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re3/src/vehicles
2021-01-12 23:02:32 +01:00
..
Automobile.cpp Merge branch 'miami' into lcs 2021-01-12 12:55:07 +02:00
Automobile.h Few bug fixes in CAutomobile 2020-12-15 18:05:37 +02:00
Bike.cpp script 2021-01-09 20:33:21 +03:00
Bike.h More bike leftovers 2020-12-28 14:00:44 +02:00
Boat.cpp fix fix 2021-01-09 16:17:47 +01:00
Boat.h fixed boats for new renderer 2020-11-04 16:22:15 +01:00
CarGen.cpp Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
CarGen.h cosmetic fixes 2020-07-20 09:49:39 -07:00
Cranes.cpp Fix linux build 2021-01-10 17:14:33 +01:00
Cranes.h uint8 enums fixed 2020-12-07 01:59:17 +01:00
DamageManager.cpp some SilentPatch fixes 2020-09-30 02:14:10 +03:00
DamageManager.h some CAutomobile 2020-05-31 17:05:59 +02:00
Door.cpp unused CFerryDoor 2021-01-11 12:47:09 -08:00
Door.h unused CFerryDoor 2021-01-11 12:47:09 -08:00
Floater.cpp CBoat and friends 2020-07-01 18:04:02 +02:00
Floater.h CBoat and friends 2020-07-01 18:04:02 +02:00
HandlingMgr.cpp small cleanup 2021-01-08 01:44:19 +01:00
HandlingMgr.h first commit for LCS 2021-01-08 01:41:40 +01:00
Heli.cpp more PS2 stuff; memory movement done 2020-12-03 16:04:59 +01:00
Heli.h CHeli and CRopes done 2020-07-27 14:06:23 +02:00
Plane.cpp merge attempt 2020-12-19 03:21:04 +03:00
Plane.h made NPC heli rotors rotate 2020-07-21 09:58:53 +02:00
Train.cpp Enable trains 2021-01-08 18:31:50 +02:00
Train.h some CBike code; vehicle cleanup 2020-06-02 23:35:20 +02:00
Transmission.cpp Vehicle: Automobile: fixes and style things 2021-01-02 14:41:53 +03:00
Transmission.h slightly better variable name 2021-01-02 20:30:16 +01:00
Vehicle.cpp ProcessWheel bug 2021-01-12 23:02:32 +01:00
Vehicle.h first commit for LCS 2021-01-08 01:41:40 +01:00