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re3/src
2020-12-06 20:46:11 +01:00
..
animation some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) 2020-12-01 17:42:18 +01:00
audio crossplatform is needed for casepath on non-Windows systems 2020-12-06 20:46:11 +01:00
collision more PS2 stuff; memory movement done 2020-12-03 16:04:59 +01:00
control fixed parenthesis 2020-12-06 15:27:42 +03:00
core bit more GTA_VERSION and GTA_PS2 2020-12-04 01:12:58 +01:00
entities GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
extras inttypes.h is part of the C++ standard, so prefix it 2020-12-06 20:46:11 +01:00
fakerw Add multisampling to librw 2020-11-28 15:13:06 +02:00
math fix build 2020-10-17 14:23:31 +03:00
modelinfo bit more GTA_VERSION and GTA_PS2 2020-12-04 01:12:58 +01:00
objects neo screen droplets 2020-11-19 16:23:52 +01:00
peds GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
render GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
rw fix pMemoryTop 2020-12-05 14:50:54 +01:00
save Fix MemoryCard.cpp 2020-11-02 18:17:37 +02:00
skel Merge pull request #846 from withmorten/ini 2020-12-01 04:21:00 +03:00
text Messages and CameraSize fix 2020-10-24 21:56:04 +03:00
vehicles more PS2 stuff; memory movement done 2020-12-03 16:04:59 +01:00
weapons GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
CMakeLists.txt Make collision code placement more like original (+ small fixes) 2020-11-15 19:51:35 +02:00