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re3/src/core
2020-12-21 20:49:03 +01:00
..
Accident.cpp CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
Accident.h Squeeze performance option, minor fixes 2020-08-03 16:00:32 +03:00
AnimViewer.cpp fixes 2020-12-19 11:49:19 +03:00
AnimViewer.h AnimViewer! 2019-08-15 17:51:39 +03:00
Cam.cpp option for PC controls 2020-12-21 20:48:28 +01:00
Camera.cpp option for PC controls 2020-12-21 20:48:28 +01:00
Camera.h little cleanup and synch on templates and config 2020-12-18 13:50:26 +01:00
CdStream.cpp added MemoryHeap from III, MemoryMgr 2020-12-18 14:19:03 +01:00
CdStream.h Linux build support 2020-05-11 21:00:55 +03:00
CdStreamPosix.cpp memorymgr fix 2020-12-18 14:33:54 +01:00
Clock.cpp CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
Clock.h rem refs 2020-04-17 08:54:14 +03:00
common.h get rid of all PED_SKIN defines 2020-12-18 17:27:18 +01:00
config.h option for PC controls 2020-12-21 20:48:28 +01:00
ControllerConfig.cpp merge attempt 2020-12-19 03:21:04 +03:00
ControllerConfig.h Merge branch 'master' into miami 2020-08-24 21:59:32 +03:00
Crime.h CWanted, anim fix, ped objs renaming, remove III beta features 2020-06-22 04:20:56 +03:00
Debug.cpp Revert "FONT_BANK renamed to FONT_STANDARD" 2020-06-07 05:03:06 +03:00
Debug.h implemented skinned peds, no cutscene hands yet 2020-04-24 11:42:38 +02:00
Directory.cpp 64-bit on Windows 2020-07-24 20:26:33 +03:00
Directory.h fixed extra directory issues 2020-04-21 13:56:33 +02:00
EventList.cpp Fixes and style changes 2020-12-16 23:28:25 +03:00
EventList.h Peds objectives and wait states done, fixes 2020-09-05 20:28:50 +03:00
FileLoader.cpp push/pop memids 2020-12-21 12:34:29 +01:00
FileLoader.h finished CFileLoader; some COcclusion stubs 2020-05-19 10:23:08 +02:00
FileMgr.cpp Fix some sanitizer errors, improve POSIX streamer 2020-10-08 17:58:18 +03:00
FileMgr.h Merge branch 'master' into miami 2020-08-15 15:13:46 +03:00
Fire.cpp Use SetPedState 2020-12-15 05:11:02 +02:00
Fire.h Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
Frontend.cpp Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-21 20:49:03 +01:00
Frontend.h Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami 2020-12-16 23:45:18 +03:00
Frontend_PS2.cpp merge attempt 2020-12-19 03:21:04 +03:00
Frontend_PS2.h Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults 2020-11-07 21:58:23 +03:00
FrontEndControls.cpp fixes 2020-06-28 01:57:01 +03:00
FrontEndControls.h fixes 2020-06-28 01:57:01 +03:00
FrontendTriggers.h fixes 2020-06-28 01:57:01 +03:00
Game.cpp main.cpp mostly checked against ps2 now 2020-12-20 19:13:37 +01:00
Game.h Add NUM_LEVELS 2020-12-08 07:50:29 +02:00
General.h Fix sniper and water creatures bug, mark some files 2020-10-09 12:24:21 +03:00
IniFile.cpp Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
IniFile.h More refs removed 2020-04-16 15:30:47 +03:00
Lists.cpp
Lists.h More audio (to hook and test) 2019-10-26 13:05:00 +02:00
main.cpp push/pop memids 2020-12-21 12:34:29 +01:00
main.h merge attempt 2020-12-19 03:21:04 +03:00
MenuScreens.cpp option for PC controls 2020-12-21 20:48:28 +01:00
MenuScreensCustom.cpp option for PC controls 2020-12-21 20:48:28 +01:00
obrstr.cpp normalized line endings to LF 2020-04-09 20:50:24 +02:00
obrstr.h normalized line endings to LF 2020-04-09 20:50:24 +02:00
Pad.cpp GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
Pad.h add bInvertLook4Pad from VC (doesn't get saved yet) 2020-11-05 19:57:13 +01:00
Placeable.cpp CEntity and friends 2020-05-19 20:56:42 +02:00
Placeable.h CEntity and friends 2020-05-19 20:56:42 +02:00
PlayerInfo.cpp merge attempt 2020-12-19 03:21:04 +03:00
PlayerInfo.h PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Pools.cpp push/pop memids 2020-12-21 12:34:29 +01:00
Pools.h rw stuff done & other small things 2020-08-20 12:53:17 +02:00
Profile.cpp Fix linux warnings 2020-05-12 23:18:54 +02:00
Profile.h Fix linux warnings 2020-05-12 23:18:54 +02:00
Radar.cpp Merge pull request #772 from Nick007J/miami 2020-10-18 19:37:49 +03:00
Radar.h Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
Range2D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range2D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
Range3D.cpp Restore original logic of CPed::WanderRange 2020-06-04 04:31:04 +03:00
Range3D.h Range2D and Range3D 2020-06-03 04:45:25 +03:00
re3.cpp fix sizeof 2020-12-21 13:33:35 +01:00
References.cpp replays bug fix 2020-04-18 23:50:37 +03:00
References.h rem refs 2020-04-17 08:54:14 +03:00
Ropes.cpp CCopPed, except spike traps 2020-07-28 17:04:34 +03:00
Ropes.h CHeli and CRopes done 2020-07-27 14:06:23 +02:00
Stats.cpp quick fix 2020-12-12 13:00:40 +03:00
Stats.h Stats page 2020-12-03 02:09:35 +03:00
Streaming.cpp push/pop memids 2020-12-21 12:34:29 +01:00
Streaming.h merge attempt 2020-12-19 03:21:04 +03:00
SurfaceTable.cpp small stuff 2020-08-19 21:58:00 +02:00
SurfaceTable.h small stuff 2020-08-19 21:58:00 +02:00
templates.h merge attempt 2020-12-19 03:21:04 +03:00
timebars.cpp Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
timebars.h clean up timebar ifdefs 2020-10-25 16:17:31 +01:00
Timer.cpp Timer fix 2020-10-23 08:38:36 +03:00
Timer.h Merge remote-tracking branch 'origin/master' into miami 2020-06-29 12:56:50 +03:00
TimeStep.cpp rem refs 2020-04-17 08:54:14 +03:00
TimeStep.h rem refs 2020-04-17 08:54:14 +03:00
User.cpp Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
User.h Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
Wanted.cpp Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
Wanted.h CWanted, anim fix, ped objs renaming, remove III beta features 2020-06-22 04:20:56 +03:00
World.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
World.h PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
ZoneCull.cpp finished cullzones 2020-11-22 00:13:07 +01:00
ZoneCull.h finished cullzones 2020-11-22 00:13:07 +01:00
Zones.cpp fixed zone bug 2020-11-12 17:32:16 +03:00
Zones.h Police Radio + fixes 2020-10-22 12:38:09 +03:00