re3/src
aap b4afb591a7 implemented GTA stream read functions 2019-06-13 11:57:43 +02:00
..
animation implemented CutsceneObject; little fixes 2019-06-12 21:17:02 +02:00
audio RE more stuff from COnscreenTimer 2019-06-12 01:23:49 +02:00
control Update Replay.h 2019-06-13 03:43:57 +03:00
entities Merge branch 'master' into master 2019-06-13 03:47:13 +03:00
math implemented CCutsceneHead and dependencies 2019-06-12 20:11:17 +02:00
modelinfo implemented CutsceneObject; little fixes 2019-06-12 21:17:02 +02:00
render implemented CutsceneObject; little fixes 2019-06-12 21:17:02 +02:00
skel Merge branch 'master' into master 2019-06-13 03:47:13 +03:00
weapons implemented some of CCam and dependencies 2019-05-29 18:06:33 +02:00
Camera.cpp CPad done 2019-06-13 03:35:26 +03:00
Camera.h Merge branch 'master' into master 2019-06-13 03:47:13 +03:00
Clock.cpp CPad done 2019-06-13 03:35:26 +03:00
Clock.h first commit 2019-05-15 16:52:37 +02:00
Collision.cpp implemented bits of CWorld 2019-05-28 08:39:36 +02:00
Collision.h implemented bits of CWorld 2019-05-28 08:39:36 +02:00
ControllerConfig.cpp CPad done 2019-06-13 03:35:26 +03:00
ControllerConfig.h CPad done 2019-06-13 03:35:26 +03:00
CullZones.cpp first commit 2019-05-15 16:52:37 +02:00
CullZones.h first commit 2019-05-15 16:52:37 +02:00
CutsceneMgr.cpp Merge branch 'master' of github.com:Fire-Head/re3 2019-06-13 03:40:46 +03:00
CutsceneMgr.h Update CutsceneMgr.h 2019-06-13 03:51:51 +03:00
Directory.cpp fixed CFileMgr somewhat; still issues when loading saves 2019-06-13 01:12:37 +02:00
Directory.h added CDirectory 2019-06-03 05:27:07 +02:00
FileMgr.cpp implemented GTA stream read functions 2019-06-13 11:57:43 +02:00
FileMgr.h fixed CFileMgr somewhat; still issues when loading saves 2019-06-13 01:12:37 +02:00
Frontend.cpp CPad done 2019-06-13 03:35:26 +03:00
Frontend.h CPad done 2019-06-13 03:35:26 +03:00
Game.cpp CPad done 2019-06-13 03:35:26 +03:00
Game.h CPad done 2019-06-13 03:35:26 +03:00
General.h fixed CParticle crash && RandTable 2019-05-31 00:49:06 +03:00
Lists.cpp first commit 2019-05-15 16:52:37 +02:00
Lists.h first commit 2019-05-15 16:52:37 +02:00
Messages.cpp added CText 2019-05-30 23:00:00 +02:00
Messages.h added CText 2019-05-30 23:00:00 +02:00
NodeName.cpp added NodeName plugin 2019-06-12 14:35:15 +02:00
NodeName.h added NodeName plugin 2019-06-12 14:35:15 +02:00
PCSave.cpp skeleton updated, windows specific stuff added 2019-06-02 06:00:38 +03:00
PCSave.h skeleton updated, windows specific stuff added 2019-06-02 06:00:38 +03:00
Pad.cpp Update Pad.cpp 2019-06-13 03:58:29 +03:00
Pad.h CPad done 2019-06-13 03:35:26 +03:00
ParticleObject.cpp Particle, ParticleMgr done 2019-05-29 03:52:30 +03:00
ParticleObject.h Particle, ParticleMgr done 2019-05-29 03:52:30 +03:00
Placeable.cpp first commit 2019-05-15 16:52:37 +02:00
Placeable.h first commit 2019-05-15 16:52:37 +02:00
Pools.cpp added some small bits and stubs 2019-06-02 17:13:56 +02:00
Pools.h added some small bits and stubs 2019-06-02 17:13:56 +02:00
Radar.cpp implemented CCutsceneHead and dependencies 2019-06-12 20:11:17 +02:00
Radar.h implemented CCutsceneHead and dependencies 2019-06-12 20:11:17 +02:00
References.cpp first commit 2019-05-15 16:52:37 +02:00
References.h first commit 2019-05-15 16:52:37 +02:00
RwClumpRead.cpp implemented GTA stream read functions 2019-06-13 11:57:43 +02:00
RwHelper.cpp implemented GTA stream read functions 2019-06-13 11:57:43 +02:00
RwHelper.h implemented GTA stream read functions 2019-06-13 11:57:43 +02:00
RwTexRead.cpp implemented GTA stream read functions 2019-06-13 11:57:43 +02:00
Stats.cpp CPad done 2019-06-13 03:35:26 +03:00
Stats.h CPad done 2019-06-13 03:35:26 +03:00
Streaming.cpp implemented CCutsceneHead and dependencies 2019-06-12 20:11:17 +02:00
Streaming.h implemented CCutsceneHead and dependencies 2019-06-12 20:11:17 +02:00
SurfaceTable.cpp more work on CPhysical 2019-05-18 12:39:39 +02:00
SurfaceTable.h implemented bits of CWorld 2019-05-28 08:39:36 +02:00
TempColModels.cpp implemented bits of CWorld 2019-05-28 08:39:36 +02:00
TempColModels.h implemented bits of CWorld 2019-05-28 08:39:36 +02:00
Text.cpp implemented splashes; fixed zones 2019-06-01 23:28:13 +02:00
Text.h implemented splashes; fixed zones 2019-06-01 23:28:13 +02:00
Timecycle.cpp implemented CutsceneObject; little fixes 2019-06-12 21:17:02 +02:00
Timecycle.h implemented CTimeCycle 2019-06-12 16:52:26 +02:00
Timer.cpp skeleton updated, windows specific stuff added 2019-06-02 06:00:38 +03:00
Timer.h Merge branch 'master' into master 2019-06-13 03:47:13 +03:00
TxdStore.cpp implemented GTA stream read functions 2019-06-13 11:57:43 +02:00
TxdStore.h added CFont 2019-05-22 20:28:53 +02:00
User.cpp little cleanup 2019-06-12 13:46:02 +02:00
User.h little cleanup 2019-06-12 13:46:02 +02:00
Weather.cpp CPad done 2019-06-13 03:35:26 +03:00
Weather.h CPad done 2019-06-13 03:35:26 +03:00
World.cpp implemented some of CCam and dependencies 2019-05-29 18:06:33 +02:00
World.h implemented some of CCam and dependencies 2019-05-29 18:06:33 +02:00
Zones.cpp Add GetTranslatedName to CZone 2019-06-11 18:23:09 +02:00
Zones.h Add GetTranslatedName to CZone 2019-06-11 18:23:09 +02:00
common.h fixed CFileMgr somewhat; still issues when loading saves 2019-06-13 01:12:37 +02:00
config.h fixed CFileMgr somewhat; still issues when loading saves 2019-06-13 01:12:37 +02:00
debugmenu_public.h first commit 2019-05-15 16:52:37 +02:00
main.cpp implemented CCutsceneHead and dependencies 2019-06-12 20:11:17 +02:00
patcher.cpp first commit 2019-05-15 16:52:37 +02:00
patcher.h first commit 2019-05-15 16:52:37 +02:00
re3.cpp fixed CFileMgr somewhat; still issues when loading saves 2019-06-13 01:12:37 +02:00
rw.cpp rw skeleton 2019-05-31 20:02:26 +03:00
templates.h added animation system (with skin support for now) 2019-06-11 08:59:28 +02:00