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animation
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Use original names
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2021-01-08 21:53:11 +02:00 |
audio
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Fix gOneShotCol
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2021-01-08 00:47:21 +02:00 |
buildings
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buildings directory
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2020-12-20 12:40:59 +02:00 |
collision
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colmodel fix
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2021-01-12 12:42:29 +01:00 |
control
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move stuff back into class; securom comments
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2021-01-13 00:18:58 +01:00 |
core
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move stuff back into class; securom comments
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2021-01-13 00:18:58 +01:00 |
entities
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Use original names
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2021-01-08 21:53:11 +02:00 |
extras
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moved new renderer
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2021-01-09 18:22:09 +01:00 |
fakerw
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Entity/Physical proof-read 1
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2021-01-04 13:41:41 +03:00 |
math
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merge master to miami
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2021-01-01 14:53:20 +03:00 |
modelinfo
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fix CreateInstance virtual overload order
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2021-01-12 23:32:45 +01:00 |
objects
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Merge pull request #869 from Nick007J/miami
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2020-12-09 09:55:50 +01:00 |
peds
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fix CPed struct, GetWantedLevel
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2021-01-11 18:43:04 +01:00 |
render
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move stuff back into class; securom comments
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2021-01-13 00:18:58 +01:00 |
rw
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Reorder CEntity functions into their original order
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2020-12-29 13:55:26 +02:00 |
save
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merge attempt
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2020-12-19 03:21:04 +03:00 |
skel
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some PS2 things
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2020-12-20 14:27:48 +01:00 |
text
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signed/unsigned fixes, and some other fixes
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2020-12-27 05:23:37 +03:00 |
vehicles
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move stuff back into class; securom comments
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2021-01-13 00:18:58 +01:00 |
weapons
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Fix UB in ProjectileInfo.cpp
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2020-12-31 16:34:50 +01:00 |
CMakeLists.txt
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fixed cmakelists
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2020-12-19 16:21:33 +03:00 |