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re3/src/weapons
2020-12-26 14:21:45 +02:00
..
BulletInfo.cpp Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
BulletInfo.h Try to build with mingw 2020-04-20 18:18:46 +02:00
Explosion.cpp Remove patches 2020-04-17 16:31:11 +03:00
Explosion.h Removed refs from weapons/, WeaponEffects moved 2020-04-16 01:56:15 +03:00
ProjectileInfo.cpp Squeeze performance option, minor fixes 2020-08-03 16:00:32 +03:00
ProjectileInfo.h Try to build with mingw 2020-04-20 18:18:46 +02:00
ShotInfo.cpp Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:21:45 +02:00
ShotInfo.h Try to build with mingw 2020-04-20 18:18:46 +02:00
Weapon.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
Weapon.h all my fixes live in exes 2020-05-24 16:41:29 +03:00
WeaponEffects.cpp GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
WeaponEffects.h Remove padding fields 2020-04-18 11:31:53 +03:00
WeaponInfo.cpp Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:21:45 +02:00
WeaponInfo.h Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:21:45 +02:00
WeaponType.h Try to build with mingw 2020-04-20 18:18:46 +02:00