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re3/src/weapons
Sergeanur cea6b20c09 Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
#	src/animation/CutsceneMgr.cpp
#	src/control/CarCtrl.cpp
#	src/control/Script.cpp
#	src/control/Script2.cpp
#	src/core/Frontend.cpp
#	src/core/main.cpp
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/peds/PedAI.cpp
#	src/text/Messages.cpp
#	src/vehicles/Cranes.cpp
#	src/vehicles/Transmission.cpp
2021-01-22 15:04:09 +02:00
..
BulletInfo.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
BulletInfo.h Try to build with mingw 2020-04-20 18:18:46 +02:00
Explosion.cpp fix UB 2020-12-31 16:14:51 +01:00
Explosion.h rename var 2020-10-05 19:05:13 +03:00
ProjectileInfo.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
ProjectileInfo.h Weapon layer in Peds 2020-05-15 21:21:25 +03:00
ShotInfo.cpp get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
ShotInfo.h Try to build with mingw 2020-04-20 18:18:46 +02:00
Weapon.cpp Merge remote-tracking branch 'origin/miami' into lcs 2021-01-22 15:04:09 +02:00
Weapon.h weapons 2020-08-27 19:52:43 +03:00
WeaponEffects.cpp PlayerPed and "Redefine controls" menu done, fixes 2020-12-02 14:21:46 +03:00
WeaponEffects.h Remove padding fields 2020-04-18 11:31:53 +03:00
WeaponInfo.cpp Ped: WeaponInfo: little fixes and renamings 2020-12-28 03:25:26 +03:00
WeaponInfo.h Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:22:02 +02:00
WeaponType.h Control updates 2020-10-11 12:56:33 +03:00