re3/src/audio
Sergeanur d459ef8820 Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:21:45 +02:00
..
eax Move sdk and eax 2020-08-02 19:36:50 +03:00
oal audio: define openal extensions in re3 owned namespace 2020-12-07 19:05:58 +01:00
AudioCollision.cpp Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
AudioCollision.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
AudioLogic.cpp cVehicleParams ctor 2020-12-25 20:22:43 +02:00
AudioManager.cpp Small type use fixes 2020-12-25 08:59:32 +02:00
AudioManager.h Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:21:45 +02:00
AudioSamples.h uint32 enums fixed 2020-12-07 01:04:23 +01:00
AudioScriptObject.cpp Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
AudioScriptObject.h Fix cAudioScriptObject 2020-08-20 14:47:53 +03:00
DMAudio.cpp Remove redundant includes 2020-10-25 13:07:44 +02:00
DMAudio.h DMAudio fixes 2020-10-25 09:40:11 +02:00
MusicManager.cpp Merge pull request #886 from erorcun/master 2020-12-24 20:47:26 +03:00
MusicManager.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
PoliceRadio.cpp Small type use fixes 2020-12-25 08:59:32 +02:00
PoliceRadio.h Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
audio_enums.h int32 enum fixed 2020-12-07 01:05:45 +01:00
sampman.h OpenAL channels now use their own sound buffers 2020-10-27 09:35:09 +02:00
sampman_miles.cpp GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
sampman_null.cpp Renaming audio enum entries to something more like original 2020-09-19 15:55:27 +03:00
sampman_oal.cpp OpenAL channels now use their own sound buffers 2020-10-27 09:35:09 +02:00
soundlist.h uint16 enums fixed 2020-12-07 00:57:34 +01:00