi->m_colours1[i] = colors[i*2 + 0];
mi->m_colours2[i] = colors[i*2 + 1];
}
}
}
CFileMgr::CloseFile(fd);
}
void
CVehicleModelInfo::DeleteVehicleColourTextures(void)
{
int i;
for(i = 0; i < 256; i++){
if(ms_colourTextureTable[i]){
RwTextureDestroy(ms_colourTextureTable[i]);
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#ifdef GTA3_1_1_PATCH
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ms_colourTextureTable[i] = nil;
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#endif
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}
}
}
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RpMaterial*
CVehicleModelInfo::HasSpecularMaterialCB(RpMaterial *material, void *data)
{
if(RpMaterialGetSurfaceProperties(material)->specular <= 0.0f)
return material;
*(bool*)data = true;
return nil;
}
RpMaterial*
CVehicleModelInfo::SetEnvironmentMapCB(RpMaterial *material, void *data)
{
float spec;
spec = RpMaterialGetSurfaceProperties(material)->specular;
if(spec <= 0.0f)
RpMatFXMaterialSetEffects(material, rpMATFXEFFECTNULL);
else{
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if(RpMaterialGetTexture(material) == nil)
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RpMaterialSetTexture(material, gpWhiteTexture);
RpMatFXMaterialSetEffects(material, rpMATFXEFFECTENVMAP);
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#ifndef PS2_MATFX
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spec *= 0.5f; // Tone down a bit for PC
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#endif
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RpMatFXMaterialSetupEnvMap(material, (RwTexture*)data, pMatFxIdentityFrame, false, spec);
}
return material;
}
RpAtomic*
CVehicleModelInfo::SetEnvironmentMapCB(RpAtomic *atomic, void *data)
{
bool hasSpec;
RpGeometry *geo;
geo = RpAtomicGetGeometry(atomic);
hasSpec = 0;
RpGeometryForAllMaterials(geo, HasSpecularMaterialCB, &hasSpec);
if(hasSpec){
RpGeometryForAllMaterials(geo, SetEnvironmentMapCB, data);
RpGeometrySetFlags(geo, RpGeometryGetFlags(geo) | rpGEOMETRYMODULATEMATERIALCOLOR);
RpMatFXAtomicEnableEffects(atomic);
// PS2 sets of PS2Manager lighting CB here
}
return atomic;
}
void
CVehicleModelInfo::SetEnvironmentMap(void)
{
CSimpleModelInfo *wheelmi;
int32 i;
if(pMatFxIdentityFrame == nil){
pMatFxIdentityFrame = RwFrameCreate();
RwMatrixSetIdentity(RwFrameGetMatrix(pMatFxIdentityFrame));
RwFrameUpdateObjects(pMatFxIdentityFrame);
RwFrameGetLTM(pMatFxIdentityFrame);
}
if(m_envMap != ms_pEnvironmentMaps[0]){
m_envMap = ms_pEnvironmentMaps[0];
RpClumpForAllAtomics(m_clump, SetEnvironmentMapCB, m_envMap);
if(m_wheelId != -1){
wheelmi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(m_wheelId);
for(i = 0; i < wheelmi->m_numAtomics; i++)
SetEnvironmentMapCB(wheelmi->m_atomics[i], m_envMap);
}
}
}
void
CVehicleModelInfo::LoadEnvironmentMaps(void)
{
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const char *texnames[] = {
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"reflection01", // only one used
"reflection02",
"reflection03",
"reflection04",
"reflection05",
"reflection06",
};
int32 txdslot;
int32 i;
txdslot = CTxdStore::FindTxdSlot("particle");
CTxdStore::PushCurrentTxd();
CTxdStore::SetCurrentTxd(txdslot);
for(i = 0; i < NUM_VEHICLE_ENVMAPS; i++){
ms_pEnvironmentMaps[i] = RwTextureRead(texnames[i], nil);
RwTextureSetFilterMode(ms_pEnvironmentMaps[i], rwFILTERLINEAR);
}
if(gpWhiteTexture == nil){
gpWhiteTexture = RwTextureRead("white", nil);
RwTextureGetName(gpWhiteTexture)[0] = '@';
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RwTextureSetFilterMode(gpWhiteTexture, rwFILTERLINEAR);
}
CTxdStore::PopCurrentTxd();
}
void
CVehicleModelInfo::ShutdownEnvironmentMaps(void)
{
int32 i;
// ignoring "initialised" as that's a PS2 thing only
RwTextureDestroy(gpWhiteTexture);
gpWhiteTexture = nil;
for(i = 0; i < NUM_VEHICLE_ENVMAPS; i++)
if(ms_pEnvironmentMaps[i])
RwTextureDestroy(ms_pEnvironmentMaps[i]);
RwFrameDestroy(pMatFxIdentityFrame);
pMatFxIdentityFrame = nil;
}
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int
CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(int id)
{
int n;
switch(id){
case MI_TRAIN:
n = 3;
break;
case MI_FIRETRUCK:
n = 2;
break;
default:
n = ((CVehicleModelInfo*)CModelInfo::GetModelInfo(id))->m_numDoors;
}
if(n == 0)
return id == MI_RCBANDIT ? 0 : 1;
if(id == MI_COACH)
return 8;
return n - 1;
}