1
0
Fork 0
mirror of https://git.rip/DMCA_FUCKER/re3.git synced 2024-11-18 11:47:45 +00:00
re3/src/animation/CutsceneMgr.cpp

682 lines
22 KiB
C++
Raw Normal View History

2019-05-31 09:44:43 +00:00
#include "common.h"
2020-04-17 13:31:11 +00:00
#include "General.h"
2019-05-31 09:44:43 +00:00
#include "CutsceneMgr.h"
2019-09-28 14:03:00 +00:00
#include "Directory.h"
#include "Camera.h"
#include "Streaming.h"
#include "FileMgr.h"
#include "main.h"
#include "AnimManager.h"
2020-03-28 14:47:52 +00:00
#include "AnimBlendAssociation.h"
2019-09-28 14:03:00 +00:00
#include "AnimBlendAssocGroup.h"
#include "AnimBlendClumpData.h"
#include "Pad.h"
#include "DMAudio.h"
#include "World.h"
#include "PlayerPed.h"
2020-03-28 14:47:52 +00:00
#include "Wanted.h"
2019-09-28 14:03:00 +00:00
#include "RpAnimBlend.h"
#include "ModelIndices.h"
#include "TempColModels.h"
2020-08-24 18:52:16 +00:00
#include "ColStore.h"
#include "Radar.h"
#include "Pools.h"
//--MIAMI: file done
2019-09-28 14:03:00 +00:00
const struct {
const char *szTrackName;
int iTrackId;
} musicNameIdAssoc[] = {
2020-05-27 00:29:54 +00:00
{ "ASS_1", STREAMED_SOUND_CUTSCENE_ASS_1 },
{ "ASS_2", STREAMED_SOUND_CUTSCENE_ASS_2 },
{ "BANK_1", STREAMED_SOUND_CUTSCENE_BANK_1 },
{ "BANK_2A", STREAMED_SOUND_CUTSCENE_BANK_2A },
{ "BANK_2B", STREAMED_SOUND_CUTSCENE_BANK_2B },
{ "BANK_3A", STREAMED_SOUND_CUTSCENE_BANK_3A },
{ "BANK_3B", STREAMED_SOUND_CUTSCENE_BANK_3B },
{ "BANK_4", STREAMED_SOUND_CUTSCENE_BANK_4 },
{ "BIKE_1", STREAMED_SOUND_CUTSCENE_BIKE_1 },
{ "BIKE_2", STREAMED_SOUND_CUTSCENE_BIKE_2 },
{ "BIKE_3", STREAMED_SOUND_CUTSCENE_BIKE_3 },
{ "BUD_1", STREAMED_SOUND_CUTSCENE_BUD_1 },
{ "BUD_2", STREAMED_SOUND_CUTSCENE_BUD_2 },
{ "BUD_3", STREAMED_SOUND_CUTSCENE_BUD_3 },
{ "CAP_1", STREAMED_SOUND_CUTSCENE_CAP_1 },
{ "CAR_1", STREAMED_SOUND_CUTSCENE_CAR_1 },
{ "CNT_1A", STREAMED_SOUND_CUTSCENE_CNT_1A },
{ "CNT_1B", STREAMED_SOUND_CUTSCENE_CNT_1B },
{ "CNT_2", STREAMED_SOUND_CUTSCENE_CNT_2 },
{ "COK_1", STREAMED_SOUND_CUTSCENE_COK_1 },
{ "COK_2A", STREAMED_SOUND_CUTSCENE_COK_2A },
{ "COK_2B", STREAMED_SOUND_CUTSCENE_COK_2B },
{ "COK_3", STREAMED_SOUND_CUTSCENE_COK_3 },
{ "COK_4A", STREAMED_SOUND_CUTSCENE_COK_4A },
{ "COK_4A2", STREAMED_SOUND_CUTSCENE_COK_4A2 },
{ "COK_4B", STREAMED_SOUND_CUTSCENE_COK_4B },
{ "COL_1", STREAMED_SOUND_CUTSCENE_COL_1 },
{ "COL_2", STREAMED_SOUND_CUTSCENE_COL_2 },
{ "COL_3A", STREAMED_SOUND_CUTSCENE_COL_3A },
{ "COL_4A", STREAMED_SOUND_CUTSCENE_COL_4A },
{ "COL_5A", STREAMED_SOUND_CUTSCENE_COL_5A },
{ "COL_5B", STREAMED_SOUND_CUTSCENE_COL_5B },
{ "CUB_1", STREAMED_SOUND_CUTSCENE_CUB_1 },
{ "CUB_2", STREAMED_SOUND_CUTSCENE_CUB_2 },
{ "CUB_3", STREAMED_SOUND_CUTSCENE_CUB_3 },
{ "CUB_4", STREAMED_SOUND_CUTSCENE_CUB_4 },
{ "DRUG_1", STREAMED_SOUND_CUTSCENE_DRUG_1 },
{ "FIN", STREAMED_SOUND_CUTSCENE_FIN },
{ "FIN_2", STREAMED_SOUND_CUTSCENE_FIN2 },
{ "FINALE", STREAMED_SOUND_CUTSCENE_FINALE },
{ "HAT_1", STREAMED_SOUND_CUTSCENE_HAT_1 },
{ "HAT_2", STREAMED_SOUND_CUTSCENE_HAT_2 },
{ "HAT_3", STREAMED_SOUND_CUTSCENE_HAT_3 },
{ "ICE_1", STREAMED_SOUND_CUTSCENE_ICE_1 },
{ "INT_A", STREAMED_SOUND_CUTSCENE_INT_A },
{ "INT_B", STREAMED_SOUND_CUTSCENE_INT_B },
{ "INT_D", STREAMED_SOUND_CUTSCENE_INT_D },
{ "INT_M", STREAMED_SOUND_CUTSCENE_INT_M },
{ "LAW_1A", STREAMED_SOUND_CUTSCENE_LAW_1A },
{ "LAW_1B", STREAMED_SOUND_CUTSCENE_LAW_1B },
{ "LAW_2A", STREAMED_SOUND_CUTSCENE_LAW_2A },
{ "LAW_2B", STREAMED_SOUND_CUTSCENE_LAW_2B },
{ "LAW_2C", STREAMED_SOUND_CUTSCENE_LAW_2C },
{ "LAW_3", STREAMED_SOUND_CUTSCENE_LAW_3 },
{ "LAW_4", STREAMED_SOUND_CUTSCENE_LAW_4 },
{ "PHIL_1", STREAMED_SOUND_CUTSCENE_PHIL_1 },
{ "PHIL_2", STREAMED_SOUND_CUTSCENE_PHIL_2 },
{ "PORN_1", STREAMED_SOUND_CUTSCENE_PORN_1 },
{ "PORN_2", STREAMED_SOUND_CUTSCENE_PORN_2 },
{ "PORN_3", STREAMED_SOUND_CUTSCENE_PORN_3 },
{ "PORN_4", STREAMED_SOUND_CUTSCENE_PORN_4 },
{ "RESC_1A", STREAMED_SOUND_CUTSCENE_RESC_1A },
{ "ROK_1", STREAMED_SOUND_CUTSCENE_ROK_1 },
{ "ROK_2", STREAMED_SOUND_CUTSCENE_ROK_2 },
{ "ROK_3A", STREAMED_SOUND_CUTSCENE_ROK_3A },
{ "STRIPA", STREAMED_SOUND_CUTSCENE_STRIPA },
{ "TAX_1", STREAMED_SOUND_CUTSCENE_TAX_1 },
{ "TEX_1", STREAMED_SOUND_CUTSCENE_TEX_1 },
{ "TEX_2", STREAMED_SOUND_CUTSCENE_TEX_2 },
{ "TEX_3", STREAMED_SOUND_CUTSCENE_TEX_3 },
{ "GSPOT", STREAMED_SOUND_CUTSCENE_GLIGHT },
{ "FIST", STREAMED_SOUND_CUTSCENE_FIST },
{ "EL_PH1", STREAMED_SOUND_CUTSCENE_ELBURRO1_PH1 },
{ "EL_PH2", STREAMED_SOUND_CUTSCENE_ELBURRO2_PH2 },
{ NULL, 0 }
2019-09-28 14:03:00 +00:00
};
int
FindCutsceneAudioTrackId(const char *szCutsceneName)
{
for (int i = 0; musicNameIdAssoc[i].szTrackName; i++) {
if (!CGeneral::faststricmp(musicNameIdAssoc[i].szTrackName, szCutsceneName))
2019-09-28 14:03:00 +00:00
return musicNameIdAssoc[i].iTrackId;
}
return -1;
}
2019-05-31 09:44:43 +00:00
bool CCutsceneMgr::ms_running;
bool CCutsceneMgr::ms_cutsceneProcessing;
CDirectory *CCutsceneMgr::ms_pCutsceneDir;
CCutsceneObject *CCutsceneMgr::ms_pCutsceneObjects[NUMCUTSCENEOBJECTS];
int32 CCutsceneMgr::ms_numCutsceneObjs;
bool CCutsceneMgr::ms_loaded;
bool CCutsceneMgr::ms_animLoaded;
bool CCutsceneMgr::ms_useLodMultiplier;
char CCutsceneMgr::ms_cutsceneName[CUTSCENENAMESIZE];
CAnimBlendAssocGroup CCutsceneMgr::ms_cutsceneAssociations;
CVector CCutsceneMgr::ms_cutsceneOffset;
float CCutsceneMgr::ms_cutsceneTimer;
2020-06-15 22:38:26 +00:00
bool CCutsceneMgr::ms_wasCutsceneSkipped;
uint32 CCutsceneMgr::ms_cutsceneLoadStatus;
2020-08-24 18:52:16 +00:00
bool CCutsceneMgr::ms_useCutsceneShadows = true;
bool bCamLoaded;
bool bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver; // pls don't shrink the name :P
int32 NumberOfSavedWeapons;
eWeaponType SavedWeaponIDs[TOTAL_WEAPON_SLOTS];
int32 SavedWeaponAmmo[TOTAL_WEAPON_SLOTS];
char uncompressedAnims[8][32];
uint32 numUncompressedAnims;
2019-09-28 14:03:00 +00:00
2020-03-27 19:53:47 +00:00
RpAtomic *
CalculateBoundingSphereRadiusCB(RpAtomic *atomic, void *data)
{
float radius = RpAtomicGetBoundingSphere(atomic)->radius;
RwV3d center = RpAtomicGetBoundingSphere(atomic)->center;
2020-03-27 19:53:47 +00:00
for (RwFrame *frame = RpAtomicGetFrame(atomic); RwFrameGetParent(frame); frame = RwFrameGetParent(frame))
RwV3dTransformPoints(&center, &center, 1, RwFrameGetMatrix(frame));
float size = RwV3dLength(&center) + radius;
if (size > *(float *)data)
*(float *)data = size;
return atomic;
2019-10-10 16:07:16 +00:00
}
2019-09-28 14:03:00 +00:00
void
CCutsceneMgr::Initialise(void)
2020-03-27 19:53:47 +00:00
{
ms_numCutsceneObjs = 0;
ms_loaded = false;
2020-06-15 22:38:26 +00:00
ms_wasCutsceneSkipped = false;
2020-03-27 19:53:47 +00:00
ms_running = false;
2020-08-24 18:52:16 +00:00
ms_useLodMultiplier = false;
2020-03-27 19:53:47 +00:00
ms_animLoaded = false;
ms_cutsceneProcessing = false;
ms_pCutsceneDir = new CDirectory(CUTSCENEDIRSIZE);
2019-09-28 14:03:00 +00:00
ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
2020-08-24 18:52:16 +00:00
numUncompressedAnims = 0;
uncompressedAnims[0][0] = '\0';
2019-09-28 14:03:00 +00:00
}
2020-03-27 19:53:47 +00:00
void
CCutsceneMgr::Shutdown(void)
{
delete ms_pCutsceneDir;
2019-09-28 14:03:00 +00:00
}
2020-03-27 19:53:47 +00:00
void
CCutsceneMgr::LoadCutsceneData(const char *szCutsceneName)
{
int file;
uint32 size;
uint32 offset;
CPlayerPed *pPlayerPed;
ms_cutsceneProcessing = true;
2020-06-15 22:38:26 +00:00
ms_wasCutsceneSkipped = false;
CTimer::Suspend();
2020-08-24 18:52:16 +00:00
if (!bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver)
CStreaming::RemoveCurrentZonesModels();
2020-03-27 19:53:47 +00:00
ms_pCutsceneDir->numEntries = 0;
ms_pCutsceneDir->ReadDirFile("ANIM\\CUTS.DIR");
CStreaming::RemoveUnusedModelsInLoadedList();
CGame::DrasticTidyUpMemory(true);
2020-03-27 19:53:47 +00:00
strcpy(ms_cutsceneName, szCutsceneName);
RwStream *stream;
stream = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMREAD, "ANIM\\CUTS.IMG");
assert(stream);
2020-03-27 19:53:47 +00:00
// Load animations
sprintf(gString, "%s.IFP", szCutsceneName);
if (ms_pCutsceneDir->FindItem(gString, offset, size)) {
CStreaming::MakeSpaceFor(size << 11);
CStreaming::ImGonnaUseStreamingMemory();
RwStreamSkip(stream, offset << 11);
2020-08-24 18:52:16 +00:00
CAnimManager::LoadAnimFile(stream, true, uncompressedAnims);
2020-03-27 19:53:47 +00:00
ms_cutsceneAssociations.CreateAssociations(szCutsceneName);
CStreaming::IHaveUsedStreamingMemory();
ms_animLoaded = true;
} else {
ms_animLoaded = false;
}
RwStreamClose(stream, nil);
2020-03-27 19:53:47 +00:00
// Load camera data
file = CFileMgr::OpenFile("ANIM\\CUTS.IMG", "rb");
2020-03-27 19:53:47 +00:00
sprintf(gString, "%s.DAT", szCutsceneName);
if (ms_pCutsceneDir->FindItem(gString, offset, size)) {
CStreaming::ImGonnaUseStreamingMemory();
2020-03-27 19:53:47 +00:00
CFileMgr::Seek(file, offset << 11, SEEK_SET);
TheCamera.LoadPathSplines(file);
CStreaming::IHaveUsedStreamingMemory();
2020-08-24 18:52:16 +00:00
bCamLoaded = true;
} else {
2020-08-24 18:52:16 +00:00
bCamLoaded = false;
2020-03-27 19:53:47 +00:00
}
CFileMgr::CloseFile(file);
if (CGeneral::faststricmp(ms_cutsceneName, "finale")) {
2020-03-27 19:53:47 +00:00
DMAudio.ChangeMusicMode(MUSICMODE_CUTSCENE);
int trackId = FindCutsceneAudioTrackId(szCutsceneName);
if (trackId != -1) {
printf("Start preload audio %s\n", szCutsceneName);
DMAudio.PreloadCutSceneMusic(trackId);
printf("End preload audio %s\n", szCutsceneName);
}
}
ms_cutsceneTimer = 0.0f;
ms_loaded = true;
ms_cutsceneOffset = CVector(0.0f, 0.0f, 0.0f);
pPlayerPed = FindPlayerPed();
pPlayerPed->m_pWanted->ClearQdCrimes();
pPlayerPed->bIsVisible = false;
pPlayerPed->m_fCurrentStamina = pPlayerPed->m_fMaxStamina;
2020-06-21 13:00:17 +00:00
CPad::GetPad(0)->SetDisablePlayerControls(PLAYERCONTROL_CUTSCENE);
2020-03-27 19:53:47 +00:00
CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(true);
2020-06-15 22:38:26 +00:00
CTimer::Resume();
2019-09-28 14:03:00 +00:00
}
2020-03-27 19:53:47 +00:00
void
CCutsceneMgr::FinishCutscene()
{
2020-06-15 22:38:26 +00:00
ms_wasCutsceneSkipped = true;
2020-08-24 18:52:16 +00:00
if (bCamLoaded) {
CCutsceneMgr::ms_cutsceneTimer = TheCamera.GetCutSceneFinishTime() * 0.001f;
TheCamera.FinishCutscene();
}
2020-03-27 19:53:47 +00:00
FindPlayerPed()->bIsVisible = true;
CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(false);
2019-09-28 14:03:00 +00:00
}
void
CCutsceneMgr::SetupCutsceneToStart(void)
{
2020-08-24 18:52:16 +00:00
if (bCamLoaded) {
TheCamera.SetCamCutSceneOffSet(ms_cutsceneOffset);
TheCamera.TakeControlWithSpline(JUMP_CUT);
TheCamera.SetWideScreenOn();
}
2019-09-28 14:03:00 +00:00
ms_cutsceneOffset.z++;
for (int i = ms_numCutsceneObjs - 1; i >= 0; i--) {
assert(RwObjectGetType(ms_pCutsceneObjects[i]->m_rwObject) == rpCLUMP);
if (CAnimBlendAssociation *pAnimBlendAssoc = RpAnimBlendClumpGetFirstAssociation((RpClump*)ms_pCutsceneObjects[i]->m_rwObject)) {
assert(pAnimBlendAssoc->hierarchy->sequences[0].HasTranslation());
2020-08-24 18:52:16 +00:00
if (ms_pCutsceneObjects[i]->m_pAttachTo != nil) {
pAnimBlendAssoc->flags &= (~ASSOC_HAS_TRANSLATION);
} else {
KeyFrameTrans* keyFrames;
if (pAnimBlendAssoc->hierarchy->IsCompressed())
keyFrames = ((KeyFrameTrans*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrameCompressed(0));
else
keyFrames = ((KeyFrameTrans*)pAnimBlendAssoc->hierarchy->sequences[0].GetKeyFrame(0));
ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset + keyFrames->translation);
}
2019-09-28 14:03:00 +00:00
pAnimBlendAssoc->SetRun();
} else {
2020-04-30 10:48:01 +00:00
ms_pCutsceneObjects[i]->SetPosition(ms_cutsceneOffset);
2019-09-28 14:03:00 +00:00
}
2020-06-15 22:38:26 +00:00
CWorld::Add(ms_pCutsceneObjects[i]);
if (RwObjectGetType(ms_pCutsceneObjects[i]->m_rwObject) == rpCLUMP) {
ms_pCutsceneObjects[i]->UpdateRpHAnim();
}
2019-09-28 14:03:00 +00:00
}
2020-03-27 19:53:47 +00:00
CTimer::Update();
CTimer::Update();
ms_running = true;
2019-09-28 14:03:00 +00:00
ms_cutsceneTimer = 0.0f;
}
void
CCutsceneMgr::SetCutsceneAnim(const char *animName, CObject *pObject)
{
CAnimBlendAssociation *pNewAnim;
CAnimBlendClumpData *pAnimBlendClumpData;
assert(RwObjectGetType(pObject->m_rwObject) == rpCLUMP);
2020-08-24 18:52:16 +00:00
debug("Give cutscene anim %s\n", animName);
2019-09-28 14:03:00 +00:00
RpAnimBlendClumpRemoveAllAssociations((RpClump*)pObject->m_rwObject);
2020-08-24 18:52:16 +00:00
pNewAnim = ms_cutsceneAssociations.GetAnimation(animName);
2020-06-16 23:33:03 +00:00
if (!pNewAnim) {
debug("\n\nHaven't I told you I can't find the fucking animation %s\n\n\n", animName);
return;
}
2020-08-24 18:52:16 +00:00
if (pNewAnim->hierarchy->IsCompressed())
pNewAnim->hierarchy->compressed2 = true;
CStreaming::ImGonnaUseStreamingMemory();
pNewAnim = ms_cutsceneAssociations.CopyAnimation(animName);
CStreaming::IHaveUsedStreamingMemory();
2019-09-28 14:03:00 +00:00
pNewAnim->SetCurrentTime(0.0f);
pNewAnim->flags |= ASSOC_HAS_TRANSLATION;
pNewAnim->flags &= ~ASSOC_RUNNING;
pAnimBlendClumpData = *RPANIMBLENDCLUMPDATA(pObject->m_rwObject);
pAnimBlendClumpData->link.Prepend(&pNewAnim->link);
2020-08-24 18:52:16 +00:00
if (pNewAnim->hierarchy->compressed2)
pAnimBlendClumpData->frames->flag |= AnimBlendFrameData::UNK_COMPRESSED;
2019-09-28 14:03:00 +00:00
}
2020-06-15 22:38:26 +00:00
void
CCutsceneMgr::SetCutsceneAnimToLoop(const char* animName)
{
ms_cutsceneAssociations.GetAnimation(animName)->flags |= ASSOC_REPEAT;
}
2020-03-27 19:53:47 +00:00
CCutsceneHead *
CCutsceneMgr::AddCutsceneHead(CObject *pObject, int modelId)
{
2020-05-09 11:00:39 +00:00
return nil;
2019-09-28 14:03:00 +00:00
}
2020-08-24 18:52:16 +00:00
void UpdateCutsceneObjectBoundingBox(RpClump* clump, int modelId)
{
if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05) {
CColModel* pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01];
float radius = 0.0f;
RpClumpForAllAtomics(clump, CalculateBoundingSphereRadiusCB, &radius);
pColModel->boundingSphere.radius = radius;
pColModel->boundingBox.min = CVector(-radius, -radius, -radius);
pColModel->boundingBox.max = CVector(radius, radius, radius);
}
}
2019-09-28 14:03:00 +00:00
CCutsceneObject *
CCutsceneMgr::CreateCutsceneObject(int modelId)
{
CBaseModelInfo *pModelInfo;
CColModel *pColModel;
CCutsceneObject *pCutsceneObject;
2020-08-24 18:52:16 +00:00
CStreaming::ImGonnaUseStreamingMemory();
debug("Created cutscene object %s\n", CModelInfo::GetModelInfo(modelId)->GetName());
2019-09-28 14:03:00 +00:00
if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05) {
pModelInfo = CModelInfo::GetModelInfo(modelId);
pColModel = &CTempColModels::ms_colModelCutObj[modelId - MI_CUTOBJ01];
pModelInfo->SetColModel(pColModel);
2020-08-24 18:52:16 +00:00
UpdateCutsceneObjectBoundingBox((RpClump*)pModelInfo->GetRwObject(), modelId);
} else if (modelId >= MI_SPECIAL01 && modelId <= MI_SPECIAL21) {
pModelInfo = CModelInfo::GetModelInfo(modelId);
if (pModelInfo->GetColModel() == &CTempColModels::ms_colModelPed1) {
CColModel *colModel = new CColModel();
colModel->boundingSphere.radius = 2.0f;
colModel->boundingSphere.center = CVector(0.0f, 0.0f, 0.0f);
pModelInfo->SetColModel(colModel, true);
}
pColModel = pModelInfo->GetColModel();
float radius = 2.0f;
2019-09-28 14:03:00 +00:00
pColModel->boundingSphere.radius = radius;
pColModel->boundingBox.min = CVector(-radius, -radius, -radius);
pColModel->boundingBox.max = CVector(radius, radius, radius);
}
pCutsceneObject = new CCutsceneObject();
pCutsceneObject->SetModelIndex(modelId);
2020-08-24 18:52:16 +00:00
if (ms_useCutsceneShadows)
pCutsceneObject->CreateShadow();
2020-03-27 19:53:47 +00:00
ms_pCutsceneObjects[ms_numCutsceneObjs++] = pCutsceneObject;
2020-08-24 18:52:16 +00:00
CStreaming::IHaveUsedStreamingMemory();
2019-09-28 14:03:00 +00:00
return pCutsceneObject;
}
2020-03-27 19:53:47 +00:00
void
CCutsceneMgr::DeleteCutsceneData(void)
{
if (!ms_loaded) return;
2020-06-15 22:38:26 +00:00
CTimer::Suspend();
2020-03-27 19:53:47 +00:00
ms_cutsceneProcessing = false;
ms_useLodMultiplier = false;
2020-08-24 18:52:16 +00:00
ms_useCutsceneShadows = true;
2020-03-27 19:53:47 +00:00
for (--ms_numCutsceneObjs; ms_numCutsceneObjs >= 0; ms_numCutsceneObjs--) {
CWorld::Remove(ms_pCutsceneObjects[ms_numCutsceneObjs]);
ms_pCutsceneObjects[ms_numCutsceneObjs]->DeleteRwObject();
delete ms_pCutsceneObjects[ms_numCutsceneObjs];
2020-04-10 09:20:04 +00:00
ms_pCutsceneObjects[ms_numCutsceneObjs] = nil;
2020-03-27 19:53:47 +00:00
}
ms_numCutsceneObjs = 0;
2020-08-24 18:52:16 +00:00
for (int i = MI_SPECIAL01; i < MI_SPECIAL21; i++) {
CBaseModelInfo *minfo = CModelInfo::GetModelInfo(i);
CColModel *colModel = minfo->GetColModel();
if (colModel != &CTempColModels::ms_colModelPed1) {
delete colModel;
minfo->SetColModel(&CTempColModels::ms_colModelPed1);
}
}
2020-03-27 19:53:47 +00:00
if (ms_animLoaded)
CAnimManager::RemoveLastAnimFile();
ms_animLoaded = false;
2020-08-24 18:52:16 +00:00
numUncompressedAnims = 0;
uncompressedAnims[0][0] = '\0';
2020-08-24 18:52:16 +00:00
if (bCamLoaded) {
TheCamera.RestoreWithJumpCut();
TheCamera.SetWideScreenOff();
TheCamera.DeleteCutSceneCamDataMemory();
}
2020-03-27 19:53:47 +00:00
ms_running = false;
ms_loaded = false;
FindPlayerPed()->bIsVisible = true;
2020-06-21 13:00:17 +00:00
CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_CUTSCENE);
2020-03-27 19:53:47 +00:00
CWorld::Players[CWorld::PlayerInFocus].MakePlayerSafe(false);
if (CGeneral::faststricmp(ms_cutsceneName, "finale")) {
2020-03-27 19:53:47 +00:00
DMAudio.StopCutSceneMusic();
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
2020-03-27 19:53:47 +00:00
}
2020-08-24 18:52:16 +00:00
CStreaming::ms_disableStreaming = false;
CWorld::bProcessCutsceneOnly = false;
if(bCamLoaded)
CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == FADE_2);
2020-08-24 18:52:16 +00:00
CPad::GetPad(0)->Clear(false);
if (bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver) {
CStreaming::LoadInitialPeds();
CStreaming::LoadInitialWeapons();
CStreaming::LoadInitialVehicles();
bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver = false;
CPlayerPed *pPlayerPed = FindPlayerPed();
for (int i = 0; i < NumberOfSavedWeapons; i++) {
int32 weaponModelId = CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModelId;
uint8 flags = CStreaming::ms_aInfoForModel[weaponModelId].m_flags;
CStreaming::RequestModel(weaponModelId, STREAMFLAGS_DONT_REMOVE);
CStreaming::LoadAllRequestedModels(false);
if (CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModel2Id != -1) {
CStreaming::RequestModel(CWeaponInfo::GetWeaponInfo(SavedWeaponIDs[i])->m_nModel2Id, 0);
CStreaming::LoadAllRequestedModels(false);
}
if (!(flags & STREAMFLAGS_DONT_REMOVE))
CStreaming::SetModelIsDeletable(weaponModelId);
pPlayerPed->GiveWeapon(SavedWeaponIDs[i], SavedWeaponAmmo[i], true);
}
NumberOfSavedWeapons = 0;
}
2020-06-15 22:38:26 +00:00
CTimer::Resume();
2019-09-28 14:03:00 +00:00
}
2020-03-27 19:53:47 +00:00
void
CCutsceneMgr::Update(void)
{
enum {
CUTSCENE_LOADING_0 = 0,
CUTSCENE_LOADING_AUDIO,
CUTSCENE_LOADING_2,
CUTSCENE_LOADING_3,
CUTSCENE_LOADING_4
};
switch (ms_cutsceneLoadStatus) {
case CUTSCENE_LOADING_AUDIO:
SetupCutsceneToStart();
if (CGeneral::faststricmp(ms_cutsceneName, "finale"))
2020-03-27 19:53:47 +00:00
DMAudio.PlayPreloadedCutSceneMusic();
ms_cutsceneLoadStatus++;
break;
case CUTSCENE_LOADING_2:
case CUTSCENE_LOADING_3:
ms_cutsceneLoadStatus++;
break;
case CUTSCENE_LOADING_4:
ms_cutsceneLoadStatus = CUTSCENE_LOADING_0;
break;
default:
break;
}
if (!ms_running) return;
2020-04-11 10:21:21 +00:00
ms_cutsceneTimer += CTimer::GetTimeStepNonClippedInSeconds();
2020-08-24 18:52:16 +00:00
for (int i = 0; i < ms_numCutsceneObjs; i++) {
int modelId = ms_pCutsceneObjects[i]->GetModelIndex();
if (modelId >= MI_CUTOBJ01 && modelId <= MI_CUTOBJ05)
UpdateCutsceneObjectBoundingBox(ms_pCutsceneObjects[i]->GetClump(), modelId);
if (ms_pCutsceneObjects[i]->m_pAttachTo != nil && modelId >= MI_SPECIAL01 && modelId <= MI_SPECIAL21)
UpdateCutsceneObjectBoundingBox(ms_pCutsceneObjects[i]->GetClump(), modelId);
}
if (bCamLoaded)
if (CGeneral::faststricmp(ms_cutsceneName, "finale") && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_FLYBY && ms_cutsceneLoadStatus == CUTSCENE_LOADING_0) {
if (CPad::GetPad(0)->GetCrossJustDown()
|| (CGame::playingIntro && CPad::GetPad(0)->GetStartJustDown())
|| CPad::GetPad(0)->GetLeftMouseJustDown()
|| CPad::GetPad(0)->GetEnterJustDown()
|| CPad::GetPad(0)->GetCharJustDown(' '))
2020-08-24 18:52:16 +00:00
FinishCutscene();
}
2019-09-28 14:03:00 +00:00
}
2020-08-24 18:52:16 +00:00
bool CCutsceneMgr::HasCutsceneFinished(void) { return !bCamLoaded || TheCamera.GetPositionAlongSpline() == 1.0f; }
2019-09-28 14:03:00 +00:00
void
CCutsceneMgr::LoadAnimationUncompressed(char const* name)
{
2020-08-24 18:52:16 +00:00
strcpy(uncompressedAnims[numUncompressedAnims], name);
// Because that's how CAnimManager knows the end of array
2020-08-24 18:52:16 +00:00
++numUncompressedAnims;
assert(numUncompressedAnims < ARRAY_SIZE(uncompressedAnims));
uncompressedAnims[numUncompressedAnims][0] = '\0';
}
void
CCutsceneMgr::AttachObjectToParent(CObject *pObject, CEntity *pAttachTo)
{
((CCutsceneObject*)pObject)->m_pAttachmentObject = nil;
((CCutsceneObject*)pObject)->m_pAttachTo = RpClumpGetFrame(pAttachTo->GetClump());
debug("Attach %s to %s\n", CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(), CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
}
void
CCutsceneMgr::AttachObjectToFrame(CObject *pObject, CEntity *pAttachTo, const char *frame)
{
((CCutsceneObject*)pObject)->m_pAttachmentObject = nil;
((CCutsceneObject*)pObject)->m_pAttachTo = RpAnimBlendClumpFindFrame(pAttachTo->GetClump(), frame)->frame;
debug("Attach %s to component %s of %s\n",
CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(),
frame,
CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
2020-08-24 19:14:05 +00:00
if (RwObjectGetType(pObject->m_rwObject) == rpCLUMP) {
RpClump *clump = (RpClump*)pObject->m_rwObject;
2020-08-24 18:52:16 +00:00
if (IsClumpSkinned(clump))
RpAtomicGetBoundingSphere(GetFirstAtomic(clump))->radius *= 1.1f;
2020-08-24 19:14:05 +00:00
}
2020-08-24 18:52:16 +00:00
}
void
CCutsceneMgr::AttachObjectToBone(CObject *pObject, CObject *pAttachTo, int bone)
{
RpHAnimHierarchy *hanim = GetAnimHierarchyFromSkinClump(pAttachTo->GetClump());
RwInt32 id = RpHAnimIDGetIndex(hanim, bone);
RwMatrix *matrixArray = RpHAnimHierarchyGetMatrixArray(hanim);
((CCutsceneObject*)pObject)->m_pAttachmentObject = pAttachTo;
((CCutsceneObject*)pObject)->m_pAttachTo = &matrixArray[id];
debug("Attach %s to %s\n",
CModelInfo::GetModelInfo(pObject->GetModelIndex())->GetName(),
CModelInfo::GetModelInfo(pAttachTo->GetModelIndex())->GetName());
}
void
CCutsceneMgr::RemoveEverythingFromTheWorldForTheBiggestFuckoffCutsceneEver()
{
CStreaming::ms_disableStreaming = true;
CColStore::RemoveAllCollision();
CWorld::bProcessCutsceneOnly = true;
ms_cutsceneProcessing = true;
for (int i = CPools::GetPedPool()->GetSize() - 1; i >= 0; i--) {
CPed *pPed = CPools::GetPedPool()->GetSlot(i);
if (pPed) {
if (!pPed->IsPlayer() && pPed->CanBeDeleted()) {
CWorld::Remove(pPed);
delete pPed;
}
}
}
for (int i = CPools::GetVehiclePool()->GetSize() - 1; i >= 0; i--) {
CVehicle *pVehicle = CPools::GetVehiclePool()->GetSlot(i);
if (pVehicle) {
if (pVehicle->CanBeDeleted()) {
CWorld::Remove(pVehicle);
delete pVehicle;
}
}
}
bIsEverythingRemovedFromTheWorldForTheBiggestFuckoffCutsceneEver = true;
CStreaming::RemoveCurrentZonesModels();
CStreaming::SetModelIsDeletable(MI_MALE01);
CStreaming::SetModelTxdIsDeletable(MI_MALE01);
CStreaming::SetModelIsDeletable(MI_HMOCA);
CStreaming::SetModelTxdIsDeletable(MI_HMOCA);
CStreaming::SetModelIsDeletable(MI_NIGHTSTICK);
CStreaming::SetModelTxdIsDeletable(MI_NIGHTSTICK);
CStreaming::SetModelIsDeletable(MI_MISSILE);
CStreaming::SetModelTxdIsDeletable(MI_MISSILE);
CStreaming::SetModelIsDeletable(MI_POLICE);
CStreaming::SetModelTxdIsDeletable(MI_POLICE);
while (CStreaming::RemoveLoadedVehicle()) ;
CRadar::RemoveRadarSections();
for (int i = CPools::GetDummyPool()->GetSize() - 1; i >= 0; i--) {
CDummy* pDummy = CPools::GetDummyPool()->GetSlot(i);
if (pDummy)
pDummy->DeleteRwObject();
}
for (int i = CPools::GetObjectPool()->GetSize() - 1; i >= 0; i--) {
CObject* pObject = CPools::GetObjectPool()->GetSlot(i);
if (pObject)
pObject->DeleteRwObject();
}
for (int i = CPools::GetBuildingPool()->GetSize() - 1; i >= 0; i--) {
CBuilding* pBuilding = CPools::GetBuildingPool()->GetSlot(i);
2020-09-09 19:36:53 +00:00
if (pBuilding && pBuilding->m_rwObject != nil && pBuilding->bIsBIGBuilding && pBuilding->bStreamBIGBuilding) {
2020-08-24 18:52:16 +00:00
if (pBuilding->bIsBIGBuilding)
CStreaming::RequestModel(pBuilding->GetModelIndex(), 0);
if (!pBuilding->bImBeingRendered)
pBuilding->DeleteRwObject();
}
}
CPlayerPed *pPlayerPed = FindPlayerPed();
pPlayerPed->RemoveWeaponAnims(0, -1000.0f);
NumberOfSavedWeapons = 0;
for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
if (pPlayerPed->m_weapons[i].m_eWeaponType != WEAPONTYPE_UNARMED) {
SavedWeaponIDs[NumberOfSavedWeapons] = pPlayerPed->m_weapons[i].m_eWeaponType;
SavedWeaponAmmo[NumberOfSavedWeapons] = pPlayerPed->m_weapons[i].m_nAmmoTotal;
NumberOfSavedWeapons++;
}
}
pPlayerPed->ClearWeapons();
CGame::DrasticTidyUpMemory(true);
}