aap
e3616c1ce1
Merge branch 'miami' of github.com:GTAmodding/re3 into miami
2020-12-13 12:53:27 +01:00
aap
35cac6b93b
some rendering things
2020-12-13 12:53:19 +01:00
Nikolay Korolev
8fb461b873
removed obsolete ifdef (since we have GTA_REPLAY)
2020-12-13 00:20:44 +03:00
Nikolay Korolev
6d61f9d2e1
fixed replay bugs
2020-12-12 23:17:16 +03:00
Nikolay Korolev
f5330990b1
Merge remote-tracking branch 'upstream/master'
2020-12-12 23:05:47 +03:00
Nikolay Korolev
01c95378e1
fixed some replay bugs
2020-12-12 23:05:12 +03:00
Nikolay Korolev
bfe382c315
better fix
2020-12-12 21:06:14 +03:00
erorcun
b3f97cdce4
style change
2020-12-12 20:39:34 +03:00
Nikolay Korolev
229b8f304a
fixed a bug
2020-12-12 20:37:26 +03:00
erorcun
347e1da364
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-12 20:37:12 +03:00
erorcun
c74f03b180
Kill obj. fix & style change
2020-12-12 20:36:58 +03:00
Nikolay Korolev
82c40b73ca
fixed a bug
2020-12-12 20:35:17 +03:00
erorcun
3038fba9ca
Sync Frontend, Peds with miami 2
2020-12-12 18:20:21 +03:00
Nikolay Korolev
78718700f9
quick fix
2020-12-12 13:00:40 +03:00
aap
4f3be49728
Merge pull request #868 from erorcun/miami
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Frontend cleanup, .INI, CFO, scrollable pages
2020-12-12 10:43:06 +01:00
IlDucci
c7ce056728
Spanish translation corrections and fixes
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Unlike GTA3's spanish.gxt file, Vice City for PC's version has a number of issues related with the structure of the text file (it also has translation issues, but those are for a later commit).
This is what was done:
- Removed unused strings.
- Fixed string names to match the American file (fixes "STRING not found" in the intro subtitles, the media coverage strings, and probably a lot more).
- Added most of the translation changes from the iOS release (except the Cuban/Haitian censorship, as the iOS release also had voice changes that are not present in PC).
- Fixed the help screen's extra articles and missing full stops.
- Added re3's new strings, using the translation from the GTA3 version.
- A few minor translation changes of my own.
- Relocated some strings to follow the american.gxt structure.
2020-12-12 11:41:24 +02:00
Nikolay Korolev
4197498e2d
fixed garages + minor fixes
2020-12-12 12:24:55 +03:00
erorcun
fc3cdf3b3b
Sync Frontend with miami 1
2020-12-09 21:43:58 +03:00
erorcun
1caf5d087a
Sync Stats page style with miami - and a little veh. cam. fix
2020-12-09 15:39:14 +03:00
aap
ccbbde549e
Merge pull request #869 from Nick007J/miami
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garages revision + fixes
2020-12-09 09:55:50 +01:00
erorcun
c504cf02e4
Vehicle cam object collision fix
2020-12-09 07:15:04 +03:00
erorcun
95fe5004c8
Fix
2020-12-09 06:36:51 +03:00
erorcun
cf4aedd97c
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 06:36:28 +03:00
erorcun
ba0c9e8b29
Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
2020-12-09 06:34:04 +03:00
erorcun
b473adcf80
Frontend cleanup, .INI, CFO, scrollable pages
2020-12-09 06:32:33 +03:00
erorcun
33e1f28239
Vehicle cam fixes
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- @ZLau92 's idea to remove 3rd person check on num 2/8.
It was meaningless on III, probably not on VC tho.
- @Nick007J pointed out that camera wasn't checking objects,
which was something done by someone to prevent camera to
collide with traffic lights. Instead I enabled object check again,
and comparing the result if it's a traffic light after the test.
2020-12-09 06:09:48 +03:00
erorcun
e1044a7947
AnimViewer fixes, commentary from miami
2020-12-09 05:10:57 +03:00
erorcun
0dfa833610
Fix
2020-12-09 03:55:30 +03:00
erorcun
122c7aa40d
Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default
2020-12-09 03:41:45 +03:00
erorcun
ac3484b82e
Merge pull request #872 from withmorten/sized-enums-miami
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Get rid of sized enums 2: Electric Boogaloo
2020-12-09 03:31:03 +03:00
erorcun
6b654094a5
Merge pull request #871 from withmorten/sized-enums
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Get rid of sized enums
2020-12-09 03:15:20 +03:00
aap
c8b0f0bdf8
fix CObject::DeleteAllTempObjectsInArea
2020-12-08 23:16:38 +01:00
aap
f6cc178a50
fix CObject::DeleteAllTempObjectsInArea
2020-12-08 23:15:59 +01:00
erorcun
eaf32190ca
Merge branch 'master' of https://github.com/GTAmodding/re3
2020-12-08 23:35:27 +03:00
erorcun
fc6f07345e
Red delete menu background
2020-12-08 23:33:51 +03:00
aap
0b47fdee1c
Merge pull request #875 from waliedyassen/master-cobject-fixes
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re3 CObject fixes
2020-12-08 20:26:40 +01:00
Walied K. Yassen
a35c96c5ec
Fix DeleteAllTempObjectsInArea and bunch of random gen ranges
2020-12-08 21:22:05 +02:00
Filip Gawin
5a7e62e4a9
Update Readme
2020-12-08 18:47:58 +01:00
Filip Gawin
e171ed4959
Update Readme
2020-12-08 18:46:18 +01:00
Filip Gawin
b1efa51355
Add basic clang format file
2020-12-08 18:38:49 +01:00
Filip Gawin
6ba442577f
Add basic clang format file
2020-12-08 18:38:22 +01:00
Filip Gawin
99e54aed80
remove appveyor for now, our bintray account is still locked
2020-12-08 18:33:58 +01:00
Filip Gawin
306aba8b0c
remove appveyor for now, our bintray account is still locked
2020-12-08 18:32:59 +01:00
shfil
95094e45af
Merge pull request #873 from madebr/openal_static
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audio: define openal extensions in re3 owned namespace
2020-12-08 16:40:57 +01:00
Nikolay Korolev
016ff5b4aa
sync with upstream
2020-12-08 12:00:24 +03:00
Sergeanur
f3e9c82432
Pool fixes from master
2020-12-08 07:52:03 +02:00
Sergeanur
778d1381bb
Add NUM_LEVELS
2020-12-08 07:50:29 +02:00
Sergeanur
579efc05fc
Fix bike's fInAirXRes
2020-12-08 05:26:48 +02:00
Sergeanur
b13b26b5fb
GenerateOneRandomCar cleanup
2020-12-08 03:33:56 +02:00
Sergeanur
aae4f3319f
Fixes
2020-12-08 03:29:08 +02:00