animation
|
Use original names
|
2021-01-08 21:53:11 +02:00 |
audio
|
Enable trains
|
2021-01-08 18:31:50 +02:00 |
buildings
|
buildings directory
|
2020-12-20 12:40:59 +02:00 |
collision
|
sync with upstream
|
2021-01-07 18:38:40 +03:00 |
control
|
more script
|
2021-01-09 17:35:27 +03:00 |
core
|
more script
|
2021-01-09 17:35:27 +03:00 |
entities
|
Use original names
|
2021-01-08 21:53:11 +02:00 |
extras
|
timecycle; some rendering
|
2021-01-08 13:34:49 +01:00 |
fakerw
|
Entity/Physical proof-read 1
|
2021-01-04 13:41:41 +03:00 |
leeds/base
|
Allocator fix
|
2021-01-08 17:21:07 +02:00 |
math
|
merge master to miami
|
2021-01-01 14:53:20 +03:00 |
modelinfo
|
Merge branch 'miami' into lcs
|
2021-01-08 21:53:42 +02:00 |
objects
|
Merge pull request #869 from Nick007J/miami
|
2020-12-09 09:55:50 +01:00 |
peds
|
Train anims in enum
|
2021-01-08 18:25:35 +02:00 |
render
|
Merge branch 'miami' into lcs
|
2021-01-08 21:53:42 +02:00 |
rw
|
timecycle; some rendering
|
2021-01-08 13:34:49 +01:00 |
save
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
skel
|
PC controls and icon
|
2021-01-08 16:57:22 +02:00 |
text
|
Original GXT support
|
2021-01-08 15:34:21 +02:00 |
vehicles
|
Merge branch 'miami' into lcs
|
2021-01-08 21:53:42 +02:00 |
weapons
|
Fix UB in ProjectileInfo.cpp
|
2020-12-31 16:34:50 +01:00 |
CMakeLists.txt
|
fixed cmakelists
|
2020-12-19 16:21:33 +03:00 |