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9 commits

Author SHA1 Message Date
Sergeanur da253837d1 audio stuff
Collision audio and police radio stuff moved to a separate cpp's like in the original code
cPoliceRadioQueue added, code refactored correspondingly
cAudioManager::ServiceCollisions reversed
PlayOneShotScriptObject reversed
cAudioScriptObject moved to AudioScriptObject.cpp
Fixed use of numbers on non-integer types (bools, pointers)
enum is now used for ped audio calculation
Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
2020-01-25 12:48:27 +02:00
Sergeanur 3ff7fc8355 Fixed nasty warnings 2019-10-17 17:28:24 +03:00
Sergeanur 69963cea68 Full CGameLogic 2019-10-08 17:13:23 +03:00
aap a3e3527a3b implemented CHeli 2019-08-04 00:31:00 +02:00
eray orçunus 875cdd845d The Peds 2019-08-02 01:30:40 +03:00
aap 60711154ba more CWanted; added CEventList 2019-07-12 18:01:22 +02:00
aap a65dd41da7 yet more CAutomobile 2019-07-09 18:50:35 +02:00
_AG d1c6a6aaa6 Merge branch 'master' of https://github.com/gtamodding/re3 2019-07-07 15:16:54 +02:00
aap 53023eb65b the great reorganization 2019-07-07 13:09:11 +02:00
Renamed from src/Wanted.h (Browse further)