aap
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8a8f2d4e5b
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Merge pull request #815 from aap/miami
CPed review part 1
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2020-11-16 09:45:47 +01:00 |
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Nikolay Korolev
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26c6908d25
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car AI revision
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2020-11-14 14:21:56 +03:00 |
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aap
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257f45c3c3
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Merge branch 'miami' of github.com:GTAmodding/re3 into miami
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2020-11-13 13:14:56 +01:00 |
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aap
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8ab0d25b4a
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CPed review, part 1
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2020-11-13 13:14:22 +01:00 |
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Nikolay Korolev
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2e915780aa
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some fixes
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2020-11-13 13:19:54 +03:00 |
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erorcun
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b67ed1988f
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Peds: Remove redundant lines
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2020-11-12 17:36:41 +03:00 |
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Sergeanur
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a2e0373d22
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Pickups fix
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2020-11-08 15:00:54 +02:00 |
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Sergeanur
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7ede8685ec
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Ped comments fixes
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2020-11-07 14:39:53 +02:00 |
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Nikolay Korolev
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e473123a6a
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fixes
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2020-11-03 00:07:25 +03:00 |
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Nikolay Korolev
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5edd9e75da
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finished script and replay
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2020-11-01 18:21:05 +03:00 |
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Nikolay Korolev
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370d693f9d
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the driver fix
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2020-11-01 15:15:23 +03:00 |
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aap
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ea5b86774d
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couple of fixes and cleanup
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2020-10-31 14:33:49 +01:00 |
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Sergeanur
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04845a72bc
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Model indices edits
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2020-10-24 21:33:15 +03:00 |
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erorcun
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29a2d810a7
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WaterLevel (Beachtoys)
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2020-10-24 19:31:18 +03:00 |
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erorcun
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86002b093f
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EmergencyPed, PedDebug, message fix
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2020-10-21 21:27:13 +03:00 |
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Nikolay Korolev
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e2c29a3b28
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fix
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2020-10-18 22:15:44 +03:00 |
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Nikolay Korolev
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fb80236214
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fixed ped attractor crash
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2020-10-18 21:17:37 +03:00 |
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erorcun
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10758088ef
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Merge pull request #766 from Fire-Head/miami
Glass
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2020-10-18 19:59:11 +03:00 |
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erorcun
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497c179245
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Merge pull request #772 from Nick007J/miami
Original save/load support + bugfixes
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2020-10-18 19:37:49 +03:00 |
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erorcun
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20ab7d1739
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Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
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2020-10-18 19:31:39 +03:00 |
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erorcun
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937290db09
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Fix attractor even more
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2020-10-18 19:31:02 +03:00 |
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Sergeanur
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0d20f1c364
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Merge branch 'master' into miami
# Conflicts:
# src/audio/AudioLogic.cpp
# src/control/RoadBlocks.cpp
# src/entities/Entity.h
# src/entities/Physical.cpp
# src/peds/Ped.cpp
# src/render/Renderer.cpp
# src/vehicles/Automobile.cpp
# src/vehicles/CarGen.cpp
# src/weapons/BulletInfo.cpp
# src/weapons/Weapon.cpp
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2020-10-18 17:15:49 +03:00 |
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Sergeanur
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b91f6a4550
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Setter for bIsStatic (became virtual in SA)
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2020-10-18 16:40:06 +03:00 |
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erorcun
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1b59b2c9bc
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Attractor obj. fixes
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2020-10-18 16:38:36 +03:00 |
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Nikolay Korolev
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8d92a0681a
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fix in ped attractor
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2020-10-18 15:39:27 +03:00 |
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eray orçunus
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ab071163e5
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Fix ped buoyancy
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2020-10-18 14:34:20 +03:00 |
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Nikolay Korolev
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720abca826
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finished save/load
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2020-10-17 20:45:07 +03:00 |
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Nikolay Korolev
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1195f3db7b
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saves part 1
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2020-10-17 18:50:16 +03:00 |
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Fire-Head
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e4ac934dbf
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Miami Glass
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2020-10-15 00:33:57 +03:00 |
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eray orçunus
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8a622a0e72
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Hud, Fire, OnscreenBlaBla
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2020-10-12 06:42:54 +03:00 |
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eray orçunus
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a01b14f301
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Fix sniper and water creatures bug, mark some files
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2020-10-09 12:24:21 +03:00 |
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eray orçunus
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da39624f1c
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Pad, BulletInfo, ProjectileInfo, fixes
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2020-10-08 00:26:24 +03:00 |
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eray orçunus
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f71953077d
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Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
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2020-09-30 02:41:42 +03:00 |
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eray orçunus
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a5d6c952a7
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Credits & fixes
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2020-09-27 02:36:49 +03:00 |
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eray orçunus
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dbc458a4d7
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CPed and CCivilianPed funcs done
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2020-09-24 01:54:37 +03:00 |
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erorcun
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e9a7ab789d
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Merge pull request #701 from erorcun/miami
Peds objectives and wait states done, fixes
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2020-09-10 03:21:23 +03:00 |
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eray orçunus
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93d77f340d
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Fixes from miami
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2020-09-10 03:14:50 +03:00 |
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erorcun
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350b1ec67e
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Merge pull request #698 from majesticCoding/miami
cheats, fixes, cosmetic changes
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2020-09-06 10:14:55 +03:00 |
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eray orçunus
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3f402d23ff
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Peds objectives and wait states done, fixes
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2020-09-05 20:28:50 +03:00 |
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eray orçunus
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16e10d788a
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Enable Stinger
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2020-09-01 21:10:35 +03:00 |
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majestic
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9f43b1988b
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cheats, fixes, cosmetic changes
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2020-09-01 09:42:17 -07:00 |
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Sergeanur
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8a0a29c64e
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Stinger done
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2020-08-31 21:09:48 +03:00 |
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eray orçunus
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3e549a7d44
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CGame done, Peds, fixes
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2020-08-30 12:40:30 +03:00 |
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aap
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a6fe606ce6
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CStreaming done, hopefully
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2020-08-20 23:44:40 +02:00 |
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aap
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a9a1bf5056
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changed a sound enum
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2020-08-20 13:21:08 +02:00 |
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aap
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7da4f7fc35
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fixed sound enum
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2020-08-20 13:20:48 +02:00 |
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Sergeanur
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827b240078
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Merge branch 'master' into miami
# Conflicts:
# gamefiles/TEXT/american.gxt
# src/control/Garages.cpp
# src/control/Record.cpp
# src/control/Script.cpp
# src/core/Collision.cpp
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/Game.cpp
# src/core/MenuScreens.cpp
# src/core/Streaming.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/ModelInfo.cpp
# src/render/Renderer.cpp
# src/save/GenericGameStorage.cpp
# utils/gxt/american.txt
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2020-08-19 23:34:33 +03:00 |
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Nikolay Korolev
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c559b71bc9
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little fix
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2020-08-18 20:08:27 +03:00 |
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Jack Powell
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2dcf31b6c7
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Call CWorld::Remove before the delete, the original game does this and its safer.
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2020-08-18 15:57:40 +01:00 |
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eray orçunus
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980dd1b5a1
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2 new opcodes
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2020-08-16 17:10:59 +03:00 |
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