.. |
AnimationId.h
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VC fighting, Peds, many fixes including ghost bikes
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2020-07-09 17:01:07 +03:00 |
AnimBlendAssocGroup.cpp
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some debug changes
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2020-05-18 00:34:24 +03:00 |
AnimBlendAssocGroup.h
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimBlendAssociation.cpp
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ducking & anim fix
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2020-06-20 20:26:27 +03:00 |
AnimBlendAssociation.h
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R to freeroam, idle anims, weapon and cam enum fix
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2020-05-29 22:05:33 +03:00 |
AnimBlendClumpData.cpp
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimBlendClumpData.h
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CutsceneMgr done
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2020-08-24 21:52:16 +03:00 |
AnimBlendHierarchy.cpp
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CWanted, anim fix, ped objs renaming, remove III beta features
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2020-06-22 04:20:56 +03:00 |
AnimBlendHierarchy.h
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CutsceneMgr done
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2020-08-24 21:52:16 +03:00 |
AnimBlendList.h
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more small fixes
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2020-05-08 20:58:40 +02:00 |
AnimBlendNode.cpp
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fix anims again
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2020-06-25 16:20:20 +03:00 |
AnimBlendNode.h
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Merge branch 'master' into miami
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2020-05-11 21:07:12 +03:00 |
AnimBlendSequence.cpp
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most of animation system done; little stuff here and there
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2020-05-08 15:59:57 +02:00 |
AnimBlendSequence.h
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cam fix; forgot some shaders
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2020-11-24 15:18:39 +01:00 |
AnimManager.cpp
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new opcodes, buyable properties, minor fixes
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2020-07-30 15:32:34 +03:00 |
AnimManager.h
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VC replays
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2020-09-26 21:10:23 +03:00 |
Bones.cpp
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accidentally swapped reft and light
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2020-05-09 17:29:13 +02:00 |
Bones.h
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peds starting to work
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2020-05-09 17:05:26 +02:00 |
CutsceneMgr.cpp
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Fix crash on assert
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2020-09-09 22:36:53 +03:00 |
CutsceneMgr.h
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cMusicManager, cDMAudio, radio position save/load, a few commands implemented
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2020-09-09 19:37:44 +03:00 |
FrameUpdate.cpp
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fixed hanim for 64 bit
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2020-07-24 23:29:33 +02:00 |
RpAnimBlend.cpp
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fixed hanim for 64 bit
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2020-07-24 23:29:33 +02:00 |
RpAnimBlend.h
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RpAnimBlend and frame updates
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2020-05-10 23:47:53 +02:00 |