animation
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script
|
2021-01-09 20:33:21 +03:00 |
audio
|
anims done. ped fight hacked to compile
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2021-01-08 23:43:52 +01:00 |
buildings
|
buildings directory
|
2020-12-20 12:40:59 +02:00 |
collision
|
sync with upstream
|
2021-01-07 18:38:40 +03:00 |
control
|
Merge pull request #942 from majesticCoding/lcs
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2021-01-10 13:44:40 +03:00 |
core
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debugmenu vehicle spawn list
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2021-01-10 19:58:58 +01:00 |
entities
|
streaming fixes
|
2021-01-09 11:43:58 +01:00 |
extras
|
mobile building rendering
|
2021-01-10 19:45:58 +01:00 |
fakerw
|
Entity/Physical proof-read 1
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2021-01-04 13:41:41 +03:00 |
leeds/base
|
Possibly fix linux build
|
2021-01-09 13:24:09 +02:00 |
math
|
merge master to miami
|
2021-01-01 14:53:20 +03:00 |
modelinfo
|
Remove fake firetruck ID
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2021-01-09 13:43:09 +02:00 |
objects
|
Merge pull request #869 from Nick007J/miami
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2020-12-09 09:55:50 +01:00 |
peds
|
anims done. ped fight hacked to compile
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2021-01-08 23:43:52 +01:00 |
render
|
env map tweaks
|
2021-01-10 14:32:37 +01:00 |
rw
|
timecycle; some rendering
|
2021-01-08 13:34:49 +01:00 |
save
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
skel
|
Change window name
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2021-01-09 14:21:46 +02:00 |
text
|
script
|
2021-01-09 20:33:21 +03:00 |
vehicles
|
Fix linux build
|
2021-01-10 17:14:33 +01:00 |
weapons
|
Fix UB in ProjectileInfo.cpp
|
2020-12-31 16:34:50 +01:00 |
CMakeLists.txt
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fixed cmakelists
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2020-12-19 16:21:33 +03:00 |