.. |
animation
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anim velocity union
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2021-01-13 13:06:38 +01:00 |
audio
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More checks before autolinking
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2021-01-14 22:06:27 +01:00 |
buildings
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buildings directory
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2020-12-20 12:40:59 +02:00 |
collision
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foobar
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2021-01-13 20:40:20 +01:00 |
control
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incoming "fuck" commit
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2021-01-14 23:15:12 +03:00 |
core
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More checks before autolinking
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2021-01-14 22:06:27 +01:00 |
entities
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Fix build without FIX_BUGS, divide to 0 fixes
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2021-01-13 03:08:50 +03:00 |
extras
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moved new renderer
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2021-01-09 18:22:09 +01:00 |
fakerw
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Entity/Physical proof-read 1
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2021-01-04 13:41:41 +03:00 |
math
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merge master to miami
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2021-01-01 14:53:20 +03:00 |
modelinfo
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fix CreateInstance virtual overload order
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2021-01-12 23:32:45 +01:00 |
objects
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Fix backface culling of cutscene objects
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2021-01-13 14:55:55 +02:00 |
peds
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more renames
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2021-01-13 13:41:31 +01:00 |
render
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hud ammo fix
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2021-01-13 23:07:12 +03:00 |
rw
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Fix build without FIX_BUGS, divide to 0 fixes
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2021-01-13 03:08:50 +03:00 |
save
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merge attempt
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2020-12-19 03:21:04 +03:00 |
skel
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More checks before autolinking
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2021-01-14 22:06:27 +01:00 |
text
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Fix build without FIX_BUGS, divide to 0 fixes
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2021-01-13 03:08:50 +03:00 |
vehicles
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rename m_vehEnterType -> m_vehDoor
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2021-01-13 13:01:20 +01:00 |
weapons
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fixed weapon LOS check
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2021-01-13 20:10:04 +01:00 |
CMakeLists.txt
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Port cmake improvements to miami
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2021-01-13 12:45:10 +01:00 |