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BaseModelInfo.cpp
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implemented most of streamed collisions and big buildings
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2020-05-05 13:02:42 +02:00 |
BaseModelInfo.h
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more PS2 stuff; memory movement done
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2020-12-03 16:04:59 +01:00 |
ClumpModelInfo.cpp
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fixed skin on player head
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2020-10-28 10:33:27 +01:00 |
ClumpModelInfo.h
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Fixed typos and made all assert functions optional
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2020-05-10 21:49:33 +06:00 |
MloModelInfo.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
MloModelInfo.h
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normalized line endings to LF
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2020-04-09 20:50:24 +02:00 |
ModelIndices.cpp
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start using CMemoryHeap
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2020-11-26 17:39:59 +01:00 |
ModelIndices.h
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small fixes
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2020-05-19 21:42:55 +02:00 |
ModelInfo.cpp
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Island loading cleanup and fix
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2020-08-19 03:31:42 +03:00 |
ModelInfo.h
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Remove Miami stuff
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2020-05-05 18:04:18 +03:00 |
PedModelInfo.cpp
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Small CPedModelInfo fixes
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2020-10-23 13:06:40 +03:00 |
PedModelInfo.h
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Reorganize CPed functions into their original cpp files
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2020-11-19 21:12:20 +02:00 |
SimpleModelInfo.cpp
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neo pipelines
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2020-08-18 10:58:15 +02:00 |
SimpleModelInfo.h
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more PS2 stuff; memory movement done
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2020-12-03 16:04:59 +01:00 |
TimeModelInfo.cpp
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Make CBaseModelInfo fields protected
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2020-05-05 15:06:55 +03:00 |
TimeModelInfo.h
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Fixed typos and made all assert functions optional
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2020-05-10 21:49:33 +06:00 |
VehicleModelInfo.cpp
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bit more GTA_VERSION and GTA_PS2
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2020-12-04 01:12:58 +01:00 |
VehicleModelInfo.h
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Small fixes for linux build
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2020-07-25 22:04:59 +02:00 |
XtraCompsModelInfo.h
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normalized line endings to LF
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2020-04-09 20:50:24 +02:00 |