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re3/src
Fire-Head 7a3ee349da sync with re3
-radardisc shadow fix
-fix for the dimension where moon is round
-correct radar based on the early gta 3 screenshot
-proper scaling based on ps2 gta 3
-ini and debugmenu options
2021-01-09 01:01:41 +03:00
..
animation Train anims in enum 2021-01-08 18:24:53 +02:00
audio Fix gOneShotCol 2021-01-08 00:47:21 +02:00
buildings buildings directory 2020-12-20 12:40:59 +02:00
collision minor refactoring 2021-01-07 18:30:35 +03:00
control wtf 2021-01-08 18:57:59 +03:00
core sync with re3 2021-01-09 01:01:41 +03:00
entities Fix CEntity::UpdateRwFrame 2021-01-04 22:27:51 +02:00
extras cfo fix 2021-01-04 16:05:49 +03:00
fakerw Entity/Physical proof-read 1 2021-01-04 13:41:41 +03:00
math merge master to miami 2021-01-01 14:53:20 +03:00
modelinfo Fix use of strncmp 2020-12-25 15:18:48 +02:00
objects Merge pull request #869 from Nick007J/miami 2020-12-09 09:55:50 +01:00
peds Train anims in enum 2021-01-08 18:24:53 +02:00
render sync with re3 2021-01-09 01:01:41 +03:00
rw Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
save merge attempt 2020-12-19 03:21:04 +03:00
skel some PS2 things 2020-12-20 14:27:48 +01:00
text signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
vehicles small cleanup 2021-01-08 01:44:19 +01:00
weapons Fix UB in ProjectileInfo.cpp 2020-12-31 16:34:50 +01:00
CMakeLists.txt fixed cmakelists 2020-12-19 16:21:33 +03:00